Player Matchup

Rama
Rama
Platinum V
 
Rama
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum I
 
Vulcan
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond III
Eminemcia
Awilix
Diamond III
Level 146
God Stats
2W - 3L
1,652 SR
Queue Stats
92W - 76L
2,141 MMR
Party 1
Ares
Ares
Diamond IV
LordyBraga
Ares
Diamond IV
Level 159
God Stats
8W - 4L
1,662 SR
Queue Stats
64W - 53L
2,208 MMR
Solo
Guan Yu
Guan Yu
Diamond III
TüMama
Guan Yu
Diamond III
Level 123
God Stats
5W - 1L
1,841 SR
Queue Stats
96W - 74L
2,212 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,631 SR
1,912 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,452 SR
2,069 MMR
Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
KPoker
Sylvanus
Diamond IV
Level 116
God Stats
1W - 3L
1,386 SR
Queue Stats
112W - 103L
2,135 MMR
Solo
Fenrir
Fenrir
Diamond III
PeaKis
Fenrir
Diamond III
Level 127
God Stats
2W - 3L
1,334 SR
Queue Stats
191W - 167L
2,144 MMR
Solo
Charybdis
Charybdis
Masters
RaJJaDDa
Charybdis
Masters
Level 160
God Stats
1W - 2L
1,488 SR
Queue Stats
117W - 101L
2,090 MMR
Solo
Mulan
Mulan
Masters
lLightz
Mulan
Masters
Level 143
God Stats
10W - 8L
1,552 SR
Queue Stats
143W - 124L
2,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
8 / 1 / 2
11,744
691
13,887
13,370
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
 
Vulcan
17
1 / 4 / 5
10,681
628
7,875
10,737
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
Eminemcia
Awilix
16
4 / 0 / 9
10,682
628
9,856
9,438
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 11
9,996
588
9,138
15,735
14,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
TüMama
Guan Yu
17
3 / 0 / 4
11,461
674
9,999
18,070
23,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
TyrIshtarNe ZhaHades

VS

Bans
ThorAo KuangCernunnosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 5 / 3
8,945
526
8,870
11,366
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
KPoker
Sylvanus
12
3 / 5 / 2
8,150
479
6,234
14,461
18,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
PeaKis
Fenrir
12
0 / 4 / 2
7,538
443
2,776
15,550
6,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
RaJJaDDa
Charybdis
16
1 / 2 / 0
9,394
553
2,530
11,714
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
lLightz
Mulan
15
0 / 3 / 0
8,896
523
12,995
19,579
19,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
6
6
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
1
2
9
W
Vulcan
 
Vulcan
1
4
5
0.88
L
Thoth
 
Thoth
2
5
3
0.7
W
Awilix
Eminemcia
Awilix
4
0
9
8.5
L
Sylvanus
KPoker
Sylvanus
3
5
2
0.8
W
3
1
11
8.5
L
Fenrir
PeaKis
Fenrir
0
4
2
0.25
L
Charybdis
RaJJaDDa
Charybdis
1
2
0
0.5
W
Guan Yu
TüMama
Guan Yu
3
0
4
5
L
Mulan
lLightz
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,755
Damage
33,405
67,350
Taken
72,670
52,652
Mitigated
53,524
28,865
Healing
23,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,887
11,466
0
8,964
13,370
5,354
4,002
2,385
10,985
0
117,863
W
Vulcan
 
Vulcan
7,875
2,220
0
2,588
10,737
4,419
1,819
6,348
4,389
108,826
0
L
Thoth
 
Thoth
8,870
141
0
1,237
11,366
5,295
0
5,048
6,318
83,726
0
W
Awilix
Eminemcia
Awilix
9,856
4,684
0
504
9,438
4,512
693
2,450
6,884
0
99,257
L
Sylvanus
KPoker
Sylvanus
6,234
1,226
1,035
3,097
14,461
18,437
0
5,740
8,676
22,006
1,772
W
9,138
894
0
3,461
15,735
14,857
0
5,420
10,167
22,713
1,366
L
Fenrir
PeaKis
Fenrir
2,776
977
0
2,335
15,550
6,241
0
3,083
12,339
0
58,285
L
Charybdis
RaJJaDDa
Charybdis
2,530
1,503
0
6,359
11,714
3,704
1,325
1,656
10,058
0
87,776
W
Guan Yu
TüMama
Guan Yu
9,999
1,724
1,307
12,041
18,070
23,510
433
1,013
15,881
0
72,846
L
Mulan
lLightz
Mulan
12,995
2,544
0
9,293
19,579
19,847
0
1,891
16,532
0
81,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,564
Gold Earned
42,923
652
Minions Killed
602
0
Camps Cleared
0
1,818,588
Distance Traveled
1,582,874
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,744
691
164
10
0
333,474
1
W
Vulcan
10,681
628
183
11
0
327,004
5
L
Thoth
8,945
526
150
9
0
321,326
6
W
Awilix
10,682
628
140
8
0
427,448
7
L
Sylvanus
8,150
479
41
2
0
310,992
7
W
Ares
9,996
588
21
1
0
352,241
3
L
Fenrir
7,538
443
106
6
0
372,693
6
L
Charybdis
9,394
553
166
10
0
303,911
4
W
Guan Yu
11,461
674
144
8
0
378,421
7
L
Mulan
8,896
523
139
8
0
273,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role