Player Matchup

Charybdis
Charybdis
Bloopy22
Charybdis
Level 40
God Stats
3W - 2L
1,224 SR
Queue Stats
25W - 34L
1,273 Elo+
Solo
Horus
Horus
ChongiCraters69
Horus
Level 41
God Stats
4W - 8L
1,289 SR
Queue Stats
12W - 24L
1,084 Elo+
Party 2
Jing Wei
Jing Wei
gerardfranch
Jing Wei
Level 65
God Stats
2W - 3L
1,511 SR
Queue Stats
152W - 182L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
lavanchh4
Baron Samedi
Level 80
God Stats
22W - 22L
1,419 SR
Queue Stats
110W - 147L
1,265 Elo+
Party 2
Lancelot
Lancelot
lou fusz boy8
Lancelot
Level 64
God Stats
40W - 49L
1,402 SR
Queue Stats
177W - 211L
1,326 Elo+
Party 2
Team Averages
Level 58
1,369 SR
1,254 Elo+

VS

Team Averages
Level 64
1,462 SR
1,423 Elo+
Ymir
Ymir
 
Ymir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DelsinYB
Gilgamesh
Level 82
God Stats
5W - 3L
1,603 SR
Queue Stats
311W - 331L
1,410 Elo+
Party 1
Hades
Hades
NickBoxes
Hades
Level 81
God Stats
4W - 1L
1,570 SR
Queue Stats
60W - 46L
1,408 Elo+
Solo
Agni
Agni
alex776162
Agni
Level 29
God Stats
1W - 2L
1,140 SR
Queue Stats
35W - 47L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bloopy22
Charybdis
13
0 / 7 / 1
7,655
450
4,670
11,079
4,559
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 1 / 2
6,767
398
2,912
12,138
10,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
gerardfranch
Jing Wei
11
2 / 2 / 2
6,612
389
9,289
13,580
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
lavanchh4
Baron Samedi
12
2 / 6 / 4
7,872
463
7,567
13,432
6,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
lou fusz boy8
Lancelot
14
6 / 4 / 3
8,985
529
5,892
15,417
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 2 / 2
8,442
497
3,142
13,142
14,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
 
Medusa
13
2 / 2 / 3
7,927
466
13,652
11,747
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
DelsinYB
Gilgamesh
14
3 / 2 / 5
8,796
517
10,698
15,304
9,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
NickBoxes
Hades
16
8 / 0 / 1
10,348
609
9,742
6,607
4,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 4 / 2
8,897
523
8,501
7,213
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
10
Kills
20
20
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
2
1.5
W
Medusa
 
Medusa
2
2
3
1.75
L
Charybdis
Bloopy22
Charybdis
0
7
1
0.07
L
0
1
2
1
W
Gilgamesh
DelsinYB
Gilgamesh
3
2
5
2.75
W
Hades
NickBoxes
Hades
8
0
1
8.5
W
5
4
2
1.5
L
Jing Wei
gerardfranch
Jing Wei
2
2
2
1.5
L
Baron Samedi
lavanchh4
Baron Samedi
2
6
4
0.67
L
Lancelot
lou fusz boy8
Lancelot
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,330
Damage
45,735
65,646
Taken
54,013
32,142
Mitigated
37,417
21,730
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,142
466
249
2,513
13,142
14,878
27
117
13,025
26,783
0
W
Medusa
 
Medusa
13,652
6,593
0
2,796
11,747
5,533
897
156
11,591
0
65,744
L
Charybdis
Bloopy22
Charybdis
4,670
2,255
0
477
11,079
4,559
82
4,776
6,303
0
53,770
L
2,912
2,103
1,331
3,685
12,138
10,090
0
1,612
10,526
61
16,983
W
Gilgamesh
DelsinYB
Gilgamesh
10,698
2,470
0
2,207
15,304
9,455
0
3,146
12,158
0
78,004
W
Hades
NickBoxes
Hades
9,742
798
273
4,783
6,607
4,365
1,203
909
5,698
71,432
0
W
8,501
535
0
373
7,213
3,186
351
3,300
3,913
47,313
0
L
Jing Wei
gerardfranch
Jing Wei
9,289
6,034
0
6,708
13,580
4,994
0
1,846
11,734
0
44,899
L
Baron Samedi
lavanchh4
Baron Samedi
7,567
379
933
3,074
13,432
6,316
106
7,064
6,368
45,095
0
L
Lancelot
lou fusz boy8
Lancelot
5,892
1,338
74
5,448
15,417
6,183
0
6,087
9,330
0
61,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,891
Gold Earned
44,410
355
Minions Killed
458
0
Camps Cleared
0
1,552,336
Distance Traveled
1,543,503
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,442
497
39
2
0
308,729
1
W
Medusa
7,927
466
102
6
0
292,588
1
L
Charybdis
7,655
450
104
6
0
246,523
0
L
Horus
6,767
398
21
1
0
326,652
0
W
Gilgamesh
8,796
517
96
6
0
340,677
1
W
Hades
10,348
609
127
7
0
296,180
0
W
Agni
8,897
523
94
6
0
305,329
4
L
Jing Wei
6,612
389
57
3
0
288,194
6
L
Baron Samedi
7,872
463
68
4
0
298,496
4
L
Lancelot
8,985
529
105
6
0
392,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role