Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Matthiuss
Jing Wei
Level 129
God Stats
4W - 6L
1,355 SR
Queue Stats
206W - 187L
1,443 Elo+
Party 1
Zhong Kui
Zhong Kui
Pwdrake
Zhong Kui
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 45L
1,348 Elo+
Solo
Discordia
Discordia
javier15503
Discordia
Level 137
God Stats
8W - 5L
1,501 SR
Queue Stats
289W - 283L
1,444 Elo+
Party 1
Cu Chulainn
Cu Chulainn
misterpool017
Cu Chulainn
Level 126
God Stats
4W - 1L
1,514 SR
Queue Stats
102W - 103L
1,434 Elo+
Party 1
Team Averages
Level 134
1,474 SR
1,434 Elo+

VS

Team Averages
Level 147
1,468 SR
1,515 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
CucaUwU
Sol
Level 155
God Stats
1W - 1L
1,707 SR
Queue Stats
53W - 42L
1,590 Elo+
Party 3
Ymir
Ymir
Matylonko
Ymir
Level 115
God Stats
0W - 3L
1,184 SR
Queue Stats
63W - 86L
1,471 Elo+
Party 2
Merlin
Merlin
Reft MzS
Merlin
Level 147
God Stats
3W - 6L
1,450 SR
Queue Stats
160W - 180L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
4 / 2 / 14
11,325
755
15,742
18,433
20,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Matthiuss
Jing Wei
10
1 / 3 / 1
8,370
558
2,308
3,952
1,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Pwdrake
Zhong Kui
17
3 / 6 / 9
10,593
706
11,662
13,689
11,911
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
javier15503
Discordia
20
9 / 2 / 8
12,444
830
38,496
13,403
8,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
misterpool017
Cu Chulainn
19
4 / 1 / 11
10,554
704
14,524
15,583
16,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
1 / 7 / 10
9,423
628
15,957
17,154
8,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
 
Mulan
15
1 / 4 / 11
9,032
602
9,633
21,449
23,692
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
17
5 / 2 / 5
9,904
660
16,631
18,723
9,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
14
2 / 4 / 5
9,527
635
4,565
20,225
23,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Reft MzS
Merlin
18
4 / 4 / 6
10,553
704
10,311
12,752
6,755
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
50
21
Kills
13
14
Deaths
21
43
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
14
5.5
L
Apollo
 
Apollo
1
7
10
0.86
L
Mulan
 
Mulan
1
4
11
1.63
L
Sol
5
2
5
3.75
W
Jing Wei
Matthiuss
Jing Wei
1
3
1
0.5
L
Ymir
2
4
5
1.13
W
Zhong Kui
Pwdrake
Zhong Kui
3
6
9
1.25
L
Merlin
Reft MzS
Merlin
4
4
6
1.75
W
Discordia
javier15503
Discordia
9
2
8
6.5
W
Cu Chulainn
misterpool017
Cu Chulainn
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,732
Damage
57,097
65,060
Taken
90,303
59,637
Mitigated
72,110
23,910
Healing
30,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,742
2,958
3,923
4,769
18,433
20,797
1,216
7,164
11,269
694
21,613
L
Apollo
 
Apollo
15,957
7,714
2,738
2,936
17,154
8,890
0
8,449
8,705
0
31,032
L
Mulan
 
Mulan
9,633
2,510
2,707
6,942
21,449
23,692
0
10,886
10,563
0
14,679
L
Sol
16,631
4,846
1,252
7,536
18,723
9,471
242
10,790
7,933
32,783
0
W
Jing Wei
Matthiuss
Jing Wei
2,308
1,471
242
168
3,952
1,899
0
1,657
2,295
0
5,368
L
Ymir
4,565
1,124
805
2,460
20,225
23,302
29
11,932
8,293
8,867
0
W
Zhong Kui
Pwdrake
Zhong Kui
11,662
828
1,793
2,672
13,689
11,911
456
7,145
6,544
24,153
0
L
Merlin
Reft MzS
Merlin
10,311
201
1,199
1,831
12,752
6,755
304
8,759
3,993
34,009
0
W
Discordia
javier15503
Discordia
38,496
349
435
3,417
13,403
8,131
1,714
6,597
6,806
73,264
0
W
Cu Chulainn
misterpool017
Cu Chulainn
14,524
2,089
2,627
3,864
15,583
16,899
807
8,944
6,639
0
23,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,286
Gold Earned
48,439
151
Minions Killed
154
0
Camps Cleared
0
1,185,722
Distance Traveled
1,275,112
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,325
755
11
1
0
280,927
0
L
Apollo
9,423
628
43
3
0
222,848
1
L
Mulan
9,032
602
13
1
0
278,691
0
L
Sol
9,904
660
28
2
0
263,692
0
W
Jing Wei
8,370
558
6
0
0
104,270
0
L
Ymir
9,527
635
8
1
0
256,425
1
W
Zhong Kui
10,593
706
38
3
0
223,460
1
L
Merlin
10,553
704
62
4
0
253,456
0
W
Discordia
12,444
830
78
5
0
280,032
3
W
Cu Chulainn
10,554
704
18
1
0
297,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role