Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Alvinhocria
Anubis
Level 71
God Stats
9W - 9L
1,513 SR
Queue Stats
147W - 175L
1,394 Elo+
Solo
Anhur
Anhur
Anubis1020
Anhur
Level 38
God Stats
1W - 3L
1,258 SR
Queue Stats
20W - 33L
1,288 Elo+
Party 1
Nemesis
Nemesis
Ethansc9
Nemesis
Level 47
God Stats
0W - 2L
1,257 SR
Queue Stats
50W - 79L
1,286 Elo+
Party 1
Ymir
Ymir
MCSTANKIN
Ymir
Level 84
God Stats
38W - 50L
1,367 SR
Queue Stats
48W - 64L
1,325 Elo+
Party 3
Team Averages
Level 57
1,379 SR
1,359 Elo+

VS

Team Averages
Level 106
1,485 SR
1,419 Elo+
Athena
Athena
ElevenSixes
Athena
Level 113
God Stats
4W - 6L
1,469 SR
Queue Stats
34W - 56L
1,348 Elo+
Party 2
Nu Wa
Nu Wa
HillTzz
Nu Wa
Level 127
God Stats
3W - 2L
1,480 SR
Queue Stats
30W - 35L
1,268 Elo+
Solo
Medusa
Medusa
JJdvs
Medusa
Level 43
God Stats
4W - 3L
1,596 SR
Queue Stats
103W - 85L
1,506 Elo+
Party 2
Poseidon
Poseidon
Phraimed
Poseidon
Level 125
God Stats
7W - 6L
1,438 SR
Queue Stats
134W - 111L
1,504 Elo+
Party 2
Mercury
Mercury
Shamu159
Mercury
Level 122
God Stats
4W - 3L
1,444 SR
Queue Stats
158W - 145L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 4 / 4
6,868
429
6,587
10,574
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
12
3 / 6 / 1
7,184
449
4,794
15,857
7,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
11
0 / 6 / 0
6,462
404
2,681
13,922
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Ethansc9
Nemesis
12
2 / 2 / 3
7,401
463
3,292
11,612
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
12
2 / 2 / 4
7,687
480
5,382
14,901
13,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 4 / 8
7,425
464
4,352
13,609
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
HillTzz
Nu Wa
15
3 / 1 / 5
9,230
577
10,594
5,415
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
JJdvs
Medusa
13
4 / 2 / 5
8,653
541
12,979
13,860
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Phraimed
Poseidon
16
11 / 0 / 3
10,246
640
16,058
7,957
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Shamu159
Mercury
13
2 / 1 / 5
8,238
515
5,512
10,904
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
20
20
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
4
0.75
L
Anubis
3
6
1
0.58
L
Anhur
0
6
0
0
W
Athena
0
4
8
1
L
Nemesis
Ethansc9
Nemesis
2
2
3
1.75
W
Nu Wa
HillTzz
Nu Wa
3
1
5
5.5
W
Medusa
JJdvs
Medusa
4
2
5
3.25
L
Ymir
2
2
4
2
W
Poseidon
Phraimed
Poseidon
11
0
3
12.5
W
Mercury
Shamu159
Mercury
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,736
Damage
49,495
66,866
Taken
51,745
34,213
Mitigated
25,475
14,742
Healing
19,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,587
3,315
0
2,367
10,574
4,157
554
2,905
7,669
0
38,885
L
Anubis
4,794
390
105
2,806
15,857
7,091
111
8,251
7,606
36,363
63
L
Anhur
2,681
1,278
0
3,624
13,922
5,039
522
8,461
5,461
0
37,968
W
Athena
4,352
641
0
2,660
13,609
9,743
745
3,098
10,315
20,403
0
L
Nemesis
Ethansc9
Nemesis
3,292
1,044
0
1,115
11,612
4,490
0
4,777
6,835
0
44,738
W
Nu Wa
HillTzz
Nu Wa
10,594
4,761
0
968
5,415
3,313
2,369
968
4,405
55,669
0
W
Medusa
JJdvs
Medusa
12,979
6,210
0
7,661
13,860
5,328
1,452
4,011
9,677
0
54,826
L
Ymir
5,382
1,255
395
4,330
14,901
13,436
145
6,610
8,291
38,478
3,531
W
Poseidon
Phraimed
Poseidon
16,058
2,803
0
2,424
7,957
2,840
2,599
774
7,107
95,872
0
W
Mercury
Shamu159
Mercury
5,512
1,975
0
5,735
10,904
4,251
244
825
10,069
0
56,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,602
Gold Earned
43,792
356
Minions Killed
458
0
Camps Cleared
0
1,387,127
Distance Traveled
1,567,865
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,868
429
73
5
0
267,463
6
L
Anubis
7,184
449
74
5
0
246,976
5
L
Anhur
6,462
404
68
4
0
234,559
0
W
Athena
7,425
464
24
2
0
294,458
0
L
Nemesis
7,401
463
86
5
0
360,306
2
W
Nu Wa
9,230
577
98
6
0
294,708
8
W
Medusa
8,653
541
91
6
0
303,841
1
L
Ymir
7,687
480
55
3
0
277,823
3
W
Poseidon
10,246
640
155
10
0
326,282
1
W
Mercury
8,238
515
90
6
0
348,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role