Player Matchup

Ra
Ra
Ginchik
Ra
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 46L
1,446 Elo+
Party 4
Mercury
Mercury
HarryCauvert
Mercury
Level 48
God Stats
1W - 3L
1,352 SR
Queue Stats
46W - 53L
1,418 Elo+
Solo
Ymir
Ymir
Kummer132
Ymir
Level 3
God Stats
2W - 2L
1,476 SR
Queue Stats
3W - 4L
1,364 Elo+
Party 1
Cabrakan
Cabrakan
Lunimister457
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,446 Elo+
Party 4
Neith
Neith
kalewi88
Neith
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,250 Elo+
Party 1
Team Averages
Level 34
1,466 SR
1,385 Elo+

VS

Team Averages
Level 43
1,532 SR
1,383 Elo+
Chang'e
Chang'e
 
Chang'e
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Gingermikkel
Nemesis
Level 87
God Stats
5W - 0L
1,805 SR
Queue Stats
31W - 18L
1,531 Elo+
Party 3
Izanami
Izanami
Kapserii
Izanami
Level 39
God Stats
9W - 13L
1,355 SR
Queue Stats
44W - 45L
1,338 Elo+
Solo
Anubis
Anubis
amgrlol
Anubis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,164 Elo+
Party 3
Ares
Ares
retro-comb68
Ares
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
6,964
464
4,284
10,865
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
HarryCauvert
Mercury
11
3 / 5 / 1
7,408
494
5,226
13,824
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
0 / 3 / 1
6,522
435
4,259
12,208
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cabrakan
Lunimister457
Cabrakan
11
4 / 4 / 0
7,433
496
9,417
12,689
9,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
kalewi88
Neith
10
0 / 4 / 1
5,827
388
7,102
8,507
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 3 / 2
9,557
637
8,729
11,771
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Gingermikkel
Nemesis
13
7 / 2 / 7
8,635
576
9,333
12,018
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Kapserii
Izanami
14
4 / 0 / 2
8,347
556
7,785
8,559
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
amgrlol
Anubis
13
4 / 2 / 3
8,085
539
7,707
9,389
5,445
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 1 / 6
8,241
549
7,113
12,510
12,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
8
Kills
23
23
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
3
2
2
L
1
7
1
0.21
W
Nemesis
Gingermikkel
Nemesis
7
2
7
5.25
L
Mercury
HarryCauvert
Mercury
3
5
1
0.7
W
Izanami
Kapserii
Izanami
4
0
2
5
L
Ymir
0
3
1
0.17
L
Cabrakan
Lunimister457
Cabrakan
4
4
0
1
W
Anubis
amgrlol
Anubis
4
2
3
2.75
L
Neith
kalewi88
Neith
0
4
1
0.13
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,288
Damage
40,667
58,093
Taken
54,247
31,518
Mitigated
32,100
9,277
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,729
1,841
76
4,773
11,771
5,060
864
5,713
5,512
65,907
0
L
4,284
981
0
1,636
10,865
3,955
380
6,090
4,775
36,592
0
W
Nemesis
Gingermikkel
Nemesis
9,333
3,747
0
1,739
12,018
5,132
0
1,472
10,211
0
51,853
L
Mercury
HarryCauvert
Mercury
5,226
1,758
0
615
13,824
4,749
0
3,814
10,010
0
49,204
W
Izanami
Kapserii
Izanami
7,785
4,786
0
2,647
8,559
3,734
959
1,729
6,830
0
81,786
L
Ymir
4,259
935
0
1,835
12,208
9,448
0
3,099
9,109
24,256
0
L
Cabrakan
Lunimister457
Cabrakan
9,417
906
0
3,837
12,689
9,782
0
7,978
4,711
39,000
0
W
Anubis
amgrlol
Anubis
7,707
414
0
4,785
9,389
5,445
660
4,684
4,615
44,612
0
L
Neith
kalewi88
Neith
7,102
2,797
0
1,354
8,507
3,584
0
2,427
6,080
0
43,186
W
7,113
301
0
1,713
12,510
12,729
0
3,553
8,912
15,482
539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,154
Gold Earned
42,865
297
Minions Killed
432
0
Camps Cleared
0
1,307,713
Distance Traveled
1,417,378
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,557
637
127
8
0
276,402
2
L
Ra
6,964
464
53
4
0
248,293
1
W
Nemesis
8,635
576
75
5
0
357,323
0
L
Mercury
7,408
494
80
5
0
306,107
0
W
Izanami
8,347
556
137
9
0
249,644
1
L
Ymir
6,522
435
35
2
0
248,000
3
L
Cabrakan
7,433
496
62
4
0
250,518
2
W
Anubis
8,085
539
73
5
0
236,702
3
L
Neith
5,827
388
67
4
0
254,795
2
W
Ares
8,241
549
20
1
0
297,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role