Player Matchup

Hou Yi
Hou Yi
HOLLA PAPZILLA
Hou Yi
Level 160
God Stats
4W - 8L
1,378 SR
Queue Stats
416W - 437L
1,477 Elo+
Solo
Bakasura
Bakasura
RenegadeBunny
Bakasura
Level 118
God Stats
0W - 2L
1,664 SR
Queue Stats
23W - 17L
1,567 Elo+
Party 3
Shiva
Shiva
ReverseHades567
Shiva
Level 127
God Stats
3W - 1L
1,618 SR
Queue Stats
77W - 77L
1,404 Elo+
Party 1
Nemesis
Nemesis
jrock2323
Nemesis
Level 158
God Stats
0W - 1L
1,599 SR
Queue Stats
22W - 18L
1,518 Elo+
Party 1
Charybdis
Charybdis
kalmforce
Charybdis
Level 68
God Stats
0W - 1L
1,307 SR
Queue Stats
5W - 12L
1,408 Elo+
Party 3
Team Averages
Level 126
1,513 SR
1,475 Elo+

VS

Team Averages
Level 118
1,499 SR
1,481 Elo+
Nemesis
Nemesis
Baldor459
Nemesis
Level 105
God Stats
1W - 1L
1,272 SR
Queue Stats
112W - 105L
1,507 Elo+
Party 2
Agni
Agni
DakHalestorm
Agni
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,478 Elo+
Solo
Ah Puch
Ah Puch
NeruSenpai
Ah Puch
Level 149
God Stats
6W - 1L
1,798 SR
Queue Stats
474W - 513L
1,504 Elo+
Solo
Poseidon
Poseidon
PunishingWrath
Poseidon
Level 146
God Stats
4W - 4L
1,330 SR
Queue Stats
350W - 347L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
lordword070708
Baron Samedi
Level 88
God Stats
2W - 0L
1,597 SR
Queue Stats
77W - 65L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 6
11,047
581
9,872
18,912
9,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
RenegadeBunny
Bakasura
20
7 / 6 / 5
13,312
701
24,101
28,287
29,536
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 9 / 8
11,115
585
15,655
26,314
33,985
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
jrock2323
Nemesis
19
3 / 8 / 6
11,322
596
15,724
25,591
23,927
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
kalmforce
Charybdis
17
1 / 2 / 7
10,150
534
7,304
15,441
8,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baldor459
Nemesis
20
2 / 3 / 23
12,270
646
10,453
24,618
41,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 3 / 13
12,033
633
16,659
16,869
8,813
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Puch
NeruSenpai
Ah Puch
20
5 / 3 / 18
12,558
661
23,870
15,619
8,541
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
20
13 / 3 / 9
14,025
738
27,341
17,527
8,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
lordword070708
Baron Samedi
20
4 / 3 / 21
12,559
661
17,769
21,003
36,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
114
15
Kills
30
30
Deaths
15
32
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Baldor459
Nemesis
2
3
23
4.5
W
6
3
13
4.17
L
3
5
6
1.2
W
Ah Puch
NeruSenpai
Ah Puch
5
3
18
4.67
W
Poseidon
13
3
9
5.83
L
Bakasura
RenegadeBunny
Bakasura
7
6
5
1.58
L
1
9
8
0.56
L
Nemesis
jrock2323
Nemesis
3
8
6
0.75
L
Charybdis
kalmforce
Charybdis
1
2
7
2.25
W
Baron Samedi
lordword070708
Baron Samedi
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,656
Damage
96,092
114,545
Taken
95,636
105,531
Mitigated
103,610
36,819
Healing
49,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Baldor459
Nemesis
10,453
2,464
2,573
7,369
24,618
41,628
891
786
21,611
5,819
22,162
W
16,659
1,726
3,428
3,335
16,869
8,813
1,687
508
15,157
33,179
0
L
9,872
2,907
3,327
4,644
18,912
9,932
1,747
16,047
2,865
0
30,930
W
Ah Puch
NeruSenpai
Ah Puch
23,870
1,452
404
5,051
15,619
8,541
2,405
0
15,307
51,832
0
W
Poseidon
27,341
7,582
4,492
4,794
17,527
8,341
2,556
591
15,776
64,605
0
L
Bakasura
RenegadeBunny
Bakasura
24,101
9,221
2,592
6,340
28,287
29,536
932
22,371
5,916
4,616
23,808
L
15,655
1,119
2,846
2,925
26,314
33,985
0
17,198
9,116
0
30,573
L
Nemesis
jrock2323
Nemesis
15,724
4,390
4,038
7,133
25,591
23,927
15
19,215
6,376
0
29,845
L
Charybdis
kalmforce
Charybdis
7,304
3,295
0
2,974
15,441
8,151
1,269
13,118
2,323
0
17,267
W
Baron Samedi
lordword070708
Baron Samedi
17,769
2,678
9,582
8,024
21,003
36,287
296
950
17,788
27,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,946
Gold Earned
63,445
209
Minions Killed
216
0
Camps Cleared
0
1,598,816
Distance Traveled
1,632,690
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,270
646
29
2
0
368,311
0
W
Agni
12,033
633
40
2
0
299,216
0
L
Hou Yi
11,047
581
75
4
0
286,289
1
W
Ah Puch
12,558
661
55
3
0
328,501
0
W
Poseidon
14,025
738
81
4
0
329,350
0
L
Bakasura
13,312
701
55
3
0
328,752
0
L
Shiva
11,115
585
25
1
0
310,458
6
L
Nemesis
11,322
596
21
1
0
328,393
0
L
Charybdis
10,150
534
33
2
0
344,924
0
W
Baron Samedi
12,559
661
11
1
0
307,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role