Player Matchup

Zeus
Zeus
DarkDaxDexmon
Zeus
Level 152
God Stats
11W - 2L
1,873 SR
Queue Stats
122W - 106L
1,557 Elo+
Party 2
Persephone
Persephone
FastTwoMetal
Persephone
Level 86
God Stats
2W - 0L
1,618 SR
Queue Stats
89W - 77L
1,546 Elo+
Party 2
Ullr
Ullr
Geewhizz45
Ullr
Level 159
God Stats
1W - 1L
1,400 SR
Queue Stats
61W - 53L
1,617 Elo+
Party 2
Ares
Ares
KHE3caKOCOBA
Ares
Level 62
God Stats
5W - 0L
1,515 SR
Queue Stats
90W - 92L
1,530 Elo+
Solo
Chronos
Chronos
WGCB87
Chronos
Level 80
God Stats
2W - 0L
1,760 SR
Queue Stats
78W - 71L
1,541 Elo+
Party 2
Team Averages
Level 108
1,633 SR
1,558 Elo+

VS

Team Averages
Level 148
1,684 SR
1,543 Elo+
Rama
Rama
BunkerBuc
Rama
Level 160
God Stats
4W - 2L
1,840 SR
Queue Stats
333W - 328L
1,562 Elo+
Party 1
Da Ji
Da Ji
Cheeckou
Da Ji
Level 155
God Stats
4W - 1L
2,068 SR
Queue Stats
121W - 127L
1,519 Elo+
Solo
Nox
Nox
Exalted-God
Nox
Level 155
God Stats
3W - 2L
1,702 SR
Queue Stats
201W - 212L
1,514 Elo+
Party 1
Scylla
Scylla
SoulBreakeeer
Scylla
Level 158
God Stats
1W - 3L
1,325 SR
Queue Stats
94W - 96L
1,524 Elo+
Solo
Thoth
Thoth
hertzNSDQ
Thoth
Level 113
God Stats
2W - 2L
1,485 SR
Queue Stats
65W - 42L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 7
10,810
901
13,617
7,500
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
FastTwoMetal
Persephone
15
0 / 2 / 11
9,059
755
7,686
9,953
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 2 / 9
10,815
901
10,289
9,794
5,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 3 / 8
8,934
745
5,508
12,373
15,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
WGCB87
Chronos
15
1 / 2 / 7
9,135
761
4,419
7,753
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 2 / 9
8,355
696
4,386
7,258
2,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Cheeckou
Da Ji
16
1 / 4 / 4
9,096
758
5,368
11,891
13,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

13
2 / 5 / 5
8,325
694
2,574
8,987
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 3 / 5
10,119
843
10,333
7,728
3,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
hertzNSDQ
Thoth
15
3 / 6 / 8
9,132
761
12,089
10,910
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
42
20
Kills
11
11
Deaths
20
42
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Rama
1
2
9
2.75
L
Da Ji
Cheeckou
Da Ji
1
4
4
0.75
W
9
2
7
6.25
L
2
5
5
0.9
W
Persephone
FastTwoMetal
Persephone
0
2
11
2.75
W
8
2
9
6.25
W
2
3
8
2
L
4
3
5
2.17
W
Chronos
WGCB87
Chronos
1
2
7
2.25
L
Thoth
hertzNSDQ
Thoth
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,519
Damage
34,750
47,373
Taken
46,774
32,580
Mitigated
28,909
9,749
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,386
2,426
495
1,298
7,258
2,854
698
5,433
1,825
0
10,631
L
Da Ji
Cheeckou
Da Ji
5,368
492
185
2,178
11,891
13,867
0
6,030
5,861
1,482
7,005
W
13,617
862
671
498
7,500
3,573
829
3,419
4,081
27,121
0
L
2,574
132
855
418
8,987
3,780
714
5,388
3,599
4,087
0
W
Persephone
FastTwoMetal
Persephone
7,686
464
612
2,220
9,953
4,341
909
6,577
3,374
23,223
0
W
10,289
2,596
3,606
696
9,794
5,724
1,869
4,661
5,133
0
25,613
W
5,508
125
0
0
12,373
15,110
461
4,821
7,552
6,550
0
L
10,333
932
895
2,156
7,728
3,758
520
6,504
1,224
40,769
0
W
Chronos
WGCB87
Chronos
4,419
450
837
609
7,753
3,832
786
5,761
1,992
19,272
0
L
Thoth
hertzNSDQ
Thoth
12,089
595
1,072
1,848
10,910
4,650
320
7,875
3,035
24,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,753
Gold Earned
45,027
148
Minions Killed
127
0
Camps Cleared
0
1,144,405
Distance Traveled
1,075,856
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,355
696
17
1
0
234,572
4
L
Da Ji
9,096
758
5
0
0
204,323
1
W
Zeus
10,810
901
34
3
0
232,460
2
L
Nox
8,325
694
3
0
0
192,368
0
W
Persephone
9,059
755
30
3
0
241,088
2
W
Ullr
10,815
901
45
4
0
239,943
5
W
Ares
8,934
745
1
0
0
200,760
0
L
Scylla
10,119
843
78
7
0
236,117
2
W
Chronos
9,135
761
38
3
0
230,154
0
L
Thoth
9,132
761
24
2
0
208,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role