Player Matchup

Athena
Athena
 
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
FartnerInCrime
Ne Zha
Level 103
God Stats
0W - 1L
1,654 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
MrWorldwide95
Anubis
Level 83
God Stats
9W - 17L
1,392 SR
Queue Stats
199W - 205L
1,446 Elo+
Solo
Rama
Rama
bah4ick
Rama
Level 128
God Stats
6W - 8L
1,497 SR
Queue Stats
143W - 118L
1,448 Elo+
Party 1
Bellona
Bellona
difiChent
Bellona
Level 68
God Stats
1W - 2L
1,100 SR
Queue Stats
244W - 259L
1,439 Elo+
Solo
Team Averages
Level 106
1,428 SR
1,467 Elo+

VS

Team Averages
Level 117
1,449 SR
1,430 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
MadHigh
Ymir
Level 116
God Stats
30W - 44L
1,432 SR
Queue Stats
176W - 198L
1,410 Elo+
Party 2
Scylla
Scylla
TuffGong1945
Scylla
Level 119
God Stats
21W - 27L
1,475 SR
Queue Stats
204W - 229L
1,412 Elo+
Party 3
Bakasura
Bakasura
Yewfelle
Bakasura
Level 129
God Stats
1W - 1L
1,266 SR
Queue Stats
5W - 6L
1,412 Elo+
Solo
Danzaburou
Danzaburou
iCreaki
Danzaburou
Level 112
God Stats
5W - 5L
1,574 SR
Queue Stats
189W - 216L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 2 / 1
6,001
462
2,094
9,454
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 5 / 1
5,639
434
3,147
12,030
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 1
6,477
498
5,906
7,129
3,678
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
bah4ick
Rama
10
0 / 1 / 0
5,771
444
5,038
7,022
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
difiChent
Bellona
11
1 / 2 / 0
6,128
471
4,565
10,558
8,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 1 / 2
8,314
640
10,829
10,488
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
MadHigh
Ymir
12
0 / 0 / 4
7,148
550
2,561
8,173
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
12
2 / 1 / 1
7,089
545
3,611
3,072
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
Yewfelle
Bakasura
12
3 / 0 / 1
7,633
587
2,558
11,796
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
iCreaki
Danzaburou
12
4 / 0 / 1
7,195
553
8,512
6,768
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
11
11
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
1
0.25
W
Sol
 
Sol
2
1
2
3
L
1
5
1
0.3
W
Ymir
MadHigh
Ymir
0
0
4
2
L
0
1
1
0.5
W
Scylla
2
1
1
2.5
W
Bakasura
Yewfelle
Bakasura
3
0
1
3.5
L
Rama
bah4ick
Rama
0
1
0
0
L
Bellona
difiChent
Bellona
1
2
0
0.5
W
Danzaburou
iCreaki
Danzaburou
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,750
Damage
28,071
46,193
Taken
40,297
26,325
Mitigated
18,417
15,235
Healing
19,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,094
720
0
1,625
9,454
7,452
0
2,039
7,338
17,667
0
W
Sol
 
Sol
10,829
4,108
0
7,278
10,488
3,865
1,356
1,128
9,360
65,978
0
L
3,147
1,607
99
4,035
12,030
4,795
0
3,870
7,933
0
30,197
W
Ymir
MadHigh
Ymir
2,561
571
0
3,286
8,173
6,797
0
1,421
6,752
11,033
3,641
L
5,906
348
0
5,030
7,129
3,678
51
2,149
4,615
55,592
0
W
Scylla
3,611
340
0
48
3,072
907
348
2,364
708
44,934
0
W
Bakasura
Yewfelle
Bakasura
2,558
1,801
0
3,015
11,796
4,424
0
1,974
9,822
0
44,941
L
Rama
bah4ick
Rama
5,038
2,932
0
3,211
7,022
2,391
0
608
6,414
0
47,440
L
Bellona
difiChent
Bellona
4,565
1,062
0
1,235
10,558
8,009
0
7,913
2,645
0
29,636
W
Danzaburou
iCreaki
Danzaburou
8,512
4,820
0
5,846
6,768
2,424
1,687
1,113
5,655
0
60,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,016
Gold Earned
37,379
338
Minions Killed
415
0
Camps Cleared
0
1,214,536
Distance Traveled
1,261,114
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,001
462
34
3
0
276,420
2
W
Sol
8,314
640
110
8
0
217,457
5
L
Ne Zha
5,639
434
56
4
0
240,377
4
W
Ymir
7,148
550
29
2
0
250,341
6
L
Anubis
6,477
498
104
8
0
206,132
7
W
Scylla
7,089
545
80
6
0
273,923
3
W
Bakasura
7,633
587
102
8
0
289,816
1
L
Rama
5,771
444
83
6
0
234,696
2
L
Bellona
6,128
471
61
5
0
256,911
4
W
Danzaburou
7,195
553
94
7
0
229,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role