Player Matchup

Horus
Horus
SHD Marzy
Horus
Level 116
God Stats
1W - 0L
1,736 SR
Queue Stats
65W - 47L
1,482 Elo+
Party 2
Thanatos
Thanatos
XxLetto49xX
Thanatos
Level 137
God Stats
22W - 25L
1,450 SR
Queue Stats
109W - 118L
1,451 Elo+
Solo
Vulcan
Vulcan
psychobane5848
Vulcan
Level 69
God Stats
9W - 4L
1,509 SR
Queue Stats
39W - 41L
1,435 Elo+
Party 2
Team Averages
Level 107
1,565 SR
1,456 Elo+

VS

Team Averages
Level 104
1,586 SR
1,435 Elo+
Cabrakan
Cabrakan
CivilizedTie
Cabrakan
Level 99
God Stats
0W - 1L
1,862 SR
Queue Stats
14W - 17L
1,450 Elo+
Party 1
Artemis
Artemis
D35T0N
Artemis
Level 66
God Stats
10W - 10L
1,532 SR
Queue Stats
17W - 25L
1,423 Elo+
Party 1
Sol
Sol
LordPushead
Sol
Level 146
God Stats
16W - 30L
1,364 SR
Queue Stats
925W - 1,246L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
SHD Marzy
Horus
18
6 / 1 / 5
12,257
766
9,727
17,728
17,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
XxLetto49xX
Thanatos
16
3 / 2 / 4
11,141
696
6,812
12,220
5,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 0 / 8
11,450
716
15,638
6,071
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CivilizedTie
Cabrakan
14
0 / 5 / 3
10,155
635
4,058
19,195
22,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
D35T0N
Artemis
16
2 / 3 / 0
10,558
660
11,645
11,233
4,657
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 3 / 3
8,861
554
5,822
8,523
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
2
3
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CivilizedTie
Cabrakan
0
5
3
0.3
L
Artemis
D35T0N
Artemis
2
3
0
0.67
L
0
3
3
0.5
W
Horus
SHD Marzy
Horus
6
1
5
8.5
W
Thanatos
XxLetto49xX
Thanatos
3
2
4
2.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,177
Damage
21,525
36,019
Taken
38,951
26,430
Mitigated
30,105
23,419
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CivilizedTie
Cabrakan
4,058
1,024
0
3,925
19,195
22,875
0
7,157
11,451
11,552
0
L
Artemis
D35T0N
Artemis
11,645
3,884
0
1,067
11,233
4,657
0
4,390
6,751
0
59,866
L
5,822
1,711
0
3,552
8,523
2,573
0
4,115
4,075
31,118
0
W
Horus
SHD Marzy
Horus
9,727
3,747
2,301
9,462
17,728
17,413
811
5,395
12,333
0
51,987
W
Thanatos
XxLetto49xX
Thanatos
6,812
906
365
9,724
12,220
5,985
941
3,852
8,368
0
37,367
W
15,638
3,702
296
1,271
6,071
3,032
1,099
1,012
5,059
70,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,848
Gold Earned
29,574
213
Minions Killed
170
0
Camps Cleared
0
976,881
Distance Traveled
696,815
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,155
635
17
1
0
270,286
5
L
Artemis
10,558
660
99
6
0
236,271
0
L
Sol
8,861
554
54
3
0
190,258
4
W
Horus
12,257
766
76
5
0
313,551
0
W
Thanatos
11,141
696
42
3
0
329,865
4
W
Vulcan
11,450
716
95
6
0
333,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role