Player Matchup

Erlang Shen
Erlang Shen
Domco39
Erlang Shen
Level 26
God Stats
2W - 1L
1,511 SR
Queue Stats
9W - 26L
1,206 Elo+
Party 1
Janus
Janus
Egresopulos2810
Janus
Level 60
God Stats
1W - 1L
1,707 SR
Queue Stats
16W - 40L
1,265 Elo+
Party 1
Hun Batz
Hun Batz
Jackobc
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,084 Elo+
Party 1
Team Averages
Level 38
1,573 SR
1,185 Elo+

VS

Team Averages
Level 47
1,641 SR
1,558 Elo+
Mulan
Mulan
Kubik911
Mulan
Level 28
God Stats
6W - 0L
1,905 SR
Queue Stats
25W - 25L
1,435 Elo+
Party 2
Ra
Ra
OxRainBoWxO
Ra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,810 Elo+
Solo
Izanami
Izanami
kiragi5494
Izanami
Level 49
God Stats
8W - 7L
1,519 SR
Queue Stats
69W - 68L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Domco39
Erlang Shen
17
2 / 4 / 7
11,684
687
6,568
19,359
18,965
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
4 / 2 / 6
12,046
709
18,597
9,901
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
Jackobc
Hun Batz
16
5 / 7 / 5
11,743
691
13,051
16,960
7,391
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kubik911
Mulan
17
2 / 2 / 11
11,518
678
12,559
17,085
21,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 6 / 8
12,103
712
8,663
13,327
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
kiragi5494
Izanami
20
9 / 3 / 2
13,674
804
14,439
15,189
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
11
Kills
13
13
Deaths
11
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Domco39
Erlang Shen
2
4
7
1.38
L
4
2
6
3.5
L
Hun Batz
Jackobc
Hun Batz
5
7
5
1.07
W
Mulan
Kubik911
Mulan
2
2
11
3.75
W
2
6
8
1
W
Izanami
kiragi5494
Izanami
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,216
Damage
35,661
46,220
Taken
45,601
30,580
Mitigated
36,057
5,853
Healing
11,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Domco39
Erlang Shen
6,568
2,625
1,789
3,778
19,359
18,965
0
3,489
15,516
1,495
21,337
L
18,597
1,735
0
36
9,901
4,224
432
1,632
8,039
78,432
0
L
Hun Batz
Jackobc
Hun Batz
13,051
2,866
0
250
16,960
7,391
355
3,573
13,078
0
49,079
W
Mulan
Kubik911
Mulan
12,559
1,834
0
3,338
17,085
21,457
0
6,433
10,652
0
23,413
W
8,663
872
2,148
1,827
13,327
6,713
235
6,585
6,742
52,093
0
W
Izanami
kiragi5494
Izanami
14,439
8,704
0
4,576
15,189
7,887
3,091
6,922
8,267
0
85,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,473
Gold Earned
37,295
218
Minions Killed
220
0
Camps Cleared
0
941,166
Distance Traveled
883,807
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,684
687
37
2
0
309,493
2
L
Janus
12,046
709
130
8
0
327,469
6
L
Hun Batz
11,743
691
51
3
0
304,204
3
W
Mulan
11,518
678
26
2
0
276,540
3
W
Ra
12,103
712
83
5
0
289,113
1
W
Izanami
13,674
804
111
7
0
318,154
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role