Player Matchup

Chaac
Chaac
DunkyVEVO
Chaac
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,450 Elo+
Solo
Ymir
Ymir
Grooveymonkey56
Ymir
Level 146
God Stats
1W - 0L
1,734 SR
Queue Stats
33W - 23L
1,592 Elo+
Solo
Nu Wa
Nu Wa
Ristau34
Nu Wa
Level 124
God Stats
460W - 403L
1,627 SR
Queue Stats
667W - 727L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
ShredderPeek
Sun Wukong
Level 160
God Stats
68W - 43L
1,633 SR
Queue Stats
564W - 555L
1,463 Elo+
Solo
Danzaburou
Danzaburou
WanzoManzo
Danzaburou
Level 156
God Stats
3W - 2L
1,591 SR
Queue Stats
145W - 117L
1,565 Elo+
Solo
Team Averages
Level 147
1,617 SR
1,510 Elo+

VS

Team Averages
Level 106
1,550 SR
1,549 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Chokolâte
Pele
Level 160
God Stats
10W - 8L
1,654 SR
Queue Stats
269W - 268L
1,554 Elo+
Solo
Neith
Neith
Finnis Terron
Neith
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,577 Elo+
Party 1
Horus
Horus
bgutzy9
Horus
Level 158
God Stats
4W - 8L
1,440 SR
Queue Stats
516W - 511L
1,502 Elo+
Solo
Artio
Artio
migul2695
Artio
Level 148
God Stats
3W - 5L
1,658 SR
Queue Stats
315W - 262L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DunkyVEVO
Chaac
15
5 / 2 / 12
8,481
848
15,851
12,926
8,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 1 / 16
8,176
818
9,930
9,142
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Ristau34
Nu Wa
17
6 / 1 / 10
9,309
931
12,811
5,452
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
ShredderPeek
Sun Wukong
15
6 / 1 / 12
8,507
851
10,066
9,923
8,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
WanzoManzo
Danzaburou
16
8 / 0 / 8
9,055
906
14,058
7,975
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 6 / 1
7,362
736
7,529
13,724
8,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 4 / 1
8,005
801
4,688
11,608
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 6 / 3
6,499
650
7,295
12,064
5,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
bgutzy9
Horus
12
1 / 4 / 2
6,781
678
7,454
15,132
13,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artio
migul2695
Artio
13
1 / 6 / 3
6,990
699
6,837
18,397
19,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
15
26
Kills
5
5
Deaths
26
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
6
1
0.25
L
2
4
1
0.63
W
Chaac
DunkyVEVO
Chaac
5
2
12
5.5
L
0
6
3
0.25
W
1
1
16
9
W
Nu Wa
Ristau34
Nu Wa
6
1
10
11
W
Sun Wukong
ShredderPeek
Sun Wukong
6
1
12
12
W
Danzaburou
WanzoManzo
Danzaburou
8
0
8
12
L
Horus
bgutzy9
Horus
1
4
2
0.5
L
Artio
migul2695
Artio
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,716
Damage
33,803
45,418
Taken
70,925
32,965
Mitigated
52,078
13,450
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,529
710
839
1,934
13,724
8,456
0
4,390
9,334
18,691
0
L
4,688
697
0
2,014
11,608
4,602
0
3,257
8,351
0
26,093
W
Chaac
DunkyVEVO
Chaac
15,851
4,887
0
5,392
12,926
8,206
420
5,258
7,467
0
32,264
L
7,295
2,602
0
1,324
12,064
5,548
0
4,425
7,639
0
17,359
W
9,930
2,758
0
604
9,142
9,275
526
3,123
5,819
18,580
0
W
Nu Wa
Ristau34
Nu Wa
12,811
3,824
199
1,224
5,452
2,338
1,067
1,741
3,670
46,458
0
W
Sun Wukong
ShredderPeek
Sun Wukong
10,066
1,800
0
1,861
9,923
8,973
472
2,221
7,470
0
24,344
W
Danzaburou
WanzoManzo
Danzaburou
14,058
7,461
0
4,170
7,975
4,173
2,484
2,023
5,904
0
32,185
L
Horus
bgutzy9
Horus
7,454
3,551
1,087
2,704
15,132
13,935
0
3,925
11,207
0
17,740
L
Artio
migul2695
Artio
6,837
879
1,626
3,505
18,397
19,537
0
6,744
11,653
14,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,528
Gold Earned
35,637
219
Minions Killed
149
0
Camps Cleared
0
1,030,209
Distance Traveled
887,516
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,362
736
23
2
0
152,263
3
L
Pele
8,005
801
51
5
0
214,345
1
W
Chaac
8,481
848
56
6
0
216,072
3
L
Neith
6,499
650
35
4
0
154,236
0
W
Ymir
8,176
818
18
2
0
196,037
3
W
Nu Wa
9,309
931
74
7
0
186,600
1
W
Sun Wukong
8,507
851
28
3
0
218,351
1
W
Danzaburou
9,055
906
43
4
0
213,149
3
L
Horus
6,781
678
22
2
0
187,020
0
L
Artio
6,990
699
18
2
0
179,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role