Player Matchup

Chang'e
Chang'e
Danuxz YT
Chang'e
Level 57
God Stats
0W - 3L
1,175 SR
Queue Stats
21W - 36L
1,204 Elo+
Party 1
Neith
Neith
Killer0492
Neith
Level 103
God Stats
0W - 4L
1,081 SR
Queue Stats
36W - 51L
1,267 Elo+
Solo
Athena
Athena
Mequml
Athena
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,170 Elo+
Party 1
Nemesis
Nemesis
s0ulsn1p3r11
Nemesis
Level 60
God Stats
2W - 1L
1,702 SR
Queue Stats
32W - 45L
1,255 Elo+
Solo
Loki
Loki
shanefeezy
Loki
Level 70
God Stats
0W - 3L
1,495 SR
Queue Stats
31W - 59L
1,305 Elo+
Solo
Team Averages
Level 62
1,391 SR
1,240 Elo+

VS

Team Averages
Level 77
1,386 SR
1,271 Elo+
Ne Zha
Ne Zha
PK9_CauanZ
Ne Zha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 142L
1,240 Elo+
Solo
Vamana
Vamana
SD_RFG
Vamana
Level 69
God Stats
1W - 2L
1,223 SR
Queue Stats
101W - 118L
1,378 Elo+
Solo
Danzaburou
Danzaburou
Xxchief912xX
Danzaburou
Level 128
God Stats
18W - 22L
1,463 SR
Queue Stats
200W - 214L
1,364 Elo+
Solo
Anubis
Anubis
bmodori
Anubis
Level 62
God Stats
2W - 1L
1,459 SR
Queue Stats
34W - 55L
1,215 Elo+
Solo
Vulcan
Vulcan
ctguitars2
Vulcan
Level 59
God Stats
18W - 21L
1,284 SR
Queue Stats
97W - 154L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Danuxz YT
Chang'e
15
4 / 1 / 0
8,869
493
8,186
10,322
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
12
1 / 2 / 1
8,093
450
6,174
9,988
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Mequml
Athena
11
0 / 3 / 1
7,467
415
4,443
21,263
15,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
s0ulsn1p3r11
Nemesis
11
1 / 6 / 1
7,627
424
7,846
13,906
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 3 / 1
6,916
384
4,669
10,342
3,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PK9_CauanZ
Ne Zha
15
4 / 3 / 3
8,900
494
6,826
16,190
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
SD_RFG
Vamana
13
1 / 1 / 5
8,261
459
6,413
13,179
7,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Xxchief912xX
Danzaburou
15
7 / 2 / 1
9,607
534
14,101
9,378
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
bmodori
Anubis
16
2 / 1 / 2
9,352
520
5,418
9,729
4,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
ctguitars2
Vulcan
13
1 / 0 / 5
7,451
414
10,415
8,673
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
15
15
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Danuxz YT
Chang'e
4
1
0
4
L
Neith
1
2
1
0.75
L
Athena
Mequml
Athena
0
3
1
0.17
W
Ne Zha
PK9_CauanZ
Ne Zha
4
3
3
1.83
W
Vamana
SD_RFG
Vamana
1
1
5
3.5
W
Danzaburou
Xxchief912xX
Danzaburou
7
2
1
3.75
W
Anubis
bmodori
Anubis
2
1
2
3
W
Vulcan
ctguitars2
Vulcan
1
0
5
3.5
L
Nemesis
s0ulsn1p3r11
Nemesis
1
6
1
0.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,318
Damage
43,173
65,821
Taken
57,149
32,309
Mitigated
27,708
14,497
Healing
19,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Danuxz YT
Chang'e
8,186
1,190
359
2,769
10,322
4,096
765
3,605
6,717
60,851
0
L
Neith
6,174
2,789
74
1,449
9,988
4,533
1,958
3,274
6,714
0
55,249
L
Athena
Mequml
Athena
4,443
1,719
0
5,251
21,263
15,083
0
6,011
15,252
32,293
0
W
Ne Zha
PK9_CauanZ
Ne Zha
6,826
2,389
0
6,437
16,190
7,058
158
2,398
13,792
0
69,105
W
Vamana
SD_RFG
Vamana
6,413
2,744
0
4,319
13,179
7,161
714
2,383
10,796
0
39,100
W
Danzaburou
Xxchief912xX
Danzaburou
14,101
5,716
0
1,182
9,378
3,798
260
2,219
7,159
0
64,274
W
Anubis
bmodori
Anubis
5,418
71
0
4,798
9,729
4,959
737
3,527
6,202
80,723
0
W
Vulcan
ctguitars2
Vulcan
10,415
6,698
254
2,234
8,673
4,732
23
2,102
6,571
43,222
0
L
Nemesis
s0ulsn1p3r11
Nemesis
7,846
2,844
0
3,098
13,906
5,384
706
1,255
12,651
0
36,332
L
4,669
1,662
119
1,378
10,342
3,213
0
1,688
8,654
0
32,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,972
Gold Earned
43,571
352
Minions Killed
468
0
Camps Cleared
0
1,463,892
Distance Traveled
1,664,283
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,869
493
101
6
0
331,358
4
L
Neith
8,093
450
106
6
0
293,789
5
L
Athena
7,467
415
45
3
0
321,123
0
W
Ne Zha
8,900
494
105
6
0
341,160
1
W
Vamana
8,261
459
67
4
0
381,656
0
W
Danzaburou
9,607
534
93
5
0
325,841
4
W
Anubis
9,352
520
145
8
0
297,683
1
W
Vulcan
7,451
414
58
3
0
317,943
6
L
Nemesis
7,627
424
63
4
0
279,456
0
L
Loki
6,916
384
37
2
0
238,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role