Player Matchup

Loki
Loki
InapproSanta
Loki
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,039 Elo+
Party 1
Lancelot
Lancelot
Sincarius
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,039 Elo+
Party 1
Ravana
Ravana
thedarkomen32
Ravana
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,039 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,039 Elo+

VS

Team Averages
Level 85
1,524 SR
1,508 Elo+
Vamana
Vamana
SkalShadar
Vamana
Level 62
God Stats
5W - 1L
1,792 SR
Queue Stats
93W - 97L
1,519 Elo+
Party 2
Ra
Ra
UwUSnuggles
Ra
Level 66
God Stats
4W - 3L
1,375 SR
Queue Stats
137W - 142L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
XxKazooiexX
Cthulhu
Level 128
God Stats
5W - 6L
1,406 SR
Queue Stats
212W - 202L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
7,886
657
5,999
12,881
5,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Sincarius
Lancelot
12
1 / 2 / 0
7,374
615
6,741
12,820
7,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 1
7,633
636
8,267
9,210
5,081
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SkalShadar
Vamana
12
4 / 1 / 5
9,612
801
6,578
11,998
10,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 1 / 6
10,425
869
14,360
7,956
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
XxKazooiexX
Cthulhu
14
3 / 0 / 11
9,954
830
8,802
14,691
20,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
14
14
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Lancelot
Sincarius
Lancelot
1
2
0
0.5
W
Vamana
SkalShadar
Vamana
4
1
5
6.5
W
7
1
6
10
W
Cthulhu
XxKazooiexX
Cthulhu
3
0
11
8.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,007
Damage
29,740
34,911
Taken
34,645
18,270
Mitigated
35,439
3,410
Healing
19,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,999
1,819
0
662
12,881
5,909
0
8,289
4,592
0
21,894
L
Lancelot
Sincarius
Lancelot
6,741
1,398
0
736
12,820
7,280
0
8,347
4,473
0
19,443
W
Vamana
SkalShadar
Vamana
6,578
4,593
1,498
5,670
11,998
10,580
327
233
11,765
0
23,325
W
14,360
1,425
4,157
4,339
7,956
4,196
1,441
33
7,923
59,401
0
W
Cthulhu
XxKazooiexX
Cthulhu
8,802
1,112
735
3,079
14,691
20,663
652
42
14,649
16,846
0
L
8,267
4,022
684
1,328
9,210
5,081
0
6,579
2,631
0
30,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,893
Gold Earned
29,991
98
Minions Killed
123
0
Camps Cleared
0
611,940
Distance Traveled
684,969
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,886
657
25
2
0
172,170
3
L
Lancelot
7,374
615
30
3
0
258,689
2
W
Vamana
9,612
801
17
1
0
227,193
0
W
Ra
10,425
869
93
8
0
218,345
1
W
Cthulhu
9,954
830
13
1
0
239,431
3
L
Ravana
7,633
636
43
4
0
181,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role