Player Matchup

Zeus
Zeus
Asafx1
Zeus
Level 118
God Stats
6W - 2L
1,629 SR
Queue Stats
15W - 18L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
Difaler
Gilgamesh
Level 51
God Stats
6W - 8L
1,367 SR
Queue Stats
80W - 98L
1,388 Elo+
Party 3
Baron Samedi
Baron Samedi
NEDAMORAL
Baron Samedi
Level 122
God Stats
24W - 25L
1,474 SR
Queue Stats
615W - 650L
1,554 Elo+
Party 2
Da Ji
Da Ji
Tortorus
Da Ji
Level 58
God Stats
5W - 6L
1,406 SR
Queue Stats
69W - 82L
1,411 Elo+
Party 3
Ymir
Ymir
scurk200
Ymir
Level 83
God Stats
5W - 6L
1,329 SR
Queue Stats
319W - 363L
1,525 Elo+
Party 2
Team Averages
Level 86
1,441 SR
1,463 Elo+

VS

Team Averages
Level 102
1,586 SR
1,560 Elo+
Fenrir
Fenrir
Arki08
Fenrir
Level 118
God Stats
9W - 5L
1,484 SR
Queue Stats
110W - 95L
1,577 Elo+
Party 1
Neith
Neith
Csumpeksz
Neith
Level 94
God Stats
9W - 1L
1,724 SR
Queue Stats
48W - 25L
1,663 Elo+
Party 1
Nu Wa
Nu Wa
MorskoOka
Nu Wa
Level 94
God Stats
50W - 33L
1,611 SR
Queue Stats
833W - 867L
1,502 Elo+
Solo
Cabrakan
Cabrakan
TamásDuett
Cabrakan
Level 83
God Stats
1W - 1L
1,612 SR
Queue Stats
23W - 13L
1,655 Elo+
Party 1
Merlin
Merlin
qb3K
Merlin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Asafx1
Zeus
16
2 / 0 / 9
10,530
1,053
7,994
2,994
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Difaler
Gilgamesh
16
2 / 0 / 8
10,465
1,047
6,203
4,561
3,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
NEDAMORAL
Baron Samedi
16
5 / 1 / 6
10,598
1,060
10,528
7,349
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Tortorus
Da Ji
16
4 / 0 / 5
10,144
1,014
5,080
5,247
2,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
16
0 / 0 / 11
10,949
1,095
4,089
11,572
15,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

281

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arki08
Fenrir
15
0 / 2 / 0
9,140
914
4,531
6,334
3,242
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Csumpeksz
Neith
15
1 / 3 / 0
9,499
950
5,592
7,542
3,496
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
MorskoOka
Nu Wa
15
0 / 1 / 1
9,023
902
7,252
2,772
1,009
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
TamásDuett
Cabrakan
15
0 / 5 / 0
9,099
910
2,920
14,626
19,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
qb3K
Merlin
15
0 / 2 / 1
9,331
933
6,331
5,492
2,520
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
13
Kills
1
1
Deaths
13
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arki08
Fenrir
0
2
0
0
W
Zeus
Asafx1
Zeus
2
0
9
6.5
L
Neith
Csumpeksz
Neith
1
3
0
0.33
W
Gilgamesh
Difaler
Gilgamesh
2
0
8
6
L
Nu Wa
MorskoOka
Nu Wa
0
1
1
0.5
W
Baron Samedi
NEDAMORAL
Baron Samedi
5
1
6
8
L
Cabrakan
TamásDuett
Cabrakan
0
5
0
0
W
Da Ji
Tortorus
Da Ji
4
0
5
6.5
L
Merlin
qb3K
Merlin
0
2
1
0.25
W
Ymir
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,894
Damage
26,626
31,723
Taken
36,766
27,458
Mitigated
30,090
10,779
Healing
2,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arki08
Fenrir
4,531
1,655
0
1,045
6,334
3,242
0
2,602
3,732
0
15,039
W
Zeus
Asafx1
Zeus
7,994
1,866
0
281
2,994
1,211
0
2,031
963
44,852
0
L
Neith
Csumpeksz
Neith
5,592
2,876
0
700
7,542
3,496
0
4,925
2,617
0
27,609
W
Gilgamesh
Difaler
Gilgamesh
6,203
1,820
2,023
953
4,561
3,780
0
1,382
3,179
0
13,898
L
Nu Wa
MorskoOka
Nu Wa
7,252
2,040
0
82
2,772
1,009
0
1,767
1,005
21,521
0
W
Baron Samedi
NEDAMORAL
Baron Samedi
10,528
802
2,451
3,130
7,349
4,157
0
3,607
3,742
28,667
0
L
Cabrakan
TamásDuett
Cabrakan
2,920
554
0
470
14,626
19,823
0
11,247
3,379
7,919
0
W
Da Ji
Tortorus
Da Ji
5,080
1,069
0
523
5,247
2,622
0
2,466
2,781
0
8,430
L
Merlin
qb3K
Merlin
6,331
291
0
548
5,492
2,520
0
2,070
3,422
41,476
0
W
Ymir
4,089
734
0
1,418
11,572
15,688
0
7,017
4,555
31,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,686
Gold Earned
46,092
219
Minions Killed
197
8
Camps Cleared
8
1,024,364
Distance Traveled
956,222
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,140
914
21
2
5
206,960
0
W
Zeus
10,530
1,053
101
10
5
199,555
0
L
Neith
9,499
950
59
6
1
182,968
0
W
Gilgamesh
10,465
1,047
13
1
1
210,581
3
L
Nu Wa
9,023
902
35
4
1
202,533
0
W
Baron Samedi
10,598
1,060
44
4
1
204,440
2
L
Cabrakan
9,099
910
16
2
1
183,705
0
W
Da Ji
10,144
1,014
4
0
1
206,179
1
L
Merlin
9,331
933
66
7
0
180,056
0
W
Ymir
10,949
1,095
57
6
0
203,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role