Player Matchup

Jing Wei
Jing Wei
Butter Sniper14
Jing Wei
Level 25
God Stats
0W - 2L
1,158 SR
Queue Stats
17W - 25L
1,217 Elo+
Party 1
Loki
Loki
Dexruyne
Loki
Level 69
God Stats
0W - 3L
1,267 SR
Queue Stats
42W - 82L
1,215 Elo+
Solo
Zhong Kui
Zhong Kui
NarcoticZombie
Zhong Kui
Level 54
God Stats
4W - 10L
1,287 SR
Queue Stats
148W - 192L
1,273 Elo+
Solo
King Arthur
King Arthur
SoloisticSiren
King Arthur
Level 79
God Stats
1W - 1L
1,724 SR
Queue Stats
23W - 34L
1,117 Elo+
Party 1
Neith
Neith
rem123rich
Neith
Level 43
God Stats
9W - 11L
1,421 SR
Queue Stats
9W - 12L
1,355 Elo+
Solo
Team Averages
Level 54
1,371 SR
1,235 Elo+

VS

Team Averages
Level 58
1,446 SR
1,269 Elo+
Khepri
Khepri
MX_ArmandoMLG240
Khepri
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
948 Elo+
Solo
Ymir
Ymir
Popcorn236
Ymir
Level 49
God Stats
2W - 2L
1,479 SR
Queue Stats
96W - 111L
1,303 Elo+
Solo
Scylla
Scylla
PotatoAim420941
Scylla
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,273 Elo+
Solo
Loki
Loki
SrMaestroKirby
Loki
Level 75
God Stats
8W - 2L
1,374 SR
Queue Stats
38W - 17L
1,445 Elo+
Solo
Cernunnos
Cernunnos
sean970
Cernunnos
Level 59
God Stats
12W - 9L
1,376 SR
Queue Stats
134W - 163L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 1 / 1
5,109
426
4,640
8,177
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
9
3 / 10 / 1
5,656
471
2,650
10,278
3,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
NarcoticZombie
Zhong Kui
11
2 / 4 / 2
6,759
563
3,365
8,361
6,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
SoloisticSiren
King Arthur
10
1 / 7 / 0
5,786
482
3,563
11,272
7,262
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
9
0 / 2 / 0
5,013
418
4,758
6,382
1,791
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,919
493
2,559
7,735
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 0 / 3
7,872
656
6,328
7,142
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 4 / 7
6,635
553
4,151
6,245
2,254
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
13 / 1 / 2
8,492
708
8,795
8,510
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
sean970
Cernunnos
9
2 / 1 / 1
5,647
471
7,456
7,101
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
22
24
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
1
1
0.5
L
Loki
3
10
1
0.35
W
0
0
1
0.5
L
Zhong Kui
NarcoticZombie
Zhong Kui
2
4
2
0.75
W
6
0
3
7.5
W
1
4
7
1.13
L
King Arthur
SoloisticSiren
King Arthur
1
7
0
0.14
W
13
1
2
14
L
Neith
0
2
0
0
W
Cernunnos
sean970
Cernunnos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,976
Damage
29,289
44,470
Taken
36,733
20,674
Mitigated
16,880
7,681
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
4,640
3,459
0
4,190
8,177
2,051
0
1,018
7,159
0
21,964
L
Loki
2,650
1,112
0
649
10,278
3,356
237
2,279
7,943
0
16,601
W
2,559
31
0
948
7,735
5,396
218
0
7,735
18,217
0
L
Zhong Kui
NarcoticZombie
Zhong Kui
3,365
347
0
2,112
8,361
6,214
919
3,389
4,932
33,408
0
W
6,328
1,765
0
1,121
7,142
3,886
0
140
7,002
44,440
0
W
4,151
1,177
98
959
6,245
2,254
487
2,257
3,988
27,354
0
L
King Arthur
SoloisticSiren
King Arthur
3,563
468
0
0
11,272
7,262
0
4,498
6,382
0
30,285
W
8,795
2,767
0
2,894
8,510
3,185
16
968
7,542
0
56,695
L
Neith
4,758
1,803
0
730
6,382
1,791
0
1,366
5,016
0
35,033
W
Cernunnos
sean970
Cernunnos
7,456
3,832
0
3,845
7,101
2,159
647
0
7,101
0
32,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
34,565
239
Minions Killed
301
0
Camps Cleared
0
976,002
Distance Traveled
1,085,192
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,109
426
37
3
0
194,159
3
L
Loki
5,656
471
30
3
0
180,778
0
W
Khepri
5,919
493
19
2
0
238,259
0
L
Zhong Kui
6,759
563
64
5
0
181,010
2
W
Ymir
7,872
656
86
7
0
217,478
0
W
Scylla
6,635
553
44
4
0
183,374
2
L
King Arthur
5,786
482
58
5
0
230,660
4
W
Loki
8,492
708
101
8
0
259,628
1
L
Neith
5,013
418
50
4
0
189,395
1
W
Cernunnos
5,647
471
51
4
0
186,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role