Player Matchup

Danzaburou
Danzaburou
Earth Finger
Danzaburou
Level 160
God Stats
6W - 9L
1,429 SR
Queue Stats
492W - 503L
1,408 Elo+
Solo
Bakasura
Bakasura
J2H Eros
Bakasura
Level 108
God Stats
4W - 1L
1,679 SR
Queue Stats
86W - 75L
1,423 Elo+
Party 1
Ymir
Ymir
TheRealFroShady
Ymir
Level 101
God Stats
7W - 6L
1,540 SR
Queue Stats
143W - 139L
1,461 Elo+
Solo
Chaac
Chaac
Tiago_Liz
Chaac
Level 74
God Stats
4W - 1L
1,610 SR
Queue Stats
282W - 294L
1,480 Elo+
Solo
Merlin
Merlin
WaryCrib17
Merlin
Level 129
God Stats
1W - 0L
1,810 SR
Queue Stats
98W - 87L
1,430 Elo+
Party 1
Team Averages
Level 114
1,614 SR
1,440 Elo+

VS

Team Averages
Level 94
1,511 SR
1,459 Elo+
Khepri
Khepri
Mrxzek-
Khepri
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,336 Elo+
Party 2
Arachne
Arachne
Mxkar-
Arachne
Level 116
God Stats
20W - 12L
1,555 SR
Queue Stats
285W - 317L
1,465 Elo+
Party 2
Guan Yu
Guan Yu
Sandmen30
Guan Yu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,582 Elo+
Solo
Charybdis
Charybdis
TheWalk_56
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 104L
1,401 Elo+
Party 2
The Morrigan
The Morrigan
l-Rxcky-l
The Morrigan
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 32L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Earth Finger
Danzaburou
19
8 / 3 / 3
12,870
536
16,626
19,304
7,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
J2H Eros
Bakasura
20
5 / 1 / 8
13,294
554
11,427
22,566
11,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
2 / 3 / 11
13,036
543
7,406
23,883
23,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
Tiago_Liz
Chaac
20
6 / 2 / 4
14,611
609
21,762
23,860
22,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
WaryCrib17
Merlin
20
3 / 3 / 5
13,196
550
7,894
11,536
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Mrxzek-
Khepri
14
0 / 4 / 4
9,257
386
5,642
15,103
17,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Mxkar-
Arachne
17
5 / 5 / 3
11,155
465
11,321
23,746
12,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Sandmen30
Guan Yu
16
0 / 3 / 2
9,797
408
11,974
20,379
29,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
TheWalk_56
Charybdis
15
2 / 7 / 3
9,280
387
10,726
17,751
7,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
l-Rxcky-l
The Morrigan
18
5 / 5 / 4
11,747
489
17,949
13,057
6,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
24
Kills
12
12
Deaths
24
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Earth Finger
Danzaburou
8
3
3
3.17
W
Bakasura
J2H Eros
Bakasura
5
1
8
9
L
Khepri
Mrxzek-
Khepri
0
4
4
0.5
L
Arachne
Mxkar-
Arachne
5
5
3
1.3
L
Guan Yu
Sandmen30
Guan Yu
0
3
2
0.33
W
2
3
11
2.5
L
Charybdis
TheWalk_56
Charybdis
2
7
3
0.5
W
Chaac
Tiago_Liz
Chaac
6
2
4
4
W
Merlin
WaryCrib17
Merlin
3
3
5
1.83
L
The Morrigan
l-Rxcky-l
The Morrigan
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,115
Damage
57,612
101,149
Taken
90,036
70,966
Mitigated
74,668
39,372
Healing
18,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Earth Finger
Danzaburou
16,626
8,223
0
10,616
19,304
7,963
1,965
6,359
12,738
0
109,978
W
Bakasura
J2H Eros
Bakasura
11,427
6,794
0
7,761
22,566
11,323
1,829
3,495
18,971
0
100,944
L
Khepri
Mrxzek-
Khepri
5,642
555
0
1,616
15,103
17,696
0
2,738
11,785
33,781
0
L
Arachne
Mxkar-
Arachne
11,321
7,493
0
2,871
23,746
12,705
0
2,705
21,021
0
94,422
L
Guan Yu
Sandmen30
Guan Yu
11,974
1,784
737
7,633
20,379
29,812
212
1,481
18,304
0
76,403
W
7,406
312
655
6,630
23,883
23,707
0
6,657
17,071
53,170
9,817
L
Charybdis
TheWalk_56
Charybdis
10,726
4,872
0
4,627
17,751
7,816
0
1,702
15,979
0
67,189
W
Chaac
Tiago_Liz
Chaac
21,762
5,026
0
10,194
23,860
22,645
552
4,139
18,454
0
123,875
W
Merlin
WaryCrib17
Merlin
7,894
456
0
3,516
11,536
5,328
1,274
6,148
5,388
120,338
0
L
The Morrigan
l-Rxcky-l
The Morrigan
17,949
2,821
0
1,134
13,057
6,639
0
5,345
7,687
95,454
3,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,007
Gold Earned
51,236
792
Minions Killed
582
0
Camps Cleared
0
2,307,068
Distance Traveled
2,177,848
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,870
536
147
6
0
435,322
9
W
Bakasura
13,294
554
160
7
0
552,458
4
L
Khepri
9,257
386
45
2
0
443,164
2
L
Arachne
11,155
465
129
5
0
497,980
2
L
Guan Yu
9,797
408
129
5
0
413,348
1
W
Ymir
13,036
543
85
4
0
443,502
5
L
Charybdis
9,280
387
121
5
0
394,877
2
W
Chaac
14,611
609
210
9
0
437,482
5
W
Merlin
13,196
550
190
8
0
438,304
6
L
The Morrigan
11,747
489
158
7
0
428,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role