Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GiancarlosMusic
Kukulkan
Level 66
God Stats
1W - 0L
1,318 SR
Queue Stats
45W - 49L
1,459 Elo+
Solo
Chiron
Chiron
OrionTheUnseen
Chiron
Level 89
God Stats
1W - 0L
1,524 SR
Queue Stats
37W - 19L
1,571 Elo+
Solo
Xing Tian
Xing Tian
iBlaktimusPrime
Xing Tian
Level 160
God Stats
3W - 2L
1,547 SR
Queue Stats
225W - 244L
1,460 Elo+
Solo
Serqet
Serqet
xKiD Frostyx
Serqet
Level 154
God Stats
4W - 4L
1,461 SR
Queue Stats
233W - 276L
1,424 Elo+
Solo
Team Averages
Level 124
1,470 SR
1,483 Elo+

VS

Team Averages
Level 122
1,358 SR
1,484 Elo+
Medusa
Medusa
Auvan
Medusa
Level 100
God Stats
0W - 2L
1,307 SR
Queue Stats
62W - 69L
1,492 Elo+
Solo
Vamana
Vamana
Bread888
Vamana
Level 139
God Stats
4W - 6L
1,361 SR
Queue Stats
301W - 277L
1,533 Elo+
Party 1
Raijin
Raijin
ForKOBE24826643
Raijin
Level 119
God Stats
1W - 6L
1,212 SR
Queue Stats
267W - 266L
1,498 Elo+
Party 1
Skadi
Skadi
Loochara
Skadi
Level 126
God Stats
1W - 2L
1,438 SR
Queue Stats
17W - 23L
1,436 Elo+
Solo
Janus
Janus
MOAVG
Janus
Level 128
God Stats
2W - 2L
1,470 SR
Queue Stats
306W - 325L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
8 / 2 / 5
9,856
1,095
10,579
6,120
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
12
1 / 3 / 8
7,536
837
5,923
6,344
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 9
9,315
1,035
10,826
8,863
4,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
iBlaktimusPrime
Xing Tian
14
3 / 1 / 12
8,491
943
4,205
9,047
10,261
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
15
6 / 3 / 10
9,132
1,015
7,753
13,350
9,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Auvan
Medusa
12
0 / 3 / 3
7,118
791
4,185
6,813
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Bread888
Vamana
9
1 / 4 / 2
6,659
740
2,662
8,620
4,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 5 / 5
7,489
832
3,944
8,988
3,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Loochara
Skadi
14
5 / 6 / 3
8,213
913
8,654
11,569
4,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
MOAVG
Janus
15
2 / 6 / 6
8,461
940
9,360
11,697
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
23
Kills
10
12
Deaths
24
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
2
5
5.25
L
Medusa
Auvan
Medusa
0
3
3
0.5
L
Vamana
Bread888
Vamana
1
4
2
0.5
L
2
5
5
0.9
W
Kukulkan
1
3
8
1.67
L
Skadi
Loochara
Skadi
5
6
3
1.08
L
Janus
MOAVG
Janus
2
6
6
0.83
W
5
3
9
3.17
W
Xing Tian
iBlaktimusPrime
Xing Tian
3
1
12
9
W
Serqet
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,286
Damage
28,805
43,724
Taken
47,687
29,376
Mitigated
19,155
14,931
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,579
3,642
374
902
6,120
2,910
3,218
2,229
3,737
0
28,866
L
Medusa
Auvan
Medusa
4,185
1,674
401
1,461
6,813
2,380
574
1,915
4,520
0
12,518
L
Vamana
Bread888
Vamana
2,662
910
461
1,336
8,620
4,605
0
703
7,917
0
4,137
L
3,944
630
265
457
8,988
3,319
156
1,813
7,175
7,838
0
W
Kukulkan
5,923
438
0
97
6,344
2,815
629
1,097
5,247
13,671
0
L
Skadi
Loochara
Skadi
8,654
4,822
501
1,614
11,569
4,555
594
3,672
7,679
0
18,281
L
Janus
MOAVG
Janus
9,360
1,205
588
1,719
11,697
4,296
0
2,025
9,546
17,972
0
W
10,826
4,977
2,462
3,039
8,863
4,242
1,770
4,598
4,217
0
28,288
W
Xing Tian
iBlaktimusPrime
Xing Tian
4,205
371
842
1,582
9,047
10,261
179
2,115
6,858
8,826
0
W
Serqet
7,753
1,472
950
4,683
13,350
9,148
1,826
2,861
10,361
0
9,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,330
Gold Earned
37,940
95
Minions Killed
73
0
Camps Cleared
0
841,189
Distance Traveled
681,343
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,856
1,095
37
4
0
163,067
0
L
Medusa
7,118
791
13
1
0
149,515
0
L
Vamana
6,659
740
2
0
0
90,259
0
L
Raijin
7,489
832
15
2
0
155,222
0
W
Kukulkan
7,536
837
15
2
0
131,925
0
L
Skadi
8,213
913
20
2
0
148,465
0
L
Janus
8,461
940
23
3
0
137,882
4
W
Chiron
9,315
1,035
27
3
0
160,335
0
W
Xing Tian
8,491
943
12
1
0
203,100
0
W
Serqet
9,132
1,015
4
0
0
182,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role