Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AveCogollo
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,430 Elo+
Party 3
Hercules
Hercules
ChuckGR
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,305 Elo+
Solo
Artemis
Artemis
Kanmy
Artemis
Level 127
God Stats
0W - 1L
1,675 SR
Queue Stats
9W - 7L
1,541 Elo+
Solo
Sol
Sol
auuro_95
Sol
Level 89
God Stats
3W - 2L
1,460 SR
Queue Stats
73W - 67L
1,431 Elo+
Party 3
Team Averages
Level 103
1,527 SR
1,441 Elo+

VS

Team Averages
Level 105
1,474 SR
1,341 Elo+
Kuzenbo
Kuzenbo
BlackOjama
Kuzenbo
Level 107
God Stats
2W - 1L
1,291 SR
Queue Stats
109W - 118L
1,430 Elo+
Party 1
Thoth
Thoth
KotekWymiotek
Thoth
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 34L
1,185 Elo+
Party 2
Olorun
Olorun
Whiteheven
Olorun
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 34L
1,185 Elo+
Party 2
Zeus
Zeus
X91_PieZaS
Zeus
Level 103
God Stats
6W - 2L
1,701 SR
Queue Stats
196W - 189L
1,470 Elo+
Solo
Baba Yaga
Baba Yaga
eidis
Baba Yaga
Level 107
God Stats
6W - 9L
1,377 SR
Queue Stats
133W - 137L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 4 / 5
7,743
645
5,807
12,960
17,453
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
AveCogollo
Olorun
14
0 / 4 / 5
7,678
640
12,648
11,604
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
ChuckGR
Hercules
14
0 / 3 / 5
7,815
651
5,755
10,882
11,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
Kanmy
Artemis
16
4 / 1 / 1
8,698
725
13,695
10,229
5,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 3 / 1
7,861
655
10,244
9,242
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlackOjama
Kuzenbo
13
2 / 3 / 9
8,258
688
6,823
13,616
17,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 6
7,941
662
3,485
10,832
5,151
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Whiteheven
Olorun
15
1 / 1 / 9
8,657
721
7,477
11,690
6,548
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
6 / 1 / 7
9,681
807
14,729
7,641
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
eidis
Baba Yaga
16
4 / 0 / 10
9,173
764
15,541
10,064
6,161
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
7
Kills
14
15
Deaths
9
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
5
0.88
L
Olorun
AveCogollo
Olorun
0
4
5
0.63
W
Kuzenbo
BlackOjama
Kuzenbo
2
3
9
2.17
L
Hercules
ChuckGR
Hercules
0
3
5
0.83
L
Artemis
Kanmy
Artemis
4
1
1
4.5
W
1
4
6
1
W
Olorun
Whiteheven
Olorun
1
1
9
5.5
W
6
1
7
9.5
L
2
3
1
0.83
W
Baba Yaga
eidis
Baba Yaga
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,149
Damage
48,055
54,917
Taken
53,843
45,615
Mitigated
39,210
25,107
Healing
22,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,807
666
3,121
1,787
12,960
17,453
0
10,162
2,798
0
15,518
L
Olorun
AveCogollo
Olorun
12,648
4,629
3,835
3,588
11,604
6,516
0
10,755
849
23,213
0
W
Kuzenbo
BlackOjama
Kuzenbo
6,823
2,146
906
826
13,616
17,714
54
4,864
8,752
9,868
0
L
Hercules
ChuckGR
Hercules
5,755
1,265
758
3,004
10,882
11,094
0
10,429
453
0
13,225
L
Artemis
Kanmy
Artemis
13,695
1,481
928
5,243
10,229
5,594
0
7,747
2,482
0
31,623
W
3,485
657
0
1,633
10,832
5,151
230
4,141
6,691
8,753
0
W
Olorun
Whiteheven
Olorun
7,477
3,914
2,286
6,348
11,690
6,548
1,024
5,999
5,691
20,201
0
W
14,729
1,463
2,526
1,191
7,641
3,636
270
2,950
4,691
38,520
0
L
10,244
1,106
888
1,955
9,242
4,958
0
8,962
280
24,792
0
W
Baba Yaga
eidis
Baba Yaga
15,541
1,147
2,424
4,235
10,064
6,161
253
4,938
5,126
27,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,795
Gold Earned
43,710
139
Minions Killed
137
0
Camps Cleared
0
1,097,605
Distance Traveled
1,151,141
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,743
645
14
1
0
235,529
1
L
Olorun
7,678
640
33
3
0
198,550
1
W
Kuzenbo
8,258
688
10
1
0
263,071
0
L
Hercules
7,815
651
15
1
0
209,537
0
L
Artemis
8,698
725
31
3
0
245,896
3
W
Thoth
7,941
662
16
1
0
192,411
0
W
Olorun
8,657
721
36
3
0
202,765
3
W
Zeus
9,681
807
47
4
0
236,002
6
L
Sol
7,861
655
46
4
0
208,093
0
W
Baba Yaga
9,173
764
28
2
0
256,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role