Player Matchup

Loki
Loki
Aikonic
Loki
Level 158
God Stats
35W - 7L
1,815 SR
Queue Stats
201W - 107L
1,749 Elo+
Party 1
Cthulhu
Cthulhu
D3athD3st0y3r
Cthulhu
Level 128
God Stats
2W - 1L
1,697 SR
Queue Stats
181W - 86L
1,740 Elo+
Party 1
Baba Yaga
Baba Yaga
WatUpSilverFox
Baba Yaga
Level 128
God Stats
5W - 10L
1,591 SR
Queue Stats
208W - 220L
1,448 Elo+
Party 1
Team Averages
Level 138
1,701 SR
1,646 Elo+

VS

Team Averages
Level 125
1,564 SR
1,563 Elo+
Ares
Ares
DakHalestorm
Ares
Level 103
God Stats
1W - 2L
1,617 SR
Queue Stats
3W - 5L
1,541 Elo+
Solo
Thanatos
Thanatos
TinysAlpha
Thanatos
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 35L
1,604 Elo+
Solo
Ra
Ra
UncleDidz
Ra
Level 142
God Stats
23W - 20L
1,576 SR
Queue Stats
371W - 295L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aikonic
Loki
20
6 / 4 / 7
12,946
762
22,211
15,869
8,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
20
3 / 0 / 10
13,288
782
19,525
18,450
26,135
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
WatUpSilverFox
Baba Yaga
17
4 / 2 / 3
11,866
698
13,288
11,424
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
9,978
587
6,726
24,560
28,669
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
TinysAlpha
Thanatos
17
5 / 6 / 1
12,129
713
17,881
22,155
13,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 2 / 2
11,629
684
10,549
16,540
9,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
6
6
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
Aikonic
Loki
6
4
7
2.38
W
Cthulhu
3
0
10
8
L
0
5
4
0.4
L
Thanatos
TinysAlpha
Thanatos
5
6
1
0.92
L
1
2
2
1
W
Baba Yaga
WatUpSilverFox
Baba Yaga
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,024
Damage
35,156
45,743
Taken
63,255
40,265
Mitigated
50,841
10,630
Healing
20,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Aikonic
Loki
22,211
8,733
0
2,324
15,869
8,682
1,398
6,282
9,246
0
76,414
W
Cthulhu
19,525
1,332
2,088
4,536
18,450
26,135
0
7,173
10,663
49,451
0
L
6,726
642
463
971
24,560
28,669
0
11,712
12,539
13,539
0
L
Thanatos
TinysAlpha
Thanatos
17,881
7,398
0
10,194
22,155
13,081
975
9,828
12,327
0
41,117
L
10,549
378
2,584
6,499
16,540
9,091
485
11,037
5,503
79,424
0
W
Baba Yaga
WatUpSilverFox
Baba Yaga
13,288
1,565
0
1,682
11,424
5,448
1,190
3,924
7,068
58,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,100
Gold Earned
33,736
238
Minions Killed
190
0
Camps Cleared
0
1,009,159
Distance Traveled
904,837
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,946
762
81
5
0
333,588
2
W
Cthulhu
13,288
782
56
3
0
360,416
2
L
Ares
9,978
587
9
1
0
267,817
3
L
Thanatos
12,129
713
52
3
0
320,673
1
L
Ra
11,629
684
129
8
0
316,347
4
W
Baba Yaga
11,866
698
101
6
0
315,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role