Player Matchup

Fenrir
Fenrir
BigggyK
Fenrir
Level 106
God Stats
1W - 2L
1,242 SR
Queue Stats
71W - 56L
1,592 Elo+
Party 2
Sun Wukong
Sun Wukong
MasterIreland
Sun Wukong
Level 88
God Stats
8W - 4L
1,763 SR
Queue Stats
14W - 9L
1,576 Elo+
Party 2
Discordia
Discordia
Nutcracker6
Discordia
Level 109
God Stats
3W - 1L
1,836 SR
Queue Stats
90W - 74L
1,576 Elo+
Party 2
Team Averages
Level 101
1,614 SR
1,581 Elo+

VS

Team Averages
Level 108
1,519 SR
1,633 Elo+
Hou Yi
Hou Yi
LovelyCalf78207
Hou Yi
Level 127
God Stats
5W - 2L
1,851 SR
Queue Stats
187W - 115L
1,684 Elo+
Party 1
King Arthur
King Arthur
RagingPlayer
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 146L
1,648 Elo+
Party 1
Baron Samedi
Baron Samedi
Whithreeboy
Baron Samedi
Level 69
God Stats
1W - 4L
1,207 SR
Queue Stats
55W - 51L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigggyK
Fenrir
20
11 / 6 / 6
16,113
806
21,369
22,559
13,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
MasterIreland
Sun Wukong
20
5 / 3 / 15
14,757
738
13,305
27,025
36,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Nutcracker6
Discordia
20
6 / 6 / 14
15,188
759
22,240
15,091
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 3
14,429
721
18,203
18,271
8,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
RagingPlayer
King Arthur
18
6 / 8 / 8
13,660
683
24,387
29,445
40,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Whithreeboy
Baron Samedi
17
1 / 8 / 9
12,376
619
13,177
17,692
13,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
22
Kills
15
15
Deaths
23
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BigggyK
Fenrir
11
6
6
2.33
L
8
7
3
1.36
W
Sun Wukong
MasterIreland
Sun Wukong
5
3
15
4.17
W
Discordia
Nutcracker6
Discordia
6
6
14
2.17
L
King Arthur
RagingPlayer
King Arthur
6
8
8
1.25
L
Baron Samedi
Whithreeboy
Baron Samedi
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,914
Damage
55,767
64,675
Taken
65,408
56,958
Mitigated
62,813
17,886
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BigggyK
Fenrir
21,369
3,265
0
6,085
22,559
13,420
1,179
5,167
17,070
0
78,036
L
18,203
7,081
0
500
18,271
8,351
957
7,464
10,807
0
75,739
W
Sun Wukong
MasterIreland
Sun Wukong
13,305
2,598
0
10,474
27,025
36,768
307
6,305
20,152
0
57,068
W
Discordia
Nutcracker6
Discordia
22,240
697
0
1,327
15,091
6,770
1,054
1,037
13,924
64,544
0
L
King Arthur
RagingPlayer
King Arthur
24,387
3,556
8
1,874
29,445
40,620
0
9,877
19,568
0
49,953
L
Baron Samedi
Whithreeboy
Baron Samedi
13,177
971
1,979
3,180
17,692
13,842
0
4,934
12,758
40,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,058
Gold Earned
40,465
227
Minions Killed
228
0
Camps Cleared
0
1,022,161
Distance Traveled
931,509
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,113
806
67
3
0
366,452
3
L
Hou Yi
14,429
721
117
6
0
309,410
4
W
Sun Wukong
14,757
738
80
4
0
329,898
1
W
Discordia
15,188
759
80
4
0
325,811
2
L
King Arthur
13,660
683
37
2
0
321,858
0
L
Baron Samedi
12,376
619
74
4
0
300,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role