Player Matchup

Nu Wa
Nu Wa
MastaKobe
Nu Wa
Level 14
God Stats
17W - 15L
1,574 SR
Queue Stats
21W - 19L
1,503 Elo+
Party 2
Chaac
Chaac
MastaPape
Chaac
Level 129
God Stats
0W - 2L
1,417 SR
Queue Stats
37W - 31L
1,500 Elo+
Party 2
Ishtar
Ishtar
MastaRik
Ishtar
Level 100
God Stats
1W - 3L
1,324 SR
Queue Stats
60W - 55L
1,475 Elo+
Party 2
Ares
Ares
MastaZacL
Ares
Level 4
God Stats
1W - 2L
1,520 SR
Queue Stats
2W - 2L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
Pinecone4987
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,419 Elo+
Party 2
Team Averages
Level 54
1,467 SR
1,485 Elo+

VS

Team Averages
Level 80
1,640 SR
1,490 Elo+
Shiva
Shiva
 
Shiva
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LeAnnxp
Nu Wa
Level 28
God Stats
37W - 19L
1,671 SR
Queue Stats
109W - 85L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
StarBoyBebop
Danzaburou
Level 148
God Stats
4W - 0L
1,813 SR
Queue Stats
265W - 210L
1,558 Elo+
Party 1
Mercury
Mercury
TREoBOMB
Mercury
Level 144
God Stats
5W - 0L
1,864 SR
Queue Stats
194W - 144L
1,525 Elo+
Party 1
Nox
Nox
obNOXiousLOL
Nox
Level 33
God Stats
40W - 52L
1,349 SR
Queue Stats
53W - 65L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MastaKobe
Nu Wa
16
2 / 5 / 1
11,123
1,011
12,836
16,124
8,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
MastaPape
Chaac
16
0 / 2 / 2
10,544
959
5,542
22,148
30,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
MastaRik
Ishtar
16
1 / 4 / 2
10,831
985
13,175
16,535
8,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
16
0 / 4 / 2
11,012
1,001
2,672
16,216
22,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Pinecone4987
Kukulkan
16
0 / 8 / 2
10,103
918
7,611
17,602
9,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

124

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
5 / 2 / 14
12,335
1,121
15,105
18,085
18,617
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
LeAnnxp
Nu Wa
18
2 / 0 / 14
11,147
1,013
20,346
7,729
3,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
StarBoyBebop
Danzaburou
18
5 / 0 / 14
12,488
1,135
18,059
4,700
2,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
TREoBOMB
Mercury
18
10 / 1 / 6
13,604
1,237
20,905
10,441
4,788
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 0 / 15
11,542
1,049
10,795
7,478
3,523
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
86
3
Kills
23
23
Deaths
3
9
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
2
14
6
W
Nu Wa
LeAnnxp
Nu Wa
2
0
14
9
L
Nu Wa
MastaKobe
Nu Wa
2
5
1
0.5
L
Chaac
MastaPape
Chaac
0
2
2
0.5
L
Ishtar
MastaRik
Ishtar
1
4
2
0.5
L
Ares
0
4
2
0.25
L
Kukulkan
Pinecone4987
Kukulkan
0
8
2
0.13
W
Danzaburou
StarBoyBebop
Danzaburou
5
0
14
12
W
Mercury
TREoBOMB
Mercury
10
1
6
13
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,836
Damage
85,210
88,625
Taken
48,433
79,234
Mitigated
32,116
9,142
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
15,105
900
515
1,533
18,085
18,617
0
7,184
10,487
0
48,692
W
Nu Wa
LeAnnxp
Nu Wa
20,346
4,359
103
718
7,729
3,170
0
3,636
3,970
38,911
0
L
Nu Wa
MastaKobe
Nu Wa
12,836
4,002
73
565
16,124
8,850
0
4,402
11,722
38,968
0
L
Chaac
MastaPape
Chaac
5,542
1,155
228
4,024
22,148
30,248
0
9,177
12,971
0
35,153
L
Ishtar
MastaRik
Ishtar
13,175
7,338
265
2,851
16,535
8,257
0
5,149
11,386
0
44,568
L
Ares
2,672
343
0
1,136
16,216
22,506
0
6,796
9,420
8,503
0
L
Kukulkan
Pinecone4987
Kukulkan
7,611
1,270
0
0
17,602
9,373
0
5,617
11,985
13,874
0
W
Danzaburou
StarBoyBebop
Danzaburou
18,059
8,601
0
896
4,700
2,018
0
2,618
1,997
0
45,732
W
Mercury
TREoBOMB
Mercury
20,905
16,622
0
0
10,441
4,788
0
4,822
5,488
0
48,312
W
10,795
795
0
285
7,478
3,523
0
4,859
2,521
34,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,613
Gold Earned
61,116
241
Minions Killed
282
4
Camps Cleared
13
998,038
Distance Traveled
1,115,851
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,335
1,121
54
5
0
236,236
0
W
Nu Wa
11,147
1,013
36
3
2
196,962
0
L
Nu Wa
11,123
1,011
70
6
2
209,689
0
L
Chaac
10,544
959
56
5
2
233,266
0
L
Ishtar
10,831
985
79
7
0
203,092
0
L
Ares
11,012
1,001
18
2
0
161,933
1
L
Kukulkan
10,103
918
18
2
0
190,058
0
W
Danzaburou
12,488
1,135
81
7
3
207,582
0
W
Mercury
13,604
1,237
51
5
8
257,525
0
W
Nox
11,542
1,049
60
5
0
217,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role