Player Matchup

Medusa
Medusa
RA_CyborgX
Medusa
Level 63
God Stats
7W - 17L
1,274 SR
Queue Stats
81W - 105L
1,332 Elo+
Solo
Awilix
Awilix
Rexmoly_2005
Awilix
Level 76
God Stats
2W - 3L
1,520 SR
Queue Stats
78W - 65L
1,499 Elo+
Solo
Hades
Hades
Superlatja
Hades
Level 89
God Stats
10W - 8L
1,483 SR
Queue Stats
322W - 383L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
VL_eray
Baron Samedi
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 43L
1,459 Elo+
Party 2
Zeus
Zeus
VL_sercan
Zeus
Level 83
God Stats
1W - 1L
1,793 SR
Queue Stats
13W - 14L
1,499 Elo+
Party 2
Team Averages
Level 85
1,514 SR
1,426 Elo+

VS

Team Averages
Level 85
1,427 SR
1,378 Elo+
Raijin
Raijin
Ic3_Shad0w_0ne
Raijin
Level 89
God Stats
2W - 2L
1,261 SR
Queue Stats
72W - 74L
1,409 Elo+
Solo
Chang'e
Chang'e
The_play_champ
Chang'e
Level 108
God Stats
9W - 9L
1,481 SR
Queue Stats
202W - 227L
1,432 Elo+
Party 3
Cthulhu
Cthulhu
carlssonfjunis
Cthulhu
Level 51
God Stats
6W - 10L
1,439 SR
Queue Stats
164W - 216L
1,317 Elo+
Party 1
Mercury
Mercury
dylanspr10
Mercury
Level 109
God Stats
20W - 19L
1,489 SR
Queue Stats
246W - 264L
1,422 Elo+
Party 3
Danzaburou
Danzaburou
frepqe
Danzaburou
Level 69
God Stats
17W - 11L
1,467 SR
Queue Stats
170W - 229L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RA_CyborgX
Medusa
13
0 / 3 / 0
7,827
460
7,275
12,042
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
14
2 / 5 / 2
8,681
511
9,048
16,800
7,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
12
0 / 6 / 0
7,201
424
6,240
14,681
8,910
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
VL_eray
Baron Samedi
15
5 / 2 / 1
9,504
559
8,822
10,584
6,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
11
1 / 7 / 1
7,026
413
10,275
10,152
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,428
496
3,886
10,652
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
10 / 1 / 8
10,326
607
15,241
12,427
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 8
7,888
464
6,884
12,698
10,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
dylanspr10
Mercury
16
6 / 1 / 8
9,965
586
10,040
14,539
5,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
frepqe
Danzaburou
15
5 / 0 / 4
9,517
560
8,466
10,012
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
8
Kills
23
23
Deaths
8
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
5
2
0.4
L
Medusa
RA_CyborgX
Medusa
0
3
0
0
L
Awilix
2
5
2
0.6
L
Hades
0
6
0
0
W
10
1
8
14
L
Baron Samedi
VL_eray
Baron Samedi
5
2
1
2.75
L
Zeus
1
7
1
0.21
W
1
1
8
5
W
Mercury
dylanspr10
Mercury
6
1
8
10
W
Danzaburou
frepqe
Danzaburou
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,660
Damage
44,517
64,259
Taken
60,328
31,122
Mitigated
30,756
12,894
Healing
18,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,886
242
0
512
10,652
4,700
0
6,100
4,552
53,885
0
L
Medusa
RA_CyborgX
Medusa
7,275
4,084
0
2,336
12,042
4,737
280
3,431
8,611
0
60,232
L
Awilix
9,048
3,141
0
1,340
16,800
7,090
0
4,418
12,328
0
86,051
L
Hades
6,240
809
392
4,971
14,681
8,910
273
6,258
8,399
47,412
0
W
15,241
2,117
2,087
6,662
12,427
5,278
464
6,733
5,694
75,219
0
L
Baron Samedi
VL_eray
Baron Samedi
8,822
1,035
260
2,895
10,584
6,899
2,970
4,347
5,914
63,667
0
L
Zeus
10,275
2,508
0
700
10,152
3,486
160
7,156
2,996
33,985
0
W
6,884
591
424
2,685
12,698
10,518
0
5,350
7,348
22,375
0
W
Mercury
dylanspr10
Mercury
10,040
7,034
0
750
14,539
5,932
0
4,902
9,637
0
64,707
W
Danzaburou
frepqe
Danzaburou
8,466
3,312
206
5,249
10,012
4,328
991
2,252
7,760
0
71,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,239
Gold Earned
46,124
460
Minions Killed
478
0
Camps Cleared
0
1,575,337
Distance Traveled
1,694,025
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,428
496
113
7
0
266,663
1
L
Medusa
7,827
460
97
6
0
320,621
0
L
Awilix
8,681
511
117
7
0
373,102
5
L
Hades
7,201
424
81
5
0
318,284
3
W
Chang'e
10,326
607
126
7
0
334,721
2
L
Baron Samedi
9,504
559
122
7
0
292,085
2
L
Zeus
7,026
413
43
3
0
271,245
0
W
Cthulhu
7,888
464
27
2
0
365,751
2
W
Mercury
9,965
586
98
6
0
393,693
0
W
Danzaburou
9,517
560
114
7
0
333,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role