Player Matchup

Horus
Horus
BudKid
Horus
Level 111
God Stats
0W - 2L
1,259 SR
Queue Stats
205W - 228L
1,455 Elo+
Party 2
Agni
Agni
MRJUGGALOSTICKZ
Agni
Level 156
God Stats
3W - 5L
1,373 SR
Queue Stats
320W - 309L
1,452 Elo+
Solo
Chaac
Chaac
Skycaptinbob
Chaac
Level 117
God Stats
1W - 1L
1,364 SR
Queue Stats
17W - 18L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SmiteFreyr
Ah Muzen Cab
Level 78
God Stats
2W - 2L
1,497 SR
Queue Stats
157W - 168L
1,487 Elo+
Party 2
Cerberus
Cerberus
us_r0ndezv0us
Cerberus
Level 160
God Stats
0W - 2L
1,356 SR
Queue Stats
40W - 39L
1,508 Elo+
Solo
Team Averages
Level 124
1,370 SR
1,477 Elo+

VS

Team Averages
Level 128
1,480 SR
1,483 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
HuskofaHuman
Zeus
Level 129
God Stats
2W - 0L
1,387 SR
Queue Stats
41W - 34L
1,580 Elo+
Party 1
Amaterasu
Amaterasu
ItsTheFrisbee
Amaterasu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,416 Elo+
Party 1
Charybdis
Charybdis
MaLyMiDoS
Charybdis
Level 147
God Stats
1W - 1L
1,405 SR
Queue Stats
68W - 69L
1,466 Elo+
Solo
Horus
Horus
Yankeez58i
Horus
Level 149
God Stats
4W - 2L
1,609 SR
Queue Stats
280W - 297L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BudKid
Horus
16
2 / 1 / 13
8,915
686
8,944
18,248
16,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 5 / 8
8,994
692
16,298
12,444
6,407
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 3 / 10
9,165
705
12,967
29,073
25,536
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
SmiteFreyr
Ah Muzen Cab
18
6 / 2 / 8
10,121
779
23,073
12,986
6,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
us_r0ndezv0us
Cerberus
14
1 / 5 / 9
8,472
652
8,103
23,946
27,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 5 / 8
9,423
725
14,514
23,745
20,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 2 / 8
10,314
793
30,721
11,062
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
ItsTheFrisbee
Amaterasu
17
6 / 4 / 9
10,978
844
9,748
19,896
15,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
MaLyMiDoS
Charybdis
17
3 / 4 / 11
10,222
786
25,231
15,175
7,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
16
1 / 2 / 12
9,406
724
6,342
17,352
19,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
64
15
Kills
16
16
Deaths
17
48
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
5
8
1
L
Horus
BudKid
Horus
2
1
13
8.5
W
5
2
8
4.5
W
Amaterasu
ItsTheFrisbee
Amaterasu
6
4
9
2.63
L
3
5
8
1.4
W
Charybdis
MaLyMiDoS
Charybdis
3
4
11
2.13
L
3
3
10
2.67
L
Ah Muzen Cab
SmiteFreyr
Ah Muzen Cab
6
2
8
5
W
Horus
1
2
12
3.5
L
Cerberus
us_r0ndezv0us
Cerberus
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,385
Damage
86,556
96,697
Taken
87,230
82,201
Mitigated
67,298
43,351
Healing
42,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,514
1,963
1,966
6,713
23,745
20,086
1,424
5,600
17,843
349
30,006
L
Horus
BudKid
Horus
8,944
4,764
8,047
6,686
18,248
16,257
339
7,387
10,861
0
11,728
W
30,721
2,653
1,399
1,234
11,062
4,809
1,359
3,088
7,836
53,862
0
W
Amaterasu
ItsTheFrisbee
Amaterasu
9,748
3,122
3,117
4,553
19,896
15,536
728
4,371
15,321
0
15,760
L
16,298
239
3,069
1,713
12,444
6,407
564
2,424
10,020
28,653
0
W
Charybdis
MaLyMiDoS
Charybdis
25,231
9,423
1,254
3,038
15,175
7,132
4,199
5,032
9,955
0
45,219
L
12,967
2,176
1,076
10,555
29,073
25,536
134
9,165
19,908
2,571
19,240
L
Ah Muzen Cab
SmiteFreyr
Ah Muzen Cab
23,073
4,547
1,347
3,114
12,986
6,903
796
4,806
8,180
0
39,854
W
Horus
6,342
3,166
9,780
9,911
17,352
19,735
471
6,499
10,575
0
13,009
L
Cerberus
us_r0ndezv0us
Cerberus
8,103
405
1,588
6,156
23,946
27,098
27
7,102
16,844
18,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,667
Gold Earned
50,343
133
Minions Killed
170
0
Camps Cleared
0
1,264,460
Distance Traveled
1,189,998
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,423
725
30
2
0
249,509
0
L
Horus
8,915
686
3
0
0
278,218
0
W
Zeus
10,314
793
61
5
0
212,631
0
W
Amaterasu
10,978
844
10
1
0
280,559
0
L
Agni
8,994
692
53
4
0
222,184
4
W
Charybdis
10,222
786
52
4
0
195,095
2
L
Chaac
9,165
705
19
1
0
266,990
1
L
Ah Muzen Cab
10,121
779
38
3
0
244,705
0
W
Horus
9,406
724
17
1
0
252,204
0
L
Cerberus
8,472
652
20
2
0
252,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role