Player Matchup

Discordia
Discordia
Andils
Discordia
Level 124
God Stats
63W - 54L
1,539 SR
Queue Stats
597W - 637L
1,500 Elo+
Solo
Skadi
Skadi
Scott2113
Skadi
Level 149
God Stats
13W - 7L
1,585 SR
Queue Stats
187W - 202L
1,483 Elo+
Solo
Maui
Maui
SoosIto
Maui
Level 138
God Stats
1W - 2L
1,422 SR
Queue Stats
96W - 122L
1,424 Elo+
Solo
Team Averages
Level 137
1,515 SR
1,469 Elo+

VS

Team Averages
Level 83
1,492 SR
1,364 Elo+
Nu Wa
Nu Wa
Bubblegum2-24
Nu Wa
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,335 Elo+
Party 1
Izanami
Izanami
FoxyBoi_E621
Izanami
Level 87
God Stats
1W - 5L
1,477 SR
Queue Stats
7W - 11L
1,412 Elo+
Party 1
Horus
Horus
PepsiHusky69
Horus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andils
Discordia
15
1 / 2 / 6
9,278
714
10,173
8,203
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Scott2113
Skadi
16
5 / 0 / 3
10,112
778
13,693
7,311
2,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Maui
SoosIto
Maui
15
2 / 0 / 6
10,221
786
5,253
10,199
12,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,569
659
8,333
7,628
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
FoxyBoi_E621
Izanami
14
1 / 3 / 0
8,258
635
8,838
12,207
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 0
8,687
668
3,585
13,629
17,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
2
2
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
Andils
Discordia
1
2
6
2
L
1
3
1
0.5
L
Izanami
FoxyBoi_E621
Izanami
1
3
0
0.33
L
0
2
0
0
W
Skadi
Scott2113
Skadi
5
0
3
6.5
W
Maui
SoosIto
Maui
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,119
Damage
20,756
25,713
Taken
33,464
18,665
Mitigated
26,838
8,434
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Andils
Discordia
10,173
355
0
3,611
8,203
3,374
343
3,563
4,640
51,632
0
L
8,333
2,048
0
0
7,628
3,932
0
5,119
2,509
46,770
0
L
Izanami
FoxyBoi_E621
Izanami
8,838
5,334
0
1,687
12,207
5,612
251
4,977
7,230
0
41,518
L
3,585
2,043
1,775
3,851
13,629
17,294
0
5,370
8,259
73
10,527
W
Skadi
Scott2113
Skadi
13,693
6,110
0
1,340
7,311
2,766
2,944
1,619
5,692
0
69,165
W
Maui
SoosIto
Maui
5,253
1,078
101
3,382
10,199
12,525
400
3,306
6,893
21,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,611
Gold Earned
25,514
208
Minions Killed
158
0
Camps Cleared
0
680,907
Distance Traveled
663,883
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,278
714
79
6
0
210,753
8
L
Nu Wa
8,569
659
59
5
0
210,549
2
L
Izanami
8,258
635
83
6
0
217,061
3
L
Horus
8,687
668
16
1
0
236,273
1
W
Skadi
10,112
778
105
8
0
231,847
1
W
Maui
10,221
786
24
2
0
238,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role