Player Matchup

Vulcan
Vulcan
Alechini
Vulcan
Level 128
God Stats
2W - 0L
1,666 SR
Queue Stats
40W - 29L
1,528 Elo+
Party 2
Ravana
Ravana
Alementor
Ravana
Level 128
God Stats
2W - 0L
1,669 SR
Queue Stats
38W - 26L
1,580 Elo+
Party 2
Fenrir
Fenrir
BluesComandos16
Fenrir
Level 114
God Stats
1W - 1L
1,687 SR
Queue Stats
34W - 31L
1,549 Elo+
Party 2
Mercury
Mercury
MeLlamanMoya
Mercury
Level 68
God Stats
2W - 0L
1,786 SR
Queue Stats
18W - 22L
1,506 Elo+
Party 2
Bacchus
Bacchus
Pablinh0
Bacchus
Level 159
God Stats
1W - 0L
1,332 SR
Queue Stats
29W - 24L
1,551 Elo+
Party 2
Team Averages
Level 119
1,628 SR
1,543 Elo+

VS

Team Averages
Level 84
1,484 SR
1,488 Elo+
Nemesis
Nemesis
Eluziv3
Nemesis
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 30L
1,553 Elo+
Party 1
Geb
Geb
LordDoomTheKid
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,445 Elo+
Solo
Anubis
Anubis
MikeHailstorm
Anubis
Level 122
God Stats
0W - 1L
1,418 SR
Queue Stats
16W - 21L
1,487 Elo+
Solo
Yu Huang
Yu Huang
PerroLoco228787
Yu Huang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Solo
Da Ji
Da Ji
freshbannana
Da Ji
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Alechini
Vulcan
20
4 / 4 / 22
13,420
706
30,514
16,962
9,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Alementor
Ravana
20
9 / 5 / 17
14,946
787
26,082
21,052
14,087
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
10 / 1 / 12
13,165
693
8,847
14,901
16,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
MeLlamanMoya
Mercury
17
3 / 6 / 13
11,831
623
8,703
14,058
6,945
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Pablinh0
Bacchus
20
7 / 3 / 22
14,904
784
16,159
29,293
45,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eluziv3
Nemesis
20
4 / 3 / 12
13,072
688
19,158
17,881
10,788
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 7 / 12
11,938
628
13,801
29,283
31,694
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 8 / 9
11,345
597
15,063
17,039
10,503
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
18
4 / 6 / 8
11,836
623
16,347
16,008
7,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 9 / 7
12,567
661
14,870
20,967
14,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
65
33
Kills
17
19
Deaths
33
86
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Alechini
Vulcan
4
4
22
3.75
W
Ravana
Alementor
Ravana
9
5
17
3.5
W
10
1
12
16
L
Nemesis
Eluziv3
Nemesis
4
3
12
3.33
L
1
7
12
1
W
Mercury
MeLlamanMoya
Mercury
3
6
13
1.58
L
1
8
9
0.69
W
Bacchus
Pablinh0
Bacchus
7
3
22
6
L
Yu Huang
4
6
8
1.33
L
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,305
Damage
79,239
96,266
Taken
101,178
92,632
Mitigated
74,707
32,909
Healing
25,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Alechini
Vulcan
30,514
11,948
2,509
1,876
16,962
9,942
2,656
7,147
9,815
71,444
0
W
Ravana
Alementor
Ravana
26,082
5,576
2,258
4,394
21,052
14,087
1,170
10,803
10,249
0
57,797
W
8,847
2,600
3,980
3,799
14,901
16,512
1,636
8,912
5,989
108
16,768
L
Nemesis
Eluziv3
Nemesis
19,158
4,741
2,440
4,532
17,881
10,788
1,240
7,031
10,850
0
33,999
L
13,801
858
1,470
6,329
29,283
31,694
266
10,869
18,414
34,885
0
W
Mercury
MeLlamanMoya
Mercury
8,703
2,454
0
0
14,058
6,945
1,430
5,823
8,235
0
19,480
L
15,063
534
475
3,008
17,039
10,503
0
8,961
8,078
41,154
0
W
Bacchus
Pablinh0
Bacchus
16,159
1,144
4,426
9,667
29,293
45,146
485
12,526
16,767
25,344
0
L
Yu Huang
16,347
1,248
1,779
1,898
16,008
7,722
265
10,164
5,844
34,631
0
L
14,870
2,034
1,786
1,459
20,967
14,000
0
9,756
11,211
0
20,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,266
Gold Earned
60,758
191
Minions Killed
191
0
Camps Cleared
0
1,823,172
Distance Traveled
1,487,980
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,420
706
68
4
0
395,504
2
W
Ravana
14,946
787
74
4
0
376,499
1
W
Fenrir
13,165
693
13
1
0
300,952
1
L
Nemesis
13,072
688
36
2
0
375,783
0
L
Geb
11,938
628
33
2
0
314,621
0
W
Mercury
11,831
623
17
1
0
343,103
0
L
Anubis
11,345
597
76
4
0
228,305
2
W
Bacchus
14,904
784
19
1
0
407,114
7
L
Yu Huang
11,836
623
27
1
0
286,935
2
L
Da Ji
12,567
661
19
1
0
282,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role