Player Matchup

Atlas
Atlas
Dino-Dills
Atlas
Level 145
God Stats
22W - 26L
1,545 SR
Queue Stats
328W - 376L
1,381 Elo+
Party 1
King Arthur
King Arthur
Liam_Hunalp
King Arthur
Level 51
God Stats
3W - 13L
1,196 SR
Queue Stats
60W - 110L
1,239 Elo+
Party 2
Susano
Susano
Majormoe402
Susano
Level 123
God Stats
10W - 9L
1,304 SR
Queue Stats
252W - 255L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
RaG3Agro
Baron Samedi
Level 8
God Stats
0W - 3L
1,207 SR
Queue Stats
3W - 6L
1,070 Elo+
Party 2
Cernunnos
Cernunnos
primesmasher30
Cernunnos
Level 101
God Stats
1W - 1L
1,787 SR
Queue Stats
339W - 358L
1,368 Elo+
Solo
Team Averages
Level 86
1,408 SR
1,297 Elo+

VS

Team Averages
Level 70
1,421 SR
1,329 Elo+
Sol
Sol
ForTheNords69
Sol
Level 29
God Stats
1W - 8L
1,084 SR
Queue Stats
23W - 54L
1,266 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Gonza2530
Morgan Le Fay
Level 106
God Stats
2W - 2L
1,395 SR
Queue Stats
44W - 56L
1,327 Elo+
Solo
Cernunnos
Cernunnos
MidnightStarHD
Cernunnos
Level 68
God Stats
25W - 17L
1,543 SR
Queue Stats
199W - 228L
1,345 Elo+
Party 3
Kuzenbo
Kuzenbo
TienDriphan
Kuzenbo
Level 66
God Stats
26W - 33L
1,446 SR
Queue Stats
179W - 211L
1,359 Elo+
Party 3
Loki
Loki
kingfish5423
Loki
Level 80
God Stats
5W - 2L
1,635 SR
Queue Stats
26W - 25L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
1 / 7 / 3
8,277
436
8,957
20,982
22,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Liam_Hunalp
King Arthur
14
1 / 5 / 4
8,946
471
10,353
21,281
19,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Susano
15
3 / 5 / 3
9,985
526
8,065
16,549
7,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
RaG3Agro
Baron Samedi
12
0 / 7 / 3
7,858
414
6,128
13,466
5,693
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
primesmasher30
Cernunnos
16
4 / 7 / 1
10,420
548
14,882
18,593
7,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
7,032
370
1,790
1,780
663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Gonza2530
Morgan Le Fay
17
5 / 1 / 6
10,648
560
13,220
13,006
7,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
MidnightStarHD
Cernunnos
18
8 / 2 / 5
11,448
603
18,831
19,988
9,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
TienDriphan
Kuzenbo
16
6 / 3 / 13
10,532
554
8,870
23,376
35,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
10 / 3 / 7
10,471
551
17,097
17,754
8,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
9
Kills
30
31
Deaths
9
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
7
3
0.36
W
1
0
1
1.5
W
Morgan Le Fay
Gonza2530
Morgan Le Fay
5
1
6
8
L
King Arthur
Liam_Hunalp
King Arthur
1
5
4
0.6
L
Susano
3
5
3
0.9
W
Cernunnos
MidnightStarHD
Cernunnos
8
2
5
5.25
L
Baron Samedi
RaG3Agro
Baron Samedi
0
7
3
0.21
W
Kuzenbo
TienDriphan
Kuzenbo
6
3
13
4.17
W
10
3
7
4.5
L
Cernunnos
primesmasher30
Cernunnos
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,385
Damage
59,808
90,871
Taken
75,904
61,585
Mitigated
61,038
16,753
Healing
24,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
8,957
3,970
0
2,941
20,982
22,025
0
4,345
16,637
30,742
312
W
1,790
888
0
1,033
1,780
663
803
754
1,026
18,517
4,377
W
Morgan Le Fay
Gonza2530
Morgan Le Fay
13,220
2,462
0
4,034
13,006
7,797
1,012
1,400
11,574
77,352
6,877
L
King Arthur
Liam_Hunalp
King Arthur
10,353
1,286
0
0
21,281
19,780
125
10,848
10,433
0
63,149
L
Susano
8,065
1,831
0
4,578
16,549
7,068
0
2,246
14,303
0
65,388
W
Cernunnos
MidnightStarHD
Cernunnos
18,831
9,940
0
11,686
19,988
9,147
16
2,696
17,248
0
113,670
L
Baron Samedi
RaG3Agro
Baron Samedi
6,128
729
699
1,658
13,466
5,693
372
3,178
10,288
40,221
0
W
Kuzenbo
TienDriphan
Kuzenbo
8,870
3,689
629
7,091
23,376
35,129
391
5,272
17,714
35,390
766
W
17,097
5,392
0
250
17,754
8,302
0
4,225
13,427
0
92,900
L
Cernunnos
primesmasher30
Cernunnos
14,882
7,414
0
6,877
18,593
7,019
816
2,551
16,042
0
84,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,486
Gold Earned
50,131
463
Minions Killed
533
0
Camps Cleared
0
1,692,878
Distance Traveled
1,530,071
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,277
436
37
2
0
345,908
3
W
Sol
7,032
370
41
2
0
110,429
1
W
Morgan Le Fay
10,648
560
126
7
0
339,967
8
L
King Arthur
8,946
471
104
5
0
374,186
1
L
Susano
9,985
526
127
7
0
352,280
0
W
Cernunnos
11,448
603
182
10
0
335,957
5
L
Baron Samedi
7,858
414
65
3
0
291,379
0
W
Kuzenbo
10,532
554
56
3
0
353,090
1
W
Loki
10,471
551
128
7
0
390,628
1
L
Cernunnos
10,420
548
130
7
0
329,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role