Player Matchup

Sylvanus
Sylvanus
ChappieKun
Sylvanus
Level 109
God Stats
0W - 4L
1,345 SR
Queue Stats
55W - 56L
1,423 Elo+
Party 2
Neith
Neith
DJAshley42
Neith
Level 68
God Stats
1W - 3L
1,594 SR
Queue Stats
152W - 170L
1,367 Elo+
Party 2
Cabrakan
Cabrakan
iYotaroz
Cabrakan
Level 47
God Stats
4W - 4L
1,570 SR
Queue Stats
48W - 60L
1,480 Elo+
Solo
Set
Set
jawissPanda
Set
Level 153
God Stats
1W - 1L
1,513 SR
Queue Stats
18W - 8L
1,697 Elo+
Party 2
Zhong Kui
Zhong Kui
xxLegendary_JC
Zhong Kui
Level 122
God Stats
1W - 1L
1,751 SR
Queue Stats
128W - 111L
1,529 Elo+
Solo
Team Averages
Level 100
1,554 SR
1,499 Elo+

VS

Team Averages
Level 102
1,464 SR
1,534 Elo+
Shiva
Shiva
AnthonyUSVI
Shiva
Level 159
God Stats
14W - 19L
1,522 SR
Queue Stats
485W - 481L
1,485 Elo+
Party 1
Nemesis
Nemesis
NutFanatic
Nemesis
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,354 Elo+
Solo
Artemis
Artemis
ScratchaY Xpr
Artemis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,618 Elo+
Party 3
Fafnir
Fafnir
SwaggerBoy225
Fafnir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,748 Elo+
Party 3
Scylla
Scylla
Tiger Milk1138
Scylla
Level 160
God Stats
1W - 2L
1,296 SR
Queue Stats
243W - 254L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChappieKun
Sylvanus
6
0 / 0 / 0
3,513
703
1,475
2,468
1,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
6
0 / 0 / 0
3,120
624
1,112
1,744
691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
iYotaroz
Cabrakan
1
0 / 0 / 0
2,475
495
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,524
705
195
3,372
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
xxLegendary_JC
Zhong Kui
6
0 / 0 / 0
3,717
743
566
2,167
1,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,304
661
835
2,837
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
NutFanatic
Nemesis
6
0 / 0 / 0
3,708
742
781
1,115
283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artemis
5
0 / 0 / 0
3,147
629
1,950
1,757
479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,451
690
194
2,361
1,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

7
0 / 0 / 0
3,639
728
573
1,315
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Sylvanus
ChappieKun
Sylvanus
0
0
0
0
L
Neith
0
0
0
0
W
Nemesis
NutFanatic
Nemesis
0
0
0
0
W
Artemis
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
Cabrakan
iYotaroz
Cabrakan
0
0
0
0
L
0
0
0
0
L
Zhong Kui
xxLegendary_JC
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,348
Damage
4,333
9,751
Taken
9,385
4,449
Mitigated
3,905
5,403
Healing
4,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
835
298
0
1,650
2,837
946
0
374
2,463
0
14,683
L
Sylvanus
ChappieKun
Sylvanus
1,475
939
520
1,664
2,468
1,505
0
121
2,347
10,291
0
L
Neith
1,112
264
0
563
1,744
691
0
73
1,671
0
17,267
W
Nemesis
NutFanatic
Nemesis
781
264
0
623
1,115
283
0
0
1,115
0
16,892
W
Artemis
1,950
535
0
1,411
1,757
479
0
538
1,219
0
16,117
W
194
0
0
640
2,361
1,806
0
776
1,585
4,012
0
W
573
121
0
250
1,315
391
0
353
962
18,041
0
L
Cabrakan
iYotaroz
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
195
81
0
1,000
3,372
944
0
0
3,372
0
17,422
L
Zhong Kui
xxLegendary_JC
Zhong Kui
566
37
0
1,656
2,167
1,309
0
573
1,594
20,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,349
Gold Earned
17,249
141
Minions Killed
145
0
Camps Cleared
0
399,915
Distance Traveled
520,626
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
3,304
661
33
7
0
121,114
0
L
Sylvanus
3,513
703
23
5
0
85,838
1
L
Neith
3,120
624
27
5
0
102,041
1
W
Nemesis
3,708
742
37
7
0
122,166
0
W
Artemis
3,147
629
31
6
0
91,575
1
W
Fafnir
3,451
690
9
2
0
95,510
0
W
Scylla
3,639
728
35
7
0
90,261
1
L
Cabrakan
2,475
495
0
0
0
0
0
L
Set
3,524
705
44
9
0
122,453
1
L
Zhong Kui
3,717
743
47
9
0
89,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role