Player Matchup

Ymir
Ymir
Frannmb
Ymir
Level 8
God Stats
1W - 5L
1,165 SR
Queue Stats
3W - 9L
1,108 Elo+
Party 2
Chaac
Chaac
dracula296
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 94L
1,392 Elo+
Solo
Izanami
Izanami
eladri_cp
Izanami
Level 65
God Stats
2W - 2L
1,591 SR
Queue Stats
66W - 65L
1,370 Elo+
Party 2
Hera
Hera
metal_courage2
Hera
Level 48
God Stats
1W - 3L
1,367 SR
Queue Stats
75W - 89L
1,368 Elo+
Solo
Loki
Loki
xXbataid8Xx
Loki
Level 98
God Stats
5W - 12L
1,403 SR
Queue Stats
436W - 433L
1,553 Elo+
Solo
Team Averages
Level 54
1,405 SR
1,358 Elo+

VS

Team Averages
Level 75
1,524 SR
1,449 Elo+
Hades
Hades
 
Hades
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Cordovil_36
Kali
Level 120
God Stats
19W - 4L
1,835 SR
Queue Stats
388W - 330L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
Dyval
Cthulhu
Level 23
God Stats
19W - 21L
1,446 SR
Queue Stats
25W - 40L
1,278 Elo+
Party 3
Eset
Eset
NaveSilva
Eset
Level 136
God Stats
9W - 6L
1,572 SR
Queue Stats
614W - 546L
1,543 Elo+
Party 1
Skadi
Skadi
jeller94
Skadi
Level 63
God Stats
3W - 1L
1,267 SR
Queue Stats
137W - 179L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Frannmb
Ymir
11
0 / 5 / 2
7,760
408
3,664
18,100
12,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
15
1 / 5 / 1
9,385
494
7,490
15,928
9,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
eladri_cp
Izanami
14
0 / 6 / 2
8,122
427
8,604
16,026
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 12 / 2
8,199
432
6,307
14,176
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
7 / 8 / 2
10,152
534
11,218
17,550
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
4 / 1 / 1
10,879
573
7,287
15,657
9,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
16 / 1 / 6
12,838
676
15,374
17,575
10,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Dyval
Cthulhu
15
1 / 0 / 10
9,797
516
8,603
8,870
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
18
7 / 4 / 6
11,810
622
16,244
16,813
7,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
jeller94
Skadi
16
8 / 3 / 4
10,008
527
12,874
12,603
5,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
9
Kills
36
36
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
1
4.5
W
16
1
6
19
W
Cthulhu
Dyval
Cthulhu
1
0
10
6
L
Ymir
Frannmb
Ymir
0
5
2
0.2
W
Eset
7
4
6
2.5
L
Chaac
1
5
1
0.3
L
Izanami
eladri_cp
Izanami
0
6
2
0.17
W
Skadi
jeller94
Skadi
8
3
4
3.33
L
1
12
2
0.17
L
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,283
Damage
60,382
81,780
Taken
71,518
38,998
Mitigated
40,266
12,626
Healing
27,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,287
870
0
8,937
15,657
9,649
1,116
0
15,080
78,546
0
W
15,374
7,418
0
7,800
17,575
10,131
324
1,413
16,014
0
103,495
W
Cthulhu
Dyval
Cthulhu
8,603
225
566
3,032
8,870
7,381
370
1,416
7,402
32,223
11,020
L
Ymir
Frannmb
Ymir
3,664
753
0
1,199
18,100
12,608
0
5,299
12,801
30,025
0
W
Eset
16,244
1,549
433
4,582
16,813
7,835
617
5,909
10,761
93,716
0
L
Chaac
7,490
880
0
3,736
15,928
9,718
0
8,866
7,062
0
58,697
L
Izanami
eladri_cp
Izanami
8,604
6,299
0
3,290
16,026
5,678
0
4,235
11,791
0
76,304
W
Skadi
jeller94
Skadi
12,874
5,065
0
2,401
12,603
5,270
2,519
1,276
11,327
0
69,139
L
6,307
835
0
500
14,176
4,693
188
7,767
6,409
54,383
0
L
11,218
4,358
0
3,901
17,550
6,301
0
5,464
12,086
0
58,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,618
Gold Earned
55,332
459
Minions Killed
624
0
Camps Cleared
0
1,705,252
Distance Traveled
1,805,470
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,879
573
144
8
0
329,443
7
W
Kali
12,838
676
152
8
0
426,312
3
W
Cthulhu
9,797
516
57
3
0
373,938
7
L
Ymir
7,760
408
37
2
0
319,552
0
W
Eset
11,810
622
165
9
0
324,106
4
L
Chaac
9,385
494
127
7
0
380,551
2
L
Izanami
8,122
427
131
7
0
338,517
4
W
Skadi
10,008
527
106
6
0
351,671
1
L
Hera
8,199
432
82
4
0
295,439
1
L
Loki
10,152
534
82
4
0
371,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role