Player Matchup

Danzaburou
Danzaburou
cMaxSlayer
Danzaburou
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 108L
1,500 Elo+
Solo
Sol
Sol
daizquierdo10
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,617 Elo+
Solo
Chiron
Chiron
james16_ans
Chiron
Level 17
God Stats
4W - 1L
1,706 SR
Queue Stats
8W - 10L
1,346 Elo+
Solo
Anubis
Anubis
maryjuana567
Anubis
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,379 Elo+
Solo
Pele
Pele
mkocsus11
Pele
Level 127
God Stats
1W - 1L
1,264 SR
Queue Stats
39W - 37L
1,407 Elo+
Solo
Team Averages
Level 58
1,494 SR
1,450 Elo+

VS

Team Averages
Level 45
1,557 SR
1,436 Elo+
Vulcan
Vulcan
Extinct Eoka
Vulcan
Level 24
God Stats
0W - 2L
1,388 SR
Queue Stats
16W - 36L
1,323 Elo+
Party 1
Odin
Odin
MeetMyMp5
Odin
Level 69
God Stats
2W - 1L
1,582 SR
Queue Stats
18W - 28L
1,361 Elo+
Party 1
Tyr
Tyr
Preszurized
Tyr
Level 66
God Stats
6W - 10L
1,499 SR
Queue Stats
119W - 172L
1,406 Elo+
Party 1
Athena
Athena
Six3896
Athena
Level 60
God Stats
0W - 1L
1,817 SR
Queue Stats
216W - 269L
1,459 Elo+
Party 1
Neith
Neith
Sumo00
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 25L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
cMaxSlayer
Danzaburou
16
0 / 1 / 2
9,943
710
3,749
12,063
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 1 / 4
10,492
749
10,690
9,292
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
16
1 / 5 / 4
9,910
708
8,112
15,546
7,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
19
4 / 1 / 3
11,384
813
7,640
8,721
4,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
17
3 / 1 / 3
10,539
753
13,891
11,797
5,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
0 / 5 / 6
9,267
662
8,027
12,535
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
16
2 / 2 / 5
9,998
714
9,250
13,188
12,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 1 / 3
9,593
685
14,830
13,563
15,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Six3896
Athena
17
2 / 1 / 2
9,845
703
7,842
17,382
15,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Sumo00
Neith
10
0 / 0 / 0
6,121
437
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
9
Kills
9
9
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
5
6
0.6
L
Odin
2
2
5
2.25
L
5
1
3
6.5
L
Athena
Six3896
Athena
2
1
2
3
L
Neith
Sumo00
Neith
0
0
0
0
W
Danzaburou
cMaxSlayer
Danzaburou
0
1
2
1
W
1
1
4
3
W
Chiron
1
5
4
0.6
W
Anubis
4
1
3
5.5
W
Pele
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,082
Damage
39,949
57,419
Taken
56,668
27,718
Mitigated
48,708
19,911
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
8,027
1,115
0
183
12,535
5,008
0
7,641
4,670
31,628
0
L
Odin
9,250
1,514
0
1,477
13,188
12,992
0
3,482
9,552
0
26,392
L
14,830
932
0
1,125
13,563
15,678
0
4,483
8,908
113
29,137
L
Athena
Six3896
Athena
7,842
2,797
841
5,267
17,382
15,030
0
2,104
15,208
30,949
0
L
Neith
Sumo00
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
cMaxSlayer
Danzaburou
3,749
1,599
0
2,042
12,063
5,838
1,353
2,630
9,433
0
32,638
W
10,690
4,245
0
4,252
9,292
4,092
3,975
3,229
6,063
43,504
0
W
Chiron
8,112
3,074
559
3,503
15,546
7,347
1,922
5,728
9,818
0
16,730
W
Anubis
7,640
650
0
5,768
8,721
4,597
752
959
7,762
63,143
0
W
Pele
13,891
3,043
0
3,787
11,797
5,844
879
3,436
8,361
0
37,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,268
Gold Earned
44,824
330
Minions Killed
178
0
Camps Cleared
0
1,392,083
Distance Traveled
1,173,144
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,267
662
61
4
0
280,749
0
L
Odin
9,998
714
33
2
0
295,528
0
L
Tyr
9,593
685
29
2
0
318,551
4
L
Athena
9,845
703
55
4
0
278,316
1
L
Neith
6,121
437
0
0
0
0
0
W
Danzaburou
9,943
710
53
4
0
273,137
2
W
Sol
10,492
749
91
7
0
225,022
0
W
Chiron
9,910
708
27
2
0
314,665
3
W
Anubis
11,384
813
99
7
0
247,715
1
W
Pele
10,539
753
60
4
0
331,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role