Player Matchup

Aphrodite
Aphrodite
Baby_Yeetus_
Aphrodite
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,422 Elo+
Solo
Medusa
Medusa
Daniellg2209
Medusa
Level 89
God Stats
2W - 0L
1,473 SR
Queue Stats
93W - 82L
1,483 Elo+
Party 2
Bacchus
Bacchus
Melted penguin
Bacchus
Level 128
God Stats
4W - 2L
1,529 SR
Queue Stats
117W - 134L
1,507 Elo+
Solo
Thor
Thor
OneForKong
Thor
Level 103
God Stats
2W - 0L
1,536 SR
Queue Stats
194W - 192L
1,471 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
descabeludo5ever
Ah Muzen Cab
Level 125
God Stats
18W - 16L
1,489 SR
Queue Stats
611W - 638L
1,473 Elo+
Solo
Team Averages
Level 115
1,505 SR
1,471 Elo+

VS

Team Averages
Level 136
1,580 SR
1,503 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Fanoogan2053
Chaac
Level 124
God Stats
2W - 4L
1,495 SR
Queue Stats
265W - 273L
1,524 Elo+
Party 1
Aphrodite
Aphrodite
LittleWolf807
Aphrodite
Level 146
God Stats
5W - 1L
1,748 SR
Queue Stats
621W - 511L
1,490 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PharaohWizard
Ah Muzen Cab
Level 124
God Stats
5W - 3L
1,708 SR
Queue Stats
117W - 113L
1,496 Elo+
Solo
Izanami
Izanami
Str8upsavage12
Izanami
Level 124
God Stats
13W - 14L
1,451 SR
Queue Stats
382W - 422L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Baby_Yeetus_
Aphrodite
18
3 / 2 / 14
10,884
726
13,521
25,622
16,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Medusa
17
3 / 2 / 13
10,615
708
19,264
18,287
10,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 2 / 16
11,999
800
12,373
28,611
46,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 3 / 16
10,809
721
17,661
23,623
23,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
descabeludo5ever
Ah Muzen Cab
20
14 / 3 / 6
13,223
882
42,140
20,902
13,168
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 9 / 4
9,672
645
20,497
18,234
14,311
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
1 / 3 / 11
9,297
620
18,445
37,875
40,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
LittleWolf807
Aphrodite
16
2 / 3 / 6
9,377
625
12,779
19,700
14,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
PharaohWizard
Ah Muzen Cab
18
2 / 5 / 7
10,287
686
24,865
17,135
9,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 6 / 6
9,964
664
20,397
18,208
8,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
46
26
Kills
12
12
Deaths
26
65
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
9
4
0.78
W
Aphrodite
Baby_Yeetus_
Aphrodite
3
2
14
5
W
Medusa
3
2
13
4.75
L
1
3
11
2.17
L
Aphrodite
LittleWolf807
Aphrodite
2
3
6
1.67
W
4
2
16
6
W
2
3
16
3.33
L
Ah Muzen Cab
PharaohWizard
Ah Muzen Cab
2
5
7
1.1
L
2
6
6
0.83
W
Ah Muzen Cab
descabeludo5ever
Ah Muzen Cab
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,959
Damage
96,983
117,045
Taken
111,152
111,197
Mitigated
85,961
68,223
Healing
57,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
20,497
249
1,173
3,103
18,234
14,311
0
2,884
15,350
27,501
0
W
Aphrodite
Baby_Yeetus_
Aphrodite
13,521
918
21,044
15,500
25,622
16,965
636
8,502
17,090
21,277
0
W
Medusa
19,264
7,731
1,824
3,867
18,287
10,823
1,581
4,906
13,351
0
40,431
L
18,445
2,524
1,363
16,282
37,875
40,083
0
8,186
29,689
294
24,579
L
Aphrodite
LittleWolf807
Aphrodite
12,779
891
12,830
11,589
19,700
14,345
0
5,649
14,051
19,685
0
W
12,373
1,479
3,103
3,809
28,611
46,506
516
6,261
22,319
17,874
0
W
17,661
1,368
3,911
2,739
23,623
23,735
608
9,101
14,522
0
29,996
L
Ah Muzen Cab
PharaohWizard
Ah Muzen Cab
24,865
4,609
870
5,321
17,135
9,021
0
4,768
12,367
0
48,923
L
20,397
8,498
2,264
2,250
18,208
8,201
0
4,407
13,801
0
41,125
W
Ah Muzen Cab
descabeludo5ever
Ah Muzen Cab
42,140
16,337
3,359
9,067
20,902
13,168
4,514
4,651
16,221
0
78,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,530
Gold Earned
48,597
203
Minions Killed
179
0
Camps Cleared
0
1,476,282
Distance Traveled
1,335,913
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,672
645
9
1
0
240,798
0
W
Aphrodite
10,884
726
18
1
0
310,725
0
W
Medusa
10,615
708
37
2
0
284,737
0
L
Chaac
9,297
620
25
2
0
312,254
1
L
Aphrodite
9,377
625
23
2
0
276,268
0
W
Bacchus
11,999
800
25
2
0
296,350
3
W
Thor
10,809
721
42
3
0
301,438
0
L
Ah Muzen Cab
10,287
686
56
4
0
266,044
2
L
Izanami
9,964
664
66
4
0
240,549
6
W
Ah Muzen Cab
13,223
882
81
5
0
283,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role