Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Alzeid
Cthulhu
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 46L
1,308 Elo+
Party 3
Neith
Neith
Homyachok
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 3
Ganesha
Ganesha
ITzBjörn
Ganesha
Level 105
God Stats
5W - 4L
1,534 SR
Queue Stats
206W - 227L
1,502 Elo+
Party 2
Hera
Hera
Rev0x6
Hera
Level 107
God Stats
1W - 2L
1,451 SR
Queue Stats
241W - 257L
1,524 Elo+
Party 2
Team Averages
Level 61
1,497 SR
1,467 Elo+

VS

Team Averages
Level 77
1,646 SR
1,478 Elo+
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DieRZhn
Artemis
Level 48
God Stats
6W - 4L
1,665 SR
Queue Stats
127W - 68L
1,645 Elo+
Solo
Rama
Rama
Stampede27
Rama
Level 48
God Stats
3W - 1L
1,813 SR
Queue Stats
29W - 34L
1,403 Elo+
Solo
Anubis
Anubis
crovhill
Anubis
Level 16
God Stats
2W - 1L
1,695 SR
Queue Stats
15W - 20L
1,394 Elo+
Party 1
Cabrakan
Cabrakan
сrzy
Cabrakan
Level 148
God Stats
5W - 3L
1,558 SR
Queue Stats
258W - 254L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 8 / 4
6,937
496
9,346
14,835
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Alzeid
Cthulhu
11
2 / 3 / 5
6,727
481
6,413
12,016
7,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Homyachok
Neith
11
0 / 3 / 0
6,225
445
6,091
8,071
2,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ganesha
ITzBjörn
Ganesha
10
0 / 2 / 7
6,485
463
4,143
15,104
13,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Rev0x6
Hera
12
3 / 6 / 4
6,946
496
8,911
8,005
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
6 / 1 / 8
8,620
616
8,623
13,391
13,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
DieRZhn
Artemis
13
3 / 1 / 5
8,441
603
11,314
9,063
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 1
8,352
597
5,598
7,243
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
crovhill
Anubis
13
6 / 3 / 9
8,479
606
11,402
9,970
5,635
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
сrzy
Cabrakan
12
2 / 4 / 13
7,802
557
6,767
14,895
9,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
8
Kills
21
22
Deaths
9
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
8
4
0.63
W
Athena
 
Athena
6
1
8
10
L
Cthulhu
Alzeid
Cthulhu
2
3
5
1.5
W
Artemis
DieRZhn
Artemis
3
1
5
5.5
L
Neith
Homyachok
Neith
0
3
0
0
L
Ganesha
ITzBjörn
Ganesha
0
2
7
1.75
L
Hera
Rev0x6
Hera
3
6
4
0.83
W
4
0
1
4.5
W
Anubis
crovhill
Anubis
6
3
9
3.5
W
Cabrakan
сrzy
Cabrakan
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,904
Damage
43,704
58,031
Taken
54,562
34,225
Mitigated
35,564
12,433
Healing
25,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,346
2,947
0
4,576
14,835
7,008
0
6,405
8,430
0
51,814
W
Athena
 
Athena
8,623
2,452
0
4,472
13,391
13,562
171
5,753
7,538
26,132
0
L
Cthulhu
Alzeid
Cthulhu
6,413
422
327
1,518
12,016
7,903
0
3,547
8,469
31,954
0
W
Artemis
DieRZhn
Artemis
11,314
4,849
0
4,131
9,063
3,835
716
3,387
5,400
0
53,947
L
Neith
Homyachok
Neith
6,091
4,230
0
2,597
8,071
2,810
0
2,137
5,934
0
48,145
L
Ganesha
ITzBjörn
Ganesha
4,143
371
0
3,055
15,104
13,067
0
8,439
6,665
18,721
0
L
Hera
Rev0x6
Hera
8,911
2,327
0
360
8,005
3,437
0
6,169
1,836
41,857
0
W
5,598
4,907
0
5,396
7,243
2,694
572
462
6,775
0
62,651
W
Anubis
crovhill
Anubis
11,402
766
0
5,342
9,970
5,635
135
5,435
4,416
57,678
0
W
Cabrakan
сrzy
Cabrakan
6,767
999
0
6,433
14,895
9,838
132
3,832
10,966
54,135
1,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,320
Gold Earned
41,694
322
Minions Killed
395
0
Camps Cleared
0
1,205,212
Distance Traveled
1,254,229
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,937
496
89
6
0
253,790
2
W
Athena
8,620
616
22
2
0
294,259
2
L
Cthulhu
6,727
481
67
5
0
264,839
1
W
Artemis
8,441
603
94
7
0
242,333
4
L
Neith
6,225
445
96
7
0
211,668
2
L
Ganesha
6,485
463
3
0
0
246,669
4
L
Hera
6,946
496
67
5
0
228,246
4
W
Rama
8,352
597
115
8
0
251,052
1
W
Anubis
8,479
606
84
6
0
229,982
6
W
Cabrakan
7,802
557
80
6
0
236,603
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role