Player Matchup

Apollo
Apollo
 
Apollo
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Tiagooop
Ishtar
Level 13
God Stats
0W - 1L
1,204 SR
Queue Stats
2W - 9L
1,123 Elo+
Party 1
Merlin
Merlin
alang033
Merlin
Level 16
God Stats
0W - 2L
1,135 SR
Queue Stats
2W - 10L
1,174 Elo+
Party 1
Horus
Horus
papugome
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,140 Elo+
Party 1
Team Averages
Level 24
1,368 SR
1,287 Elo+

VS

Team Averages
Level 86
1,475 SR
1,354 Elo+
Yemoja
Yemoja
Allotta
Yemoja
Level 100
God Stats
13W - 7L
1,703 SR
Queue Stats
396W - 404L
1,407 Elo+
Solo
Thanatos
Thanatos
EnzoFS
Thanatos
Level 100
God Stats
6W - 4L
1,458 SR
Queue Stats
19W - 18L
1,367 Elo+
Solo
Cernunnos
Cernunnos
Solvaz
Cernunnos
Level 104
God Stats
5W - 1L
1,451 SR
Queue Stats
58W - 85L
1,326 Elo+
Party 2
Agni
Agni
Vexrt8851
Agni
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,255 Elo+
Party 2
Bellona
Bellona
isaquems
Bellona
Level 105
God Stats
3W - 5L
1,265 SR
Queue Stats
89W - 72L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 1 / 0
7,089
443
3,637
9,195
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
 
Khepri
9
0 / 1 / 0
6,322
395
2,995
13,431
7,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
Tiagooop
Ishtar
10
0 / 3 / 0
6,032
377
5,921
11,318
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
alang033
Merlin
12
2 / 3 / 0
7,316
457
8,061
10,691
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
papugome
Horus
12
0 / 8 / 0
7,071
442
3,187
13,141
6,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Allotta
Yemoja
13
2 / 0 / 4
8,590
537
4,810
10,937
10,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
EnzoFS
Thanatos
14
5 / 1 / 1
8,348
522
4,084
9,309
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Solvaz
Cernunnos
15
5 / 0 / 1
9,210
576
16,267
10,876
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
13
0 / 2 / 5
7,653
478
5,053
8,265
3,471
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
isaquems
Bellona
13
3 / 1 / 4
8,808
551
7,086
12,328
9,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
15
16
Deaths
4
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
1
0
1
L
Khepri
 
Khepri
0
1
0
0
W
Yemoja
Allotta
Yemoja
2
0
4
4
W
Thanatos
EnzoFS
Thanatos
5
1
1
5.5
W
Cernunnos
Solvaz
Cernunnos
5
0
1
5.5
L
Ishtar
Tiagooop
Ishtar
0
3
0
0
W
Agni
0
2
5
1.25
L
Merlin
alang033
Merlin
2
3
0
0.67
W
Bellona
isaquems
Bellona
3
1
4
5
L
Horus
papugome
Horus
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,801
Damage
37,300
57,776
Taken
51,715
24,114
Mitigated
32,923
15,103
Healing
28,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,637
1,751
0
3,728
9,195
3,392
0
1,331
7,726
0
47,318
L
Khepri
 
Khepri
2,995
88
1,653
1,982
13,431
7,198
0
3,111
10,320
24,081
0
W
Yemoja
Allotta
Yemoja
4,810
998
5,039
2,702
10,937
10,070
432
3,782
7,155
32,963
0
W
Thanatos
EnzoFS
Thanatos
4,084
1,024
0
10,106
9,309
4,768
0
407
8,822
0
51,011
W
Cernunnos
Solvaz
Cernunnos
16,267
8,366
0
3,774
10,876
4,982
579
3,455
7,421
0
90,853
L
Ishtar
Tiagooop
Ishtar
5,921
2,771
0
2,879
11,318
3,460
0
1,998
9,320
0
35,096
W
Agni
5,053
71
0
1,620
8,265
3,471
419
3,232
5,033
47,438
0
L
Merlin
alang033
Merlin
8,061
124
0
2,783
10,691
3,751
0
3,423
7,219
48,784
0
W
Bellona
isaquems
Bellona
7,086
1,768
371
4,741
12,328
9,632
390
771
11,385
0
62,860
L
Horus
papugome
Horus
3,187
1,832
43
2,035
13,141
6,313
869
0
12,416
0
40,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
42,609
309
Minions Killed
444
0
Camps Cleared
0
1,432,793
Distance Traveled
1,430,855
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,089
443
82
5
0
300,896
0
L
Khepri
6,322
395
28
2
0
311,010
0
W
Yemoja
8,590
537
44
3
0
221,631
1
W
Thanatos
8,348
522
84
5
0
326,434
5
W
Cernunnos
9,210
576
152
10
0
271,349
5
L
Ishtar
6,032
377
45
3
0
251,477
1
W
Agni
7,653
478
73
5
0
282,254
0
L
Merlin
7,316
457
76
5
0
270,177
0
W
Bellona
8,808
551
91
6
0
329,187
3
L
Horus
7,071
442
78
5
0
299,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role