Player Matchup

Sol
Sol
Masters
Dixie_1998
Sol
Masters
Level 160
God Stats
6W - 5L
1,628 SR
Queue Stats
345W - 332L
2,566 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Nickboum
Gilgamesh
Masters
Level 148
God Stats
14W - 7L
1,736 SR
Queue Stats
385W - 364L
2,441 MMR
Solo
Khepri
Khepri
Masters
Thee Willy P
Khepri
Masters
Level 160
God Stats
26W - 19L
1,713 SR
Queue Stats
322W - 308L
2,436 MMR
Solo
Ullr
Ullr
Diamond II
imallnewtothis
Ullr
Diamond II
Level 66
God Stats
9W - 5L
1,951 SR
Queue Stats
48W - 14L
2,690 MMR
Solo
Loki
Loki
Diamond II
zImNooah
Loki
Diamond II
Level 156
God Stats
90W - 61L
1,737 SR
Queue Stats
245W - 223L
2,356 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,753 SR
2,498 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,685 SR
2,497 MMR
Neith
Neith
Masters
Iňphyy
Neith
Masters
Level 156
God Stats
4W - 8L
1,505 SR
Queue Stats
200W - 181L
2,370 MMR
Solo
Merlin
Merlin
Diamond I
MNonXbox
Merlin
Diamond I
Level 160
God Stats
1W - 9L
1,659 SR
Queue Stats
258W - 203L
2,712 MMR
Party 1
Achilles
Achilles
Diamond II
Mistiq Jr
Achilles
Diamond II
Level 116
God Stats
4W - 6L
1,599 SR
Queue Stats
177W - 171L
2,277 MMR
Solo
Sobek
Sobek
Diamond I
SaitamaSenpai--
Sobek
Diamond I
Level 160
God Stats
8W - 3L
1,807 SR
Queue Stats
112W - 92L
2,444 MMR
Solo
Fenrir
Fenrir
Masters
evotioNN
Fenrir
Masters
Level 160
God Stats
6W - 2L
1,857 SR
Queue Stats
392W - 315L
2,682 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 6
13,763
551
24,910
19,590
11,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Nickboum
Gilgamesh
20
2 / 3 / 5
14,606
584
17,040
26,144
28,985
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
17
0 / 2 / 8
12,296
492
5,248
23,821
33,795
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 1 / 5
16,423
657
29,024
16,136
9,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Loki
20
5 / 1 / 3
14,019
561
13,687
20,493
10,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
IshtarGaneshaAo KuangGebAwilix

VS

Bans
AphroditeThorPersephoneHadesSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Iňphyy
Neith
19
1 / 6 / 3
11,527
461
10,328
17,704
9,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
MNonXbox
Merlin
19
1 / 4 / 3
11,435
457
16,090
15,150
7,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Mistiq Jr
Achilles
19
3 / 1 / 0
11,523
461
17,992
25,964
37,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 5
9,435
377
6,563
29,830
44,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
evotioNN
Fenrir
19
2 / 4 / 3
11,439
458
17,411
27,356
16,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
16
Kills
7
7
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Neith
Iňphyy
Neith
1
6
3
0.42
L
Merlin
MNonXbox
Merlin
1
4
3
0.63
L
Achilles
Mistiq Jr
Achilles
3
1
0
3
W
Gilgamesh
Nickboum
Gilgamesh
2
3
5
1.5
L
0
1
5
2.5
W
Khepri
0
2
8
2
L
Fenrir
evotioNN
Fenrir
2
4
3
0.88
W
6
1
5
8.5
W
Loki
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,909
Damage
68,384
106,184
Taken
116,004
94,836
Mitigated
116,100
38,788
Healing
27,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,910
11,263
0
13,873
19,590
11,512
3,190
6,904
12,542
145,088
11,234
L
Neith
Iňphyy
Neith
10,328
3,853
0
3,756
17,704
9,250
0
2,331
15,373
22
107,126
L
Merlin
MNonXbox
Merlin
16,090
995
86
3,316
15,150
7,953
0
4,337
10,813
132,632
0
L
Achilles
Mistiq Jr
Achilles
17,992
2,922
0
7,399
25,964
37,988
0
5,325
20,639
6,431
86,372
W
Gilgamesh
Nickboum
Gilgamesh
17,040
4,549
0
5,438
26,144
28,985
264
6,286
18,845
0
114,538
L
6,563
793
0
6,606
29,830
44,644
0
12,567
17,263
24,884
0
W
Khepri
5,248
603
0
5,920
23,821
33,795
29
8,215
15,508
28,008
0
L
Fenrir
evotioNN
Fenrir
17,411
7,427
0
6,028
27,356
16,265
0
4,505
22,851
0
123,979
W
29,024
17,253
0
3,649
16,136
9,723
4,771
1,188
14,787
0
188,791
W
Loki
13,687
5,710
0
9,908
20,493
10,821
1,757
3,215
17,079
0
144,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,107
Gold Earned
55,359
878
Minions Killed
750
0
Camps Cleared
0
2,569,603
Distance Traveled
2,448,292
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,763
551
213
9
0
472,853
2
L
Neith
11,527
461
186
7
0
430,171
7
L
Merlin
11,435
457
229
9
0
469,668
7
L
Achilles
11,523
461
156
6
0
506,314
7
W
Gilgamesh
14,606
584
179
7
0
494,186
2
L
Sobek
9,435
377
18
1
0
511,275
6
W
Khepri
12,296
492
27
1
0
497,387
10
L
Fenrir
11,439
458
161
6
0
530,864
0
W
Ullr
16,423
657
281
11
0
507,018
6
W
Loki
14,019
561
178
7
0
598,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role