Player Matchup

Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ThtLegendChris
Anubis
Level 145
God Stats
2W - 3L
1,241 SR
Queue Stats
557W - 612L
1,578 Elo+
Solo
Izanami
Izanami
mikyle myers
Izanami
Level 148
God Stats
2W - 1L
1,326 SR
Queue Stats
70W - 87L
1,534 Elo+
Solo
Team Averages
Level 147
1,355 SR
1,537 Elo+

VS

Team Averages
Level 136
1,497 SR
1,528 Elo+
Baron Samedi
Baron Samedi
Black_Kimchi_UwU
Baron Samedi
Level 88
God Stats
26W - 29L
1,485 SR
Queue Stats
357W - 511L
1,364 Elo+
Solo
Maui
Maui
Okada--RJ
Maui
Level 160
God Stats
0W - 1L
1,499 SR
Queue Stats
16W - 20L
1,574 Elo+
Party 1
Achilles
Achilles
Weberty_Almeida
Achilles
Level 160
God Stats
0W - 1L
1,506 SR
Queue Stats
11W - 13L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 0 / 6
7,943
794
5,464
5,952
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 0 / 1
8,322
832
5,967
4,853
2,285
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
mikyle myers
Izanami
13
2 / 0 / 3
7,615
762
3,479
3,476
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Black_Kimchi_UwU
Baron Samedi
10
0 / 5 / 0
6,487
649
2,299
7,152
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
10
0 / 1 / 0
5,987
599
1,459
6,134
5,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
10
0 / 1 / 0
6,008
601
5,505
5,202
4,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
7
Kills
0
0
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
6
3
L
Baron Samedi
Black_Kimchi_UwU
Baron Samedi
0
5
0
0
L
Maui
0
1
0
0
W
5
0
1
5.5
L
Achilles
0
1
0
0
W
Izanami
mikyle myers
Izanami
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,910
Damage
9,263
14,281
Taken
18,488
8,043
Mitigated
12,187
8,356
Healing
2,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,464
2,531
1,204
3,147
5,952
4,357
541
1,745
3,931
82
13,961
L
Baron Samedi
Black_Kimchi_UwU
Baron Samedi
2,299
42
61
295
7,152
2,498
0
2,734
4,418
20,885
0
L
Maui
1,459
481
0
978
6,134
5,250
0
2,068
4,066
12,926
0
W
5,967
138
0
2,586
4,853
2,285
791
943
3,751
31,395
0
L
Achilles
5,505
1,492
0
1,616
5,202
4,439
0
1,283
3,919
0
13,294
W
Izanami
mikyle myers
Izanami
3,479
2,482
0
1,419
3,476
1,401
1,898
1,097
2,260
0
32,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,880
Gold Earned
18,482
135
Minions Killed
87
0
Camps Cleared
0
560,391
Distance Traveled
535,426
6
Wards Purchased
76
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,943
794
13
1
0
210,915
2
L
Baron Samedi
6,487
649
40
4
0
145,844
3
L
Maui
5,987
599
19
2
0
182,144
2
W
Anubis
8,322
832
64
6
0
171,339
2
L
Achilles
6,008
601
28
3
0
207,438
71
W
Izanami
7,615
762
58
6
0
178,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role