Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
iTz_GoHaN_Op
Serqet
Level 41
God Stats
27W - 7L
1,734 SR
Queue Stats
178W - 49L
1,748 Elo+
Party 1
Thor
Thor
iTz_GoKu-Op
Thor
Level 69
God Stats
3W - 0L
1,637 SR
Queue Stats
110W - 41L
1,675 Elo+
Party 1
Team Averages
Level 90
1,624 SR
1,641 Elo+

VS

Team Averages
Level 112
1,532 SR
1,622 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MarshburnGoHard
Jormungandr
Level 159
God Stats
6W - 11L
1,595 SR
Queue Stats
241W - 260L
1,573 Elo+
Solo
Anubis
Anubis
TinysAlpha
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
7 / 1 / 7
12,418
828
15,875
9,477
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
17
4 / 3 / 11
11,069
738
10,810
15,320
13,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 2 / 8
11,239
749
14,013
12,610
8,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 5 / 4
9,010
601
5,388
15,387
11,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
MarshburnGoHard
Jormungandr
15
2 / 5 / 3
10,668
711
9,554
18,473
19,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
TinysAlpha
Anubis
16
4 / 5 / 2
11,265
751
13,645
14,315
7,107
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
6
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
7
10.5
L
Ne Zha
 
Ne Zha
0
5
4
0.4
L
Jormungandr
MarshburnGoHard
Jormungandr
2
5
3
0.7
L
Anubis
TinysAlpha
Anubis
4
5
2
1
W
Serqet
4
3
11
3.17
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,698
Damage
28,587
37,407
Taken
48,175
28,798
Mitigated
38,455
8,761
Healing
9,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,875
352
2,460
3,098
9,477
7,020
463
6,152
3,325
78,805
0
L
Ne Zha
 
Ne Zha
5,388
1,750
0
1,475
15,387
11,787
0
4,758
9,509
0
28,622
L
Jormungandr
MarshburnGoHard
Jormungandr
9,554
1,149
120
949
18,473
19,561
0
6,393
11,564
42,225
0
L
Anubis
TinysAlpha
Anubis
13,645
360
0
6,470
14,315
7,107
0
4,939
8,172
53,953
0
W
Serqet
10,810
1,701
0
1,780
15,320
13,059
1,247
7,576
7,744
165
22,952
W
14,013
1,405
0
1,423
12,610
8,719
1,045
9,584
3,026
0
46,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
30,943
194
Minions Killed
179
0
Camps Cleared
0
919,001
Distance Traveled
734,199
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,418
828
128
9
0
311,985
2
L
Ne Zha
9,010
601
41
3
0
272,599
0
L
Jormungandr
10,668
711
61
4
0
248,199
4
L
Anubis
11,265
751
77
5
0
213,401
0
W
Serqet
11,069
738
26
2
0
300,436
3
W
Thor
11,239
749
40
3
0
306,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role