Player Matchup

Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond II
DrGollic
Xing Tian
Diamond II
Level 158
God Stats
21W - 20L
1,645 SR
Queue Stats
536W - 532L
2,395 MMR
Solo
King Arthur
King Arthur
Platinum II
FrowningAtol
King Arthur
Platinum II
Level 149
God Stats
16W - 3L
1,668 SR
Queue Stats
27W - 5L
2,533 MMR
Solo
Hou Yi
Hou Yi
Masters
Idonotf6
Hou Yi
Masters
Level 79
God Stats
6W - 0L
2,047 SR
Queue Stats
209W - 188L
2,535 MMR
Solo
Hera
Hera
Diamond I
pride014
Hera
Diamond I
Level 105
God Stats
7W - 2L
1,781 SR
Queue Stats
88W - 69L
2,566 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,728 SR
2,306 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,575 SR
2,210 MMR
Odin
Odin
Masters
 
Odin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Masters
HelpMeBuyMilk
Nox
Masters
Level 145
God Stats
0W - 2L
1,538 SR
Queue Stats
220W - 191L
3,137 MMR
Solo
Merlin
Merlin
Masters
KiІІ
Merlin
Masters
Level 145
God Stats
2W - 3L
1,582 SR
Queue Stats
324W - 293L
2,712 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
xWillyG
Cernunnos
Diamond IV
Level 145
God Stats
10W - 10L
1,753 SR
Queue Stats
76W - 61L
2,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
6 / 3 / 1
8,191
630
7,722
11,884
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
DrGollic
Xing Tian
11
2 / 0 / 3
6,824
525
4,360
13,455
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
FrowningAtol
King Arthur
13
2 / 0 / 1
8,236
634
8,524
9,707
9,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Idonotf6
Hou Yi
12
0 / 3 / 0
6,688
514
7,115
11,536
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hera
12
2 / 1 / 5
7,126
548
9,790
5,684
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
KaliCabrakanSusano

VS

Bans
IshtarAwilixAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 3 / 0
6,283
483
2,021
9,073
5,280
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
 
Ne Zha
10
1 / 3 / 2
5,999
461
5,958
12,480
5,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 3
6,331
487
4,960
10,531
8,470
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
KiІІ
Merlin
10
1 / 3 / 3
6,204
477
5,544
6,923
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
xWillyG
Cernunnos
14
4 / 0 / 0
7,763
597
8,938
11,919
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
12
Kills
7
7
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
3
1
2.17
L
Odin
 
Odin
0
3
0
0
L
Ne Zha
 
Ne Zha
1
3
2
0.67
W
Xing Tian
DrGollic
Xing Tian
2
0
3
3.5
W
King Arthur
FrowningAtol
King Arthur
2
0
1
2.5
L
1
3
3
0.83
W
Hou Yi
Idonotf6
Hou Yi
0
3
0
0
L
Merlin
KiІІ
Merlin
1
3
3
0.83
W
Hera
2
1
5
4.5
L
Cernunnos
xWillyG
Cernunnos
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,511
Damage
27,421
52,266
Taken
50,926
31,806
Mitigated
26,097
15,862
Healing
13,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,722
4,467
0
3,044
11,884
4,681
147
2,118
9,766
0
66,751
L
Odin
 
Odin
2,021
510
0
280
9,073
5,280
0
1,667
7,406
0
43,750
L
Ne Zha
 
Ne Zha
5,958
1,655
0
2,193
12,480
5,102
0
1,624
10,856
0
43,789
W
Xing Tian
DrGollic
Xing Tian
4,360
306
0
3,232
13,455
11,142
72
3,248
10,207
20,851
4,188
W
King Arthur
FrowningAtol
King Arthur
8,524
1,356
0
1,831
9,707
9,584
0
1,626
8,081
0
69,618
L
4,960
1,291
0
2,862
10,531
8,470
0
5,467
5,064
24,921
0
W
Hou Yi
Idonotf6
Hou Yi
7,115
4,711
0
5,572
11,536
4,129
0
1,862
9,674
0
56,076
L
Merlin
KiІІ
Merlin
5,544
1,154
0
935
6,923
2,615
0
2,821
4,102
38,630
0
W
Hera
9,790
2,773
171
2,012
5,684
2,270
228
1,650
4,034
59,757
0
L
Cernunnos
xWillyG
Cernunnos
8,938
5,079
0
7,702
11,919
4,630
0
1,909
10,010
0
70,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,065
Gold Earned
32,580
511
Minions Killed
364
0
Camps Cleared
0
1,301,115
Distance Traveled
1,213,695
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,191
630
118
9
0
285,734
1
L
Odin
6,283
483
84
6
0
254,907
6
L
Ne Zha
5,999
461
79
6
0
263,392
8
W
Xing Tian
6,824
525
36
3
0
284,210
5
W
King Arthur
8,236
634
150
12
0
277,377
0
L
Nox
6,331
487
23
2
0
227,262
4
W
Hou Yi
6,688
514
102
8
0
193,394
3
L
Merlin
6,204
477
59
5
0
233,305
0
W
Hera
7,126
548
105
8
0
260,400
4
L
Cernunnos
7,763
597
119
9
0
234,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role