Player Matchup

Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DraknasVoid
Chaac
Level 105
God Stats
17W - 14L
1,604 SR
Queue Stats
132W - 151L
1,456 Elo+
Party 1
Nemesis
Nemesis
QuiffMania
Nemesis
Level 125
God Stats
0W - 1L
1,826 SR
Queue Stats
80W - 86L
1,493 Elo+
Party 1
Team Averages
Level 118
1,644 SR
1,483 Elo+

VS

Team Averages
Level 83
1,496 SR
1,615 Elo+
Ravana
Ravana
DyNaMIж
Ravana
Level 109
God Stats
4W - 1L
1,827 SR
Queue Stats
158W - 46L
1,826 Elo+
Party 2
Anubis
Anubis
MuhammadSumbul
Anubis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Thor
Thor
W4rmduscher
Thor
Level 120
God Stats
1W - 0L
1,162 SR
Queue Stats
58W - 50L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 5 / 1
9,031
695
8,120
11,184
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 2 / 4
8,269
636
9,358
15,646
11,932
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
QuiffMania
Nemesis
14
3 / 6 / 2
9,337
718
9,546
13,648
6,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DyNaMIж
Ravana
16
4 / 1 / 6
10,225
787
16,626
8,630
5,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 3 / 5
10,956
843
13,267
11,274
5,902
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 7
9,435
726
5,392
14,515
12,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
13
13
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
1
0.5
L
0
2
4
1
W
Ravana
DyNaMIж
Ravana
4
1
6
7
W
7
3
5
3.17
L
Nemesis
QuiffMania
Nemesis
3
6
2
0.67
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,024
Damage
35,285
40,478
Taken
34,419
21,458
Mitigated
23,881
4,513
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,120
308
55
1,070
11,184
3,076
27
3,465
7,719
35,583
0
L
9,358
1,227
0
2,254
15,646
11,932
49
6,094
9,552
0
33,727
W
Ravana
DyNaMIж
Ravana
16,626
6,225
0
2,276
8,630
5,279
1,172
1,333
7,185
0
61,427
W
13,267
999
0
5,288
11,274
5,902
1,588
2,073
9,013
62,383
0
L
Nemesis
QuiffMania
Nemesis
9,546
4,490
0
1,134
13,648
6,450
0
3,723
9,925
0
25,803
W
5,392
887
0
1,092
14,515
12,700
175
4,194
10,065
0
17,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,637
Gold Earned
30,616
149
Minions Killed
188
0
Camps Cleared
0
776,612
Distance Traveled
735,546
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,031
695
75
6
0
233,423
3
L
Chaac
8,269
636
42
3
0
285,025
1
W
Ravana
10,225
787
66
5
0
262,874
4
W
Anubis
10,956
843
101
8
0
203,969
5
L
Nemesis
9,337
718
32
2
0
258,164
1
W
Thor
9,435
726
21
2
0
268,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role