Player Matchup

Sylvanus
Sylvanus
Odaxion
Sylvanus
Level 126
God Stats
1W - 0L
1,755 SR
Queue Stats
8W - 17L
1,175 Elo+
Party 2
Xbalanque
Xbalanque
Rocensteel
Xbalanque
Level 55
God Stats
2W - 1L
1,270 SR
Queue Stats
7W - 19L
1,214 Elo+
Party 2
Ravana
Ravana
xTheMiggs
Ravana
Level 108
God Stats
1W - 0L
1,713 SR
Queue Stats
21W - 14L
1,517 Elo+
Party 2
Team Averages
Level 96
1,579 SR
1,302 Elo+

VS

Team Averages
Level 111
1,518 SR
1,290 Elo+
Mercury
Mercury
F0ALFILL DREAMS
Mercury
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 170L
1,186 Elo+
Solo
Hercules
Hercules
FreeDaNugs
Hercules
Level 127
God Stats
1W - 1L
1,680 SR
Queue Stats
175W - 253L
1,330 Elo+
Party 1
He Bo
He Bo
MasterPimpGodLLC
He Bo
Level 140
God Stats
0W - 2L
1,374 SR
Queue Stats
67W - 115L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Odaxion
Sylvanus
14
6 / 0 / 3
8,410
841
5,373
7,218
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Rocensteel
Xbalanque
12
2 / 1 / 6
7,280
728
7,801
6,426
2,566
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
xTheMiggs
Ravana
12
1 / 0 / 7
7,471
747
5,346
3,981
2,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,382
638
1,559
8,125
2,586
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
FreeDaNugs
Hercules
10
1 / 2 / 0
6,427
643
3,528
9,367
5,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 1
6,266
627
6,109
6,644
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Hercules
FreeDaNugs
Hercules
1
2
0
0.5
L
0
2
1
0.25
W
Sylvanus
Odaxion
Sylvanus
6
0
3
7.5
W
Xbalanque
Rocensteel
Xbalanque
2
1
6
5
W
Ravana
xTheMiggs
Ravana
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,520
Damage
11,196
17,625
Taken
24,136
9,363
Mitigated
9,915
7,903
Healing
2,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,559
678
0
330
8,125
2,586
0
2,227
5,898
0
14,871
L
Hercules
FreeDaNugs
Hercules
3,528
381
72
1,990
9,367
5,115
0
1,949
7,418
0
9,102
L
6,109
120
0
125
6,644
2,214
0
956
5,688
22,837
0
W
Sylvanus
Odaxion
Sylvanus
5,373
2,008
1,269
3,279
7,218
3,837
272
2,353
4,619
22,033
3,583
W
Xbalanque
Rocensteel
Xbalanque
7,801
4,048
0
995
6,426
2,566
377
2,547
3,693
0
25,065
W
Ravana
xTheMiggs
Ravana
5,346
1,350
521
1,839
3,981
2,960
340
1,142
2,745
0
32,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,161
Gold Earned
19,075
118
Minions Killed
99
0
Camps Cleared
0
528,177
Distance Traveled
549,048
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,382
638
32
3
0
192,549
0
L
Hercules
6,427
643
22
2
0
171,216
1
L
He Bo
6,266
627
45
5
0
185,283
2
W
Sylvanus
8,410
841
54
5
0
175,408
1
W
Xbalanque
7,280
728
33
3
0
158,968
0
W
Ravana
7,471
747
31
3
0
193,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role