Player Matchup

Yu Huang
Yu Huang
Axhilis
Yu Huang
Level 145
God Stats
7W - 11L
1,435 SR
Queue Stats
370W - 366L
1,559 Elo+
Party 1
Pele
Pele
SanHolo1988
Pele
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 221L
1,558 Elo+
Party 1
Izanami
Izanami
TheSchOppee
Izanami
Level 132
God Stats
1W - 1L
1,690 SR
Queue Stats
510W - 411L
1,552 Elo+
Party 1
Jormungandr
Jormungandr
colinjackson213
Jormungandr
Level 160
God Stats
5W - 4L
1,620 SR
Queue Stats
340W - 403L
1,546 Elo+
Solo
Hun Batz
Hun Batz
freefoodplz
Hun Batz
Level 149
God Stats
1W - 1L
1,802 SR
Queue Stats
314W - 282L
1,520 Elo+
Solo
Team Averages
Level 143
1,609 SR
1,547 Elo+

VS

Team Averages
Level 127
1,563 SR
1,562 Elo+
Shiva
Shiva
PÀNIC
Shiva
Level 160
God Stats
6W - 5L
1,672 SR
Queue Stats
293W - 188L
1,608 Elo+
Party 2
Sylvanus
Sylvanus
RyanHig46
Sylvanus
Level 126
God Stats
26W - 13L
1,655 SR
Queue Stats
153W - 149L
1,557 Elo+
Solo
Ganesha
Ganesha
TomFooty7
Ganesha
Level 148
God Stats
3W - 1L
1,757 SR
Queue Stats
132W - 134L
1,498 Elo+
Solo
Ishtar
Ishtar
ToxiiCReese_
Ishtar
Level 101
God Stats
1W - 1L
1,196 SR
Queue Stats
237W - 219L
1,627 Elo+
Solo
Janus
Janus
Whiskey4Ever
Janus
Level 98
God Stats
7W - 7L
1,538 SR
Queue Stats
215W - 219L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Axhilis
Yu Huang
19
5 / 1 / 1
11,544
502
16,850
10,037
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 7 / 3
9,633
419
12,179
25,272
10,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
TheSchOppee
Izanami
16
1 / 6 / 2
10,070
438
10,251
19,362
7,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
colinjackson213
Jormungandr
15
2 / 4 / 5
9,900
430
15,807
23,812
30,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
freefoodplz
Hun Batz
18
2 / 7 / 1
11,148
485
19,856
26,124
16,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
PÀNIC
Shiva
20
10 / 2 / 2
13,911
605
24,661
29,595
26,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
RyanHig46
Sylvanus
19
7 / 2 / 6
12,561
546
10,799
23,104
15,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
TomFooty7
Ganesha
17
0 / 0 / 12
11,424
497
7,476
21,131
25,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
20
7 / 2 / 6
13,130
571
24,646
23,801
11,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 6 / 6
11,316
492
8,012
13,722
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
12
Kills
25
25
Deaths
12
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Axhilis
Yu Huang
5
1
1
5.5
W
Shiva
PÀNIC
Shiva
10
2
2
5.5
W
Sylvanus
RyanHig46
Sylvanus
7
2
6
5
L
2
7
3
0.5
L
Izanami
TheSchOppee
Izanami
1
6
2
0.33
W
Ganesha
TomFooty7
Ganesha
0
0
12
6
W
Ishtar
7
2
6
5
W
1
6
6
0.67
L
Jormungandr
colinjackson213
Jormungandr
2
4
5
1.13
L
Hun Batz
freefoodplz
Hun Batz
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,943
Damage
75,594
104,607
Taken
111,353
70,147
Mitigated
84,212
19,500
Healing
55,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Axhilis
Yu Huang
16,850
570
0
2,386
10,037
5,233
69
3,445
6,592
116,517
0
W
Shiva
PÀNIC
Shiva
24,661
5,229
112
12,960
29,595
26,812
918
3,619
25,976
44
104,062
W
Sylvanus
RyanHig46
Sylvanus
10,799
2,426
8,465
13,026
23,104
15,025
842
6,193
16,911
79,088
24,992
L
12,179
1,993
0
3,494
25,272
10,649
0
6,676
18,596
0
92,016
L
Izanami
TheSchOppee
Izanami
10,251
7,111
0
4,878
19,362
7,437
0
2,794
16,568
0
87,036
W
Ganesha
TomFooty7
Ganesha
7,476
854
3,993
3,964
21,131
25,002
485
9,654
10,991
44,569
0
W
Ishtar
24,646
12,075
0
12,373
23,801
11,225
1,948
5,653
18,148
45
142,493
W
8,012
843
0
740
13,722
6,148
159
8,481
5,241
103,568
0
L
Jormungandr
colinjackson213
Jormungandr
15,807
4,336
0
1,602
23,812
30,727
0
8,731
15,081
50,597
1,996
L
Hun Batz
freefoodplz
Hun Batz
19,856
5,545
0
7,140
26,124
16,101
0
4,935
21,189
0
107,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,295
Gold Earned
62,342
726
Minions Killed
732
0
Camps Cleared
0
2,112,815
Distance Traveled
2,251,923
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,544
502
198
9
0
448,963
5
W
Shiva
13,911
605
180
8
0
477,464
5
W
Sylvanus
12,561
546
128
6
0
447,756
3
L
Pele
9,633
419
123
5
0
445,110
5
L
Izanami
10,070
438
149
6
0
381,487
4
W
Ganesha
11,424
497
25
1
0
485,364
2
W
Ishtar
13,130
571
214
9
0
411,051
2
W
Janus
11,316
492
185
8
0
430,288
1
L
Jormungandr
9,900
430
79
3
0
403,864
2
L
Hun Batz
11,148
485
177
8
0
433,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role