Player Matchup

Shiva
Shiva
Mihawk0815
Shiva
Level 27
God Stats
4W - 0L
1,433 SR
Queue Stats
93W - 26L
1,728 Elo+
Party 2
Cu Chulainn
Cu Chulainn
vavisan
Cu Chulainn
Level 80
God Stats
2W - 2L
1,359 SR
Queue Stats
184W - 79L
1,672 Elo+
Party 2
Ra
Ra
x8illix
Ra
Level 43
God Stats
2W - 0L
1,747 SR
Queue Stats
192W - 40L
1,757 Elo+
Party 2
Team Averages
Level 50
1,513 SR
1,719 Elo+

VS

Team Averages
Level 52
1,353 SR
1,188 Elo+
Danzaburou
Danzaburou
Bourgondier
Danzaburou
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,235 Elo+
Party 1
Nu Wa
Nu Wa
Cannabiseur
Nu Wa
Level 82
God Stats
0W - 2L
1,378 SR
Queue Stats
0W - 6L
1,092 Elo+
Party 1
Sylvanus
Sylvanus
FrietjeMayo
Sylvanus
Level 23
God Stats
0W - 3L
1,182 SR
Queue Stats
1W - 7L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
9 / 0 / 8
9,674
967
10,882
13,136
13,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cu Chulainn
vavisan
Cu Chulainn
12
1 / 1 / 15
7,412
741
4,278
6,539
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 0 / 8
8,999
900
11,216
5,984
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bourgondier
Danzaburou
10
1 / 5 / 0
6,319
632
5,429
9,314
3,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 8 / 1
5,764
576
3,925
10,502
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
FrietjeMayo
Sylvanus
10
0 / 4 / 1
5,964
596
3,028
10,607
7,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
1
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bourgondier
Danzaburou
1
5
0
0.2
L
0
8
1
0.06
L
Sylvanus
FrietjeMayo
Sylvanus
0
4
1
0.13
W
Shiva
9
0
8
13
W
Cu Chulainn
vavisan
Cu Chulainn
1
1
15
8.5
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,376
Damage
12,382
25,659
Taken
30,423
21,346
Mitigated
14,796
11,369
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bourgondier
Danzaburou
5,429
2,116
80
1,343
9,314
3,812
0
2,474
6,758
0
23,808
L
3,925
917
0
27
10,502
3,435
0
3,578
6,716
11,769
0
L
Sylvanus
FrietjeMayo
Sylvanus
3,028
720
2,109
1,661
10,607
7,549
0
5,412
4,915
8,490
1,623
W
Shiva
10,882
2,116
860
3,711
13,136
13,157
255
2,834
10,022
188
28,044
W
Cu Chulainn
vavisan
Cu Chulainn
4,278
488
0
1,589
6,539
5,424
1,118
1,487
4,900
0
10,634
W
11,216
810
2,123
3,086
5,984
2,765
903
2,129
3,669
68,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,085
Gold Earned
18,047
163
Minions Killed
79
0
Camps Cleared
0
614,342
Distance Traveled
425,809
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,319
632
35
4
0
136,178
2
L
Nu Wa
5,764
576
21
2
0
154,340
0
L
Sylvanus
5,964
596
23
2
0
135,291
2
W
Shiva
9,674
967
20
2
0
206,556
1
W
Cu Chulainn
7,412
741
17
2
0
201,967
0
W
Ra
8,999
900
126
13
0
205,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role