Player Matchup

Baron Samedi
Baron Samedi
ThanatosRZ
Baron Samedi
Level 120
God Stats
4W - 0L
1,881 SR
Queue Stats
244W - 134L
1,667 Elo+
Party 1
Susano
Susano
gannna30
Susano
Level 122
God Stats
2W - 1L
1,450 SR
Queue Stats
226W - 96L
1,788 Elo+
Party 1
Cupid
Cupid
linernotes
Cupid
Level 123
God Stats
5W - 4L
1,603 SR
Queue Stats
310W - 156L
1,743 Elo+
Party 1
Kumbhakarna
Kumbhakarna
rovelR
Kumbhakarna
Level 124
God Stats
19W - 16L
1,604 SR
Queue Stats
559W - 224L
1,794 Elo+
Party 1
Hercules
Hercules
ドンマツ
Hercules
Level 52
God Stats
1W - 2L
1,294 SR
Queue Stats
85W - 56L
1,645 Elo+
Party 1
Team Averages
Level 108
1,566 SR
1,727 Elo+

VS

Team Averages
Level 111
1,480 SR
1,492 Elo+
Fenrir
Fenrir
Fileossur
Fenrir
Level 107
God Stats
3W - 5L
1,418 SR
Queue Stats
58W - 50L
1,581 Elo+
Party 2
Maui
Maui
Javinatorr
Maui
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 90L
1,459 Elo+
Solo
Anubis
Anubis
littleleo55
Anubis
Level 116
God Stats
0W - 3L
1,220 SR
Queue Stats
84W - 100L
1,408 Elo+
Solo
Danzaburou
Danzaburou
sldpsu
Danzaburou
Level 83
God Stats
5W - 2L
1,740 SR
Queue Stats
63W - 60L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
vexusvi
Baron Samedi
Level 104
God Stats
2W - 4L
1,523 SR
Queue Stats
125W - 138L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ThanatosRZ
Baron Samedi
20
4 / 0 / 20
14,647
1,046
27,089
15,863
9,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
gannna30
Susano
20
9 / 4 / 17
15,024
1,073
26,998
18,134
9,095
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
20
13 / 1 / 17
15,876
1,134
38,096
20,201
10,764
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
rovelR
Kumbhakarna
20
4 / 3 / 27
14,510
1,036
12,114
27,732
43,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
ドンマツ
Hercules
20
2 / 3 / 23
14,551
1,039
17,491
26,728
30,039
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fileossur
Fenrir
19
6 / 5 / 4
14,937
1,067
15,453
25,364
24,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
1 / 6 / 7
13,533
967
10,312
31,073
48,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
19
2 / 8 / 7
13,679
977
22,602
24,945
14,781
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
sldpsu
Danzaburou
19
1 / 4 / 6
13,630
974
29,690
28,843
16,175
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
vexusvi
Baron Samedi
19
1 / 9 / 5
12,827
916
17,432
20,196
13,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
40
32
Kills
11
11
Deaths
32
104
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Fileossur
Fenrir
6
5
4
1.6
L
1
6
7
0.75
W
Baron Samedi
ThanatosRZ
Baron Samedi
4
0
20
14
W
Susano
gannna30
Susano
9
4
17
4.38
W
Cupid
13
1
17
21.5
L
Anubis
2
8
7
0.69
W
Kumbhakarna
rovelR
Kumbhakarna
4
3
27
5.83
L
Danzaburou
sldpsu
Danzaburou
1
4
6
1
L
Baron Samedi
vexusvi
Baron Samedi
1
9
5
0.39
W
Hercules
ドンマツ
Hercules
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,788
Damage
95,489
108,658
Taken
130,421
103,374
Mitigated
116,980
43,497
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Fileossur
Fenrir
15,453
1,839
0
2,596
25,364
24,568
0
5,330
20,034
433
30,786
L
10,312
1,672
0
1,158
31,073
48,164
0
10,939
20,134
17,375
0
W
Baron Samedi
ThanatosRZ
Baron Samedi
27,089
1,066
11,882
5,702
15,863
9,694
0
8,625
6,887
70,628
0
W
Susano
gannna30
Susano
26,998
7,502
0
1,773
18,134
9,095
0
9,042
8,506
0
46,272
W
Cupid
38,096
25,849
2,778
5,905
20,201
10,764
0
11,787
7,857
0
68,990
L
Anubis
22,602
80
0
3,227
24,945
14,781
0
7,287
17,658
57,742
0
W
Kumbhakarna
rovelR
Kumbhakarna
12,114
879
0
3,315
27,732
43,782
0
11,173
15,942
26,244
0
L
Danzaburou
sldpsu
Danzaburou
29,690
15,645
0
2,722
28,843
16,175
0
9,281
19,562
0
75,373
L
Baron Samedi
vexusvi
Baron Samedi
17,432
1,217
2,207
2,073
20,196
13,292
0
6,366
13,830
29,873
0
W
Hercules
ドンマツ
Hercules
17,491
7,158
3,453
8,689
26,728
30,039
0
8,520
16,665
0
22,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,608
Gold Earned
68,606
286
Minions Killed
264
7
Camps Cleared
12
1,482,967
Distance Traveled
1,220,919
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,937
1,067
30
2
7
276,581
0
L
Maui
13,533
967
16
1
0
231,881
2
W
Baron Samedi
14,647
1,046
135
10
1
322,400
1
W
Susano
15,024
1,073
37
3
3
292,973
0
W
Cupid
15,876
1,134
67
5
0
271,261
0
L
Anubis
13,679
977
92
7
0
231,762
0
W
Kumbhakarna
14,510
1,036
33
2
2
320,845
0
L
Danzaburou
13,630
974
95
7
3
260,405
1
L
Baron Samedi
12,827
916
31
2
2
220,290
0
W
Hercules
14,551
1,039
14
1
1
275,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role