Player Matchup

Cernunnos
Cernunnos
FerMcTickler
Cernunnos
Level 160
God Stats
3W - 6L
1,493 SR
Queue Stats
207W - 210L
1,528 Elo+
Party 2
Cabrakan
Cabrakan
FerTheDiddly
Cabrakan
Level 158
God Stats
2W - 1L
1,675 SR
Queue Stats
67W - 63L
1,566 Elo+
Party 2
Eset
Eset
OnlyFerOrder66
Eset
Level 126
God Stats
4W - 2L
1,526 SR
Queue Stats
44W - 36L
1,541 Elo+
Party 2
Chiron
Chiron
TUFFkid88
Chiron
Level 108
God Stats
2W - 2L
1,647 SR
Queue Stats
33W - 40L
1,534 Elo+
Party 2
Hun Batz
Hun Batz
XD_AleOG
Hun Batz
Level 148
God Stats
1W - 1L
1,262 SR
Queue Stats
29W - 37L
1,423 Elo+
Solo
Team Averages
Level 140
1,520 SR
1,518 Elo+

VS

Team Averages
Level 108
1,467 SR
1,481 Elo+
Anubis
Anubis
FuturisticPig
Anubis
Level 109
God Stats
2W - 2L
1,536 SR
Queue Stats
216W - 194L
1,522 Elo+
Party 3
Bacchus
Bacchus
LordWeirdAl
Bacchus
Level 88
God Stats
7W - 9L
1,420 SR
Queue Stats
7W - 14L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
TK_MGJ
Cthulhu
Level 145
God Stats
25W - 31L
1,464 SR
Queue Stats
351W - 321L
1,499 Elo+
Party 3
Mulan
Mulan
elijahworld
Mulan
Level 129
God Stats
0W - 1L
1,543 SR
Queue Stats
34W - 26L
1,466 Elo+
Party 1
Mercury
Mercury
xImCieloMob-
Mercury
Level 70
God Stats
3W - 6L
1,373 SR
Queue Stats
243W - 217L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FerMcTickler
Cernunnos
18
6 / 1 / 5
14,524
1,117
22,536
18,718
8,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
FerTheDiddly
Cabrakan
19
4 / 1 / 11
13,159
1,012
18,777
9,305
6,806
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 7
11,961
920
8,718
7,037
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
TUFFkid88
Chiron
19
5 / 2 / 9
13,820
1,063
18,625
10,280
4,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
XD_AleOG
Hun Batz
18
1 / 6 / 9
12,244
942
13,695
17,745
7,906
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

189

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 8
12,704
977
10,391
12,102
6,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
LordWeirdAl
Bacchus
18
2 / 3 / 7
12,014
924
11,404
15,266
15,698
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
TK_MGJ
Cthulhu
18
3 / 3 / 3
12,347
950
15,817
25,007
38,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 5 / 9
12,541
965
17,516
24,387
31,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
xImCieloMob-
Mercury
18
3 / 4 / 6
12,074
929
4,920
13,209
6,216
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
45
18
Kills
12
12
Deaths
18
41
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
FerMcTickler
Cernunnos
6
1
5
8.5
W
Cabrakan
FerTheDiddly
Cabrakan
4
1
11
9.5
L
2
3
8
2
L
Bacchus
LordWeirdAl
Bacchus
2
3
7
1.83
W
2
2
7
2.75
L
Cthulhu
TK_MGJ
Cthulhu
3
3
3
1.5
W
Chiron
TUFFkid88
Chiron
5
2
9
4.75
W
Hun Batz
XD_AleOG
Hun Batz
1
6
9
0.92
L
2
5
9
1.3
L
Mercury
xImCieloMob-
Mercury
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,351
Damage
60,048
63,085
Taken
89,971
31,602
Mitigated
98,018
9,705
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
FerMcTickler
Cernunnos
22,536
11,157
2,270
1,839
18,718
8,834
0
11,266
7,030
0
38,972
W
Cabrakan
FerTheDiddly
Cabrakan
18,777
2,961
0
2,423
9,305
6,806
0
4,565
4,517
36,352
0
L
10,391
0
211
3,140
12,102
6,713
0
5,917
6,185
40,972
0
L
Bacchus
LordWeirdAl
Bacchus
11,404
533
0
93
15,266
15,698
0
4,011
11,255
16,771
0
W
8,718
200
0
0
7,037
3,180
0
4,970
1,992
26,774
0
L
Cthulhu
TK_MGJ
Cthulhu
15,817
745
1,360
2,349
25,007
38,220
0
5,772
19,235
52,391
0
W
Chiron
TUFFkid88
Chiron
18,625
7,013
1,160
1,803
10,280
4,876
0
5,477
4,592
0
61,966
W
Hun Batz
XD_AleOG
Hun Batz
13,695
2,678
0
210
17,745
7,906
0
11,334
6,077
96
32,711
L
17,516
2,295
0
5,273
24,387
31,171
0
8,276
16,111
0
31,386
L
Mercury
xImCieloMob-
Mercury
4,920
145
0
292
13,209
6,216
0
3,519
9,500
0
21,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,708
Gold Earned
61,680
265
Minions Killed
241
10
Camps Cleared
7
1,242,735
Distance Traveled
1,286,071
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,524
1,117
36
3
4
233,311
0
W
Cabrakan
13,159
1,012
31
2
2
261,055
1
L
Anubis
12,704
977
85
7
0
232,685
0
L
Bacchus
12,014
924
9
1
1
256,856
0
W
Eset
11,961
920
48
4
1
252,755
0
L
Cthulhu
12,347
950
68
5
1
283,432
1
W
Chiron
13,820
1,063
110
8
0
242,241
0
W
Hun Batz
12,244
942
40
3
3
253,373
3
L
Mulan
12,541
965
56
4
2
232,238
1
L
Mercury
12,074
929
23
2
3
280,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role