Player Matchup

Agni
Agni
LeonOnSmurf
Agni
Level 29
God Stats
3W - 2L
1,215 SR
Queue Stats
72W - 80L
1,489 Elo+
Party 3
Geb
Geb
Menzle
Geb
Level 144
God Stats
1W - 7L
1,512 SR
Queue Stats
435W - 402L
1,552 Elo+
Party 3
Chronos
Chronos
YOGHIBEAR00
Chronos
Level 75
God Stats
1W - 1L
1,220 SR
Queue Stats
36W - 52L
1,459 Elo+
Solo
Arachne
Arachne
diekarotte
Arachne
Level 47
God Stats
3W - 2L
1,575 SR
Queue Stats
65W - 76L
1,458 Elo+
Party 3
Apollo
Apollo
stance1020
Apollo
Level 44
God Stats
1W - 1L
1,786 SR
Queue Stats
37W - 58L
1,390 Elo+
Solo
Team Averages
Level 68
1,462 SR
1,470 Elo+

VS

Team Averages
Level 79
1,417 SR
1,501 Elo+
Agni
Agni
 
Agni
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ITzBjörn
Sol
Level 105
God Stats
19W - 22L
1,467 SR
Queue Stats
206W - 227L
1,491 Elo+
Party 2
Da Ji
Da Ji
KingPolman
Da Ji
Level 62
God Stats
1W - 0L
1,252 SR
Queue Stats
90W - 97L
1,500 Elo+
Party 1
Serqet
Serqet
Rev0x6
Serqet
Level 107
God Stats
3W - 2L
1,365 SR
Queue Stats
241W - 257L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 3
9,376
493
12,725
13,191
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
Menzle
Geb
14
5 / 4 / 7
9,697
510
13,693
20,173
23,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
YOGHIBEAR00
Chronos
15
3 / 5 / 0
9,255
487
13,079
15,687
6,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
diekarotte
Arachne
10
1 / 2 / 3
7,185
378
3,526
10,059
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
stance1020
Apollo
15
0 / 4 / 1
8,962
472
6,853
16,559
7,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
6 / 6 / 6
10,244
539
19,102
14,603
6,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
 
Bellona
15
2 / 1 / 1
9,750
513
6,686
11,998
11,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
8 / 0 / 3
11,266
593
11,578
13,910
6,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
15
3 / 6 / 4
9,535
502
7,178
19,070
8,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
Rev0x6
Serqet
15
1 / 3 / 13
8,729
459
9,926
16,434
9,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
16
Kills
20
20
Deaths
16
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
6
6
1.5
W
Bellona
 
Bellona
2
1
1
2.5
W
8
0
3
9.5
W
Da Ji
3
6
4
0.83
L
7
5
3
1.7
L
Geb
Menzle
Geb
5
4
7
2.13
W
Serqet
Rev0x6
Serqet
1
3
13
2.5
L
Chronos
YOGHIBEAR00
Chronos
3
5
0
0.6
L
Arachne
diekarotte
Arachne
1
2
3
1.25
L
Apollo
stance1020
Apollo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,876
Damage
54,470
75,669
Taken
76,015
48,597
Mitigated
42,584
16,511
Healing
29,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
19,102
1,612
768
4,060
14,603
6,374
472
8,066
6,537
75,144
0
W
Bellona
 
Bellona
6,686
1,357
0
3,776
11,998
11,248
285
7,014
4,984
0
62,915
W
11,578
5,104
0
9,845
13,910
6,506
3,017
5,698
8,212
75,639
10,903
W
Da Ji
7,178
1,574
0
6,870
19,070
8,747
0
8,562
10,508
0
68,740
L
12,725
1,925
36
2,542
13,191
6,937
0
6,317
6,781
71,873
0
L
Geb
Menzle
Geb
13,693
2,927
0
2,413
20,173
23,811
0
9,531
10,455
44,092
0
W
Serqet
Rev0x6
Serqet
9,926
3,058
734
3,702
16,434
9,709
225
10,157
6,277
0
36,296
L
Chronos
YOGHIBEAR00
Chronos
13,079
3,667
0
1,426
15,687
6,740
0
4,095
11,592
72,359
0
L
Arachne
diekarotte
Arachne
3,526
2,746
0
4,856
10,059
3,635
0
879
8,724
0
29,016
L
Apollo
stance1020
Apollo
6,853
4,606
0
5,238
16,559
7,474
0
9,112
7,327
0
80,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,475
Gold Earned
49,524
507
Minions Killed
536
0
Camps Cleared
0
1,620,399
Distance Traveled
1,821,148
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,244
539
104
5
0
354,134
1
W
Bellona
9,750
513
132
7
0
381,516
0
W
Sol
11,266
593
137
7
0
339,627
12
W
Da Ji
9,535
502
116
6
0
346,523
2
L
Agni
9,376
493
121
6
0
320,235
0
L
Geb
9,697
510
39
2
0
373,395
5
W
Serqet
8,729
459
47
2
0
399,348
7
L
Chronos
9,255
487
131
7
0
341,810
0
L
Arachne
7,185
378
64
3
0
257,318
1
L
Apollo
8,962
472
152
8
0
327,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role