Player Matchup

Vamana
Vamana
Masters
DaLama
Vamana
Masters
Level 160
God Stats
5W - 4L
1,772 SR
Queue Stats
836W - 776L
2,903 MMR
Solo
Yemoja
Yemoja
Masters
Emilianoo21
Yemoja
Masters
Level 159
God Stats
2W - 4L
1,689 SR
Queue Stats
182W - 165L
2,470 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
NoGankhobo
Guan Yu
Diamond III
Level 69
God Stats
5W - 2L
1,719 SR
Queue Stats
60W - 36L
2,450 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Wok2Poland
Zhong Kui
Masters
Level 154
God Stats
2W - 3L
1,607 SR
Queue Stats
529W - 519L
2,615 MMR
Solo
Ishtar
Ishtar
Masters
Zheroun
Ishtar
Masters
Level 156
God Stats
1W - 2L
1,573 SR
Queue Stats
209W - 191L
2,579 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,672 SR
2,603 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,638 SR
2,381 MMR
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond IV
Infinite Cards
Odin
Diamond IV
Level 160
God Stats
1W - 1L
1,689 SR
Queue Stats
47W - 25L
2,328 MMR
Solo
Set
Set
Masters
MR CUPPS 1
Set
Masters
Level 129
God Stats
12W - 7L
1,755 SR
Queue Stats
128W - 113L
2,911 MMR
Party 2
Freya
Freya
Diamond II
Sherm
Freya
Diamond II
Level 153
God Stats
85W - 74L
1,595 SR
Queue Stats
356W - 342L
2,294 MMR
Solo
Chronos
Chronos
Masters
l Namikaze l
Chronos
Masters
Level 145
God Stats
21W - 20L
1,649 SR
Queue Stats
446W - 423L
2,873 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DaLama
Vamana
18
3 / 4 / 0
11,165
465
16,316
28,287
14,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
15
1 / 6 / 4
10,142
423
9,863
23,697
26,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
NoGankhobo
Guan Yu
17
3 / 3 / 2
11,472
478
13,852
20,055
24,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Wok2Poland
Zhong Kui
17
1 / 6 / 4
10,916
455
21,709
21,932
16,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Zheroun
Ishtar
17
1 / 6 / 1
10,696
446
16,179
21,943
8,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AgniNe ZhaChang'eCliodhna

VS

Bans
ThorHadesSusanoLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
9 / 0 / 9
14,453
602
16,432
21,930
10,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 1 / 10
12,014
501
7,222
23,527
25,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
4 / 2 / 8
13,938
581
17,742
26,873
23,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Sherm
Freya
16
0 / 5 / 7
11,625
484
12,263
22,424
9,361
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
l Namikaze l
Chronos
20
7 / 1 / 8
14,622
609
26,211
21,427
10,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
9
Kills
24
25
Deaths
9
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
0
9
13.5
L
Vamana
DaLama
Vamana
3
4
0
0.75
L
Yemoja
1
6
4
0.5
W
4
1
10
9
W
4
2
8
4
L
Guan Yu
NoGankhobo
Guan Yu
3
3
2
1.33
W
Freya
Sherm
Freya
0
5
7
0.7
L
Zhong Kui
Wok2Poland
Zhong Kui
1
6
4
0.5
L
Ishtar
Zheroun
Ishtar
1
6
1
0.25
W
Chronos
l Namikaze l
Chronos
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,919
Damage
79,870
115,914
Taken
116,181
92,141
Mitigated
79,198
32,931
Healing
42,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
16,432
8,091
0
5,985
21,930
10,149
3,537
7,323
14,607
0
119,146
L
Vamana
DaLama
Vamana
16,316
9,249
0
6,687
28,287
14,849
0
9,068
18,694
0
124,559
L
Yemoja
9,863
1,771
4,285
3,334
23,697
26,718
98
9,133
14,131
24,763
2,342
W
7,222
1,308
963
7,821
23,527
25,746
533
7,887
15,640
0
26,971
W
17,742
8,868
0
9,729
26,873
23,346
696
5,631
21,242
0
124,435
L
Guan Yu
NoGankhobo
Guan Yu
13,852
2,506
788
5,013
20,055
24,979
662
5,300
13,926
0
83,355
W
Freya
Sherm
Freya
12,263
3,325
0
9,800
22,424
9,361
1,221
5,018
17,406
86,062
2,363
L
Zhong Kui
Wok2Poland
Zhong Kui
21,709
945
0
5,356
21,932
16,858
1,204
8,069
13,675
113,334
0
L
Ishtar
Zheroun
Ishtar
16,179
7,292
0
7,468
21,943
8,737
665
5,651
15,938
0
107,196
W
Chronos
l Namikaze l
Chronos
26,211
10,447
0
8,443
21,427
10,596
6,604
9,829
11,598
171,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,391
Gold Earned
66,652
687
Minions Killed
750
0
Camps Cleared
0
2,216,811
Distance Traveled
2,404,345
24
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,453
602
166
7
0
578,345
1
L
Vamana
11,165
465
169
7
0
528,116
7
L
Yemoja
10,142
423
26
1
0
416,139
2
W
Odin
12,014
501
16
1
0
488,109
7
W
Set
13,938
581
188
8
0
462,123
3
L
Guan Yu
11,472
478
137
6
0
453,892
3
W
Freya
11,625
484
147
6
0
403,284
15
L
Zhong Kui
10,916
455
191
8
0
410,182
5
L
Ishtar
10,696
446
164
7
0
408,482
7
W
Chronos
14,622
609
233
10
0
472,484
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role