Player Matchup

Jing Wei
Jing Wei
DaMasterLucifer
Jing Wei
Level 159
God Stats
3W - 2L
1,611 SR
Queue Stats
447W - 384L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
Demons4nge1
Gilgamesh
Level 148
God Stats
3W - 4L
1,429 SR
Queue Stats
144W - 115L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
Gaddoni
Baron Samedi
Level 160
God Stats
1W - 0L
1,557 SR
Queue Stats
60W - 51L
1,500 Elo+
Party 1
Bacchus
Bacchus
famous742
Bacchus
Level 160
God Stats
7W - 5L
1,647 SR
Queue Stats
269W - 196L
1,569 Elo+
Party 1
Izanami
Izanami
mahonequentin25
Izanami
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 22L
1,634 Elo+
Party 1
Team Averages
Level 157
1,549 SR
1,547 Elo+

VS

Team Averages
Level 117
1,414 SR
1,475 Elo+
Jing Wei
Jing Wei
DreadedShot
Jing Wei
Level 88
God Stats
2W - 4L
1,354 SR
Queue Stats
184W - 183L
1,480 Elo+
Solo
Persephone
Persephone
Qc-Psyco-Qc
Persephone
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 79L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
RashJulio
Nu Wa
Level 158
God Stats
1W - 3L
1,413 SR
Queue Stats
94W - 97L
1,455 Elo+
Solo
Olorun
Olorun
RoDyPeDrO95
Olorun
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,466 Elo+
Party 2
Pele
Pele
Th3 Sliver4764
Pele
Level 121
God Stats
0W - 1L
1,302 SR
Queue Stats
22W - 24L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
2 / 0 / 16
9,387
853
3,976
7,116
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Demons4nge1
Gilgamesh
14
3 / 3 / 15
9,112
828
7,136
15,432
14,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Gaddoni
Baron Samedi
16
5 / 1 / 14
9,600
873
12,119
13,338
7,283
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
famous742
Bacchus
16
6 / 3 / 17
10,503
955
11,036
18,144
20,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
8 / 2 / 10
9,796
891
11,021
12,727
5,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DreadedShot
Jing Wei
14
4 / 4 / 3
8,282
753
9,257
10,012
4,892
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Qc-Psyco-Qc
Persephone
15
0 / 4 / 4
8,469
770
8,313
9,322
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
RashJulio
Nu Wa
16
4 / 4 / 3
8,796
800
9,908
9,245
4,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Olorun
12
0 / 6 / 5
7,368
670
1,404
10,140
4,419
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 5 / 0
6,432
585
1,962
7,838
4,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
23
24
Kills
8
9
Deaths
23
72
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
2
0
16
10
W
Gilgamesh
Demons4nge1
Gilgamesh
3
3
15
3.5
L
Jing Wei
DreadedShot
Jing Wei
4
4
3
1.38
W
Baron Samedi
Gaddoni
Baron Samedi
5
1
14
12
L
Persephone
Qc-Psyco-Qc
Persephone
0
4
4
0.5
L
Nu Wa
RashJulio
Nu Wa
4
4
3
1.38
L
Olorun
0
6
5
0.42
L
0
5
0
0
W
Bacchus
famous742
Bacchus
6
3
17
4.83
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,288
Damage
30,844
66,757
Taken
46,557
51,670
Mitigated
22,164
30,803
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
3,976
1,722
471
1,631
7,116
3,557
3,831
3,028
4,088
0
27,868
W
Gilgamesh
Demons4nge1
Gilgamesh
7,136
1,441
2,326
2,417
15,432
14,909
360
4,973
10,459
0
17,907
L
Jing Wei
DreadedShot
Jing Wei
9,257
6,210
678
1,519
10,012
4,892
0
3,831
6,181
0
16,717
W
Baron Samedi
Gaddoni
Baron Samedi
12,119
1,025
3,940
4,042
13,338
7,283
812
2,929
10,409
21,367
0
L
Persephone
Qc-Psyco-Qc
Persephone
8,313
513
894
1,342
9,322
4,065
0
4,145
5,173
22,424
0
L
Nu Wa
RashJulio
Nu Wa
9,908
1,946
295
1,397
9,245
4,259
0
5,093
4,152
23,548
0
L
Olorun
1,404
1,261
1,102
903
10,140
4,419
0
6,051
4,089
4,479
0
L
1,962
259
548
633
7,838
4,529
0
4,033
3,805
0
7,481
W
Bacchus
famous742
Bacchus
11,036
351
5,029
5,794
18,144
20,515
255
5,692
12,452
15,636
0
W
11,021
3,777
1,750
3,403
12,727
5,406
3,361
3,003
9,164
0
37,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,398
Gold Earned
39,347
146
Minions Killed
102
0
Camps Cleared
0
1,092,106
Distance Traveled
779,653
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,387
853
54
5
0
199,493
1
W
Gilgamesh
9,112
828
18
2
0
226,626
0
L
Jing Wei
8,282
753
14
1
0
172,118
2
W
Baron Samedi
9,600
873
20
2
0
218,132
0
L
Persephone
8,469
770
45
4
0
196,939
0
L
Nu Wa
8,796
800
17
2
0
158,209
0
L
Olorun
7,368
670
12
1
0
144,841
1
L
Pele
6,432
585
14
1
0
107,546
1
W
Bacchus
10,503
955
5
0
0
238,997
2
W
Izanami
9,796
891
49
4
0
208,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role