Player Matchup

Hera
Hera
LewdPasta
Hera
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 70L
1,617 Elo+
Party 3
Gilgamesh
Gilgamesh
SmiteLax
Gilgamesh
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,567 Elo+
Party 3
Ra
Ra
fmate97
Ra
Level 157
God Stats
2W - 1L
1,434 SR
Queue Stats
53W - 66L
1,497 Elo+
Solo
Janus
Janus
truc-bizarre
Janus
Level 87
God Stats
5W - 5L
1,391 SR
Queue Stats
213W - 217L
1,528 Elo+
Solo
Ishtar
Ishtar
Šquidz
Ishtar
Level 86
God Stats
2W - 0L
1,731 SR
Queue Stats
140W - 99L
1,585 Elo+
Party 3
Team Averages
Level 104
1,511 SR
1,559 Elo+

VS

Team Averages
Level 125
1,520 SR
1,516 Elo+
Guan Yu
Guan Yu
CoinMaker
Guan Yu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
MagicOctopus
Jormungandr
Level 154
God Stats
5W - 3L
1,719 SR
Queue Stats
269W - 293L
1,477 Elo+
Party 1
Chronos
Chronos
Monster06
Chronos
Level 65
God Stats
0W - 1L
1,366 SR
Queue Stats
14W - 11L
1,542 Elo+
Party 2
Xbalanque
Xbalanque
NiceDaytoDie
Xbalanque
Level 140
God Stats
2W - 2L
1,604 SR
Queue Stats
121W - 116L
1,510 Elo+
Solo
Lancelot
Lancelot
T3Nat
Lancelot
Level 126
God Stats
0W - 1L
1,409 SR
Queue Stats
4W - 5L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
0 / 1 / 17
10,229
787
9,408
18,127
17,209
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
SmiteLax
Gilgamesh
15
4 / 2 / 10
10,002
769
8,448
19,229
13,304
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 2 / 10
10,143
780
12,221
12,412
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 3 / 11
10,447
804
22,314
10,475
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
Šquidz
Ishtar
17
4 / 1 / 12
9,617
740
24,470
15,118
7,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CoinMaker
Guan Yu
13
0 / 3 / 4
8,280
637
4,407
20,065
16,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
MagicOctopus
Jormungandr
13
1 / 6 / 4
8,650
665
17,706
21,163
25,169
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Monster06
Chronos
15
3 / 3 / 2
8,484
653
12,709
18,329
8,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
NiceDaytoDie
Xbalanque
17
3 / 2 / 5
9,180
706
21,202
11,000
5,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
T3Nat
Lancelot
14
1 / 4 / 5
7,852
604
10,170
15,202
7,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
18
Kills
8
9
Deaths
18
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CoinMaker
Guan Yu
0
3
4
0.67
W
Hera
0
1
17
8.5
L
Jormungandr
MagicOctopus
Jormungandr
1
6
4
0.5
L
Chronos
Monster06
Chronos
3
3
2
1.33
L
Xbalanque
NiceDaytoDie
Xbalanque
3
2
5
2.75
W
Gilgamesh
SmiteLax
Gilgamesh
4
2
10
4.5
L
Lancelot
T3Nat
Lancelot
1
4
5
0.88
W
6
2
10
5.5
W
4
3
11
3.17
W
Ishtar
Šquidz
Ishtar
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,861
Damage
66,194
75,361
Taken
85,759
48,519
Mitigated
62,671
49,309
Healing
37,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CoinMaker
Guan Yu
4,407
251
15,073
8,202
20,065
16,532
0
9,335
10,730
0
9,041
W
Hera
9,408
2,544
1,439
3,822
18,127
17,209
622
8,796
9,331
15,512
0
L
Jormungandr
MagicOctopus
Jormungandr
17,706
1,072
759
2,389
21,163
25,169
0
9,000
12,163
36,447
0
L
Chronos
Monster06
Chronos
12,709
4,261
873
2,159
18,329
8,657
407
10,002
8,327
26,656
0
L
Xbalanque
NiceDaytoDie
Xbalanque
21,202
4,675
590
2,919
11,000
5,107
0
5,892
5,108
0
43,314
W
Gilgamesh
SmiteLax
Gilgamesh
8,448
1,297
3,135
4,878
19,229
13,304
578
5,627
13,602
0
11,159
L
Lancelot
T3Nat
Lancelot
10,170
2,102
1,708
2,447
15,202
7,206
0
9,714
5,488
0
18,939
W
12,221
1,454
19,891
7,228
12,412
5,929
1,407
6,347
6,065
28,650
0
W
22,314
847
4,794
2,279
10,475
4,686
1,022
3,475
7,000
44,150
0
W
Ishtar
Šquidz
Ishtar
24,470
11,879
0
1,843
15,118
7,391
3,684
6,170
8,948
0
45,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,438
Gold Earned
42,446
135
Minions Killed
127
0
Camps Cleared
0
1,249,768
Distance Traveled
1,233,616
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,280
637
9
1
0
290,257
1
W
Hera
10,229
787
4
0
0
261,332
0
L
Jormungandr
8,650
665
23
2
0
228,950
2
L
Chronos
8,484
653
36
3
0
225,490
0
L
Xbalanque
9,180
706
46
4
0
254,801
5
W
Gilgamesh
10,002
769
11
1
0
257,490
0
L
Lancelot
7,852
604
13
1
0
234,118
1
W
Ra
10,143
780
25
2
0
244,230
7
W
Janus
10,447
804
64
5
0
254,783
2
W
Ishtar
9,617
740
31
2
0
231,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role