Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Astral_Invader_
Gilgamesh
Level 100
God Stats
1W - 1L
1,290 SR
Queue Stats
16W - 11L
1,586 Elo+
Solo
Skadi
Skadi
ExoTicAlmOSs
Skadi
Level 96
God Stats
1W - 1L
1,360 SR
Queue Stats
41W - 44L
1,454 Elo+
Solo
Bellona
Bellona
FlopMasterAth
Bellona
Level 65
God Stats
1W - 1L
1,263 SR
Queue Stats
8W - 6L
1,494 Elo+
Party 1
Sol
Sol
XxIGunSIxX
Sol
Level 129
God Stats
1W - 1L
1,098 SR
Queue Stats
6W - 6L
1,412 Elo+
Solo
Team Averages
Level 109
1,302 SR
1,489 Elo+

VS

Team Averages
Level 129
1,521 SR
1,503 Elo+
Gilgamesh
Gilgamesh
Brenderino
Gilgamesh
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,581 Elo+
Solo
Geb
Geb
GolDRogerGR
Geb
Level 142
God Stats
3W - 4L
1,543 SR
Queue Stats
336W - 357L
1,479 Elo+
Solo
Achilles
Achilles
I_NEED_MONEY_49
Achilles
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,538 Elo+
Solo
Janus
Janus
X BLIKERISH X
Janus
Level 137
God Stats
20W - 33L
1,397 SR
Queue Stats
191W - 188L
1,508 Elo+
Solo
Chang'e
Chang'e
ZebraRyder6419
Chang'e
Level 143
God Stats
7W - 2L
1,667 SR
Queue Stats
254W - 291L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
0 / 1 / 7
10,415
1,042
15,555
5,154
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gilgamesh
Astral_Invader_
Gilgamesh
16
5 / 1 / 5
11,339
1,134
11,767
12,441
13,235
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

16
4 / 3 / 6
10,791
1,079
10,740
13,487
6,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bellona
16
1 / 0 / 4
9,678
968
7,010
12,994
12,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 0 / 8
10,080
1,008
20,860
8,427
4,029
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Team 1 Tickets

261

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brenderino
Gilgamesh
15
1 / 1 / 4
10,848
1,085
11,243
18,454
17,541
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 3
9,456
946
4,443
9,146
9,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
15
3 / 6 / 1
10,016
1,002
12,632
20,415
15,987
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

15
1 / 1 / 3
10,199
1,020
14,915
10,981
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 2 / 4
9,617
962
6,996
13,991
10,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
11
Kills
5
5
Deaths
11
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
1
7
3.5
W
Gilgamesh
Astral_Invader_
Gilgamesh
5
1
5
7.5
L
Gilgamesh
Brenderino
Gilgamesh
1
1
4
3
W
4
3
6
2.33
W
Bellona
1
0
4
3
L
0
1
3
1.5
L
Achilles
3
6
1
0.58
L
1
1
3
2.5
W
1
0
8
5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,932
Damage
50,229
52,503
Taken
72,987
39,146
Mitigated
57,722
5,207
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,555
7,017
0
717
5,154
2,512
0
2,491
2,663
58,700
0
W
Gilgamesh
Astral_Invader_
Gilgamesh
11,767
3,631
0
220
12,441
13,235
0
6,257
6,184
0
23,686
L
Gilgamesh
Brenderino
Gilgamesh
11,243
3,343
2,392
1,818
18,454
17,541
0
10,920
7,534
0
23,608
W
10,740
4,088
0
1,739
13,487
6,394
0
6,600
6,887
0
31,620
W
Bellona
7,010
1,246
0
218
12,994
12,976
0
7,141
5,853
785
14,495
L
4,443
154
0
13
9,146
9,510
0
3,246
5,900
13,681
0
L
Achilles
12,632
2,919
0
892
20,415
15,987
0
7,559
12,856
0
20,054
L
14,915
255
234
1,793
10,981
4,598
0
6,206
4,775
52,238
0
W
20,860
5,743
0
2,313
8,427
4,029
0
3,865
4,562
27,621
0
L
6,996
1,184
4,071
3,619
13,991
10,086
0
8,709
5,282
28,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,303
Gold Earned
50,136
222
Minions Killed
224
10
Camps Cleared
7
1,040,890
Distance Traveled
991,397
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,415
1,042
118
12
2
223,598
1
W
Gilgamesh
11,339
1,134
26
3
4
198,560
3
L
Gilgamesh
10,848
1,085
28
3
1
219,356
0
W
Skadi
10,791
1,079
48
5
3
194,611
0
W
Bellona
9,678
968
16
2
0
222,082
0
L
Geb
9,456
946
9
1
2
215,673
0
L
Achilles
10,016
1,002
13
1
1
170,649
0
L
Janus
10,199
1,020
108
11
3
207,908
0
W
Sol
10,080
1,008
14
1
1
202,039
1
L
Chang'e
9,617
962
66
7
0
177,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role