Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cancermancerr
Neith
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,475 Elo+
Solo
Merlin
Merlin
luisitosoto
Merlin
Level 153
God Stats
0W - 2L
1,605 SR
Queue Stats
11W - 13L
1,549 Elo+
Solo
Team Averages
Level 142
1,535 SR
1,508 Elo+

VS

Team Averages
Level 87
1,486 SR
1,488 Elo+
Xing Tian
Xing Tian
Leg1t
Xing Tian
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,340 Elo+
Solo
Danzaburou
Danzaburou
MAGGOTA
Danzaburou
Level 87
God Stats
6W - 9L
1,386 SR
Queue Stats
313W - 305L
1,609 Elo+
Solo
Ah Puch
Ah Puch
ToxicPantz
Ah Puch
Level 69
God Stats
4W - 1L
1,573 SR
Queue Stats
90W - 102L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
1 / 4 / 5
10,831
677
8,686
16,812
18,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 3 / 2
12,419
776
8,446
10,017
4,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
14
1 / 1 / 3
10,045
628
6,628
4,071
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Leg1t
Xing Tian
17
2 / 2 / 6
12,511
782
6,212
13,596
19,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
MAGGOTA
Danzaburou
18
4 / 2 / 2
11,724
733
9,232
10,911
5,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
ToxicPantz
Ah Puch
18
2 / 2 / 4
11,763
735
10,531
6,447
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
6
Kills
8
8
Deaths
6
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
5
0.88
L
4
3
2
1.67
W
Xing Tian
Leg1t
Xing Tian
2
2
6
2.5
W
Danzaburou
MAGGOTA
Danzaburou
4
2
2
2.5
W
Ah Puch
ToxicPantz
Ah Puch
2
2
4
2
L
Merlin
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,760
Damage
25,975
30,900
Taken
30,954
24,964
Mitigated
28,098
9,739
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,686
1,578
0
6,680
16,812
18,454
574
8,274
8,538
0
28,343
L
8,446
3,107
0
2,809
10,017
4,600
1,089
6,360
3,657
0
65,949
W
Xing Tian
Leg1t
Xing Tian
6,212
1,021
0
2,051
13,596
19,829
234
3,790
9,475
17,316
0
W
Danzaburou
MAGGOTA
Danzaburou
9,232
4,758
0
2,198
10,911
5,294
1,888
1,920
8,721
0
71,655
W
Ah Puch
ToxicPantz
Ah Puch
10,531
777
0
1,276
6,447
2,975
686
1,116
5,194
67,795
0
L
Merlin
6,628
405
0
250
4,071
1,910
0
2,184
1,887
36,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,295
Gold Earned
35,998
216
Minions Killed
232
0
Camps Cleared
0
681,719
Distance Traveled
784,611
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,831
677
41
3
0
242,265
4
L
Neith
12,419
776
99
6
0
272,902
2
W
Xing Tian
12,511
782
18
1
0
270,101
3
W
Danzaburou
11,724
733
107
7
0
279,086
2
W
Ah Puch
11,763
735
107
7
0
235,424
4
L
Merlin
10,045
628
76
5
0
166,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role