Player Matchup

Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
NahuelReiko15
Chaac
Level 138
God Stats
3W - 2L
1,618 SR
Queue Stats
648W - 597L
1,506 Elo+
Party 2
Bakasura
Bakasura
almironcriado
Bakasura
Level 125
God Stats
2W - 3L
1,356 SR
Queue Stats
130W - 235L
1,383 Elo+
Party 2
Merlin
Merlin
musico-nubloso4
Merlin
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
vinnie_santorini
Jormungandr
Level 127
God Stats
12W - 6L
1,586 SR
Queue Stats
415W - 386L
1,520 Elo+
Party 2
Team Averages
Level 100
1,512 SR
1,482 Elo+

VS

Team Averages
Level 95
1,537 SR
1,509 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cazalbé
Gilgamesh
Level 137
God Stats
3W - 1L
1,684 SR
Queue Stats
37W - 28L
1,562 Elo+
Party 3
Lancelot
Lancelot
MrJustaKid
Lancelot
Level 12
God Stats
0W - 1L
1,499 SR
Queue Stats
2W - 6L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 0 / 1
5,523
552
1,512
2,840
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 3 / 0
6,060
606
4,378
8,555
4,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
almironcriado
Bakasura
10
2 / 0 / 0
6,024
602
4,236
7,290
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 1
5,795
580
2,932
4,270
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
vinnie_santorini
Jormungandr
9
1 / 0 / 2
5,536
554
1,921
4,114
2,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 0
5,143
514
1,693
4,413
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
 
Morgan Le Fay
9
1 / 2 / 1
5,133
513
5,687
6,556
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
 
Chiron
1
0 / 0 / 0
3,312
331
0
0
0
Gilgamesh
Cazalbé
Gilgamesh
8
3 / 2 / 0
5,204
520
5,165
8,393
6,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
MrJustaKid
Lancelot
7
0 / 1 / 0
4,486
449
974
5,898
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
4
4
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
1
1.5
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Morgan Le Fay
 
Morgan Le Fay
1
2
1
0.75
L
Chiron
 
Chiron
0
0
0
0
L
Gilgamesh
Cazalbé
Gilgamesh
3
2
0
1.5
L
Lancelot
MrJustaKid
Lancelot
0
1
0
0
W
1
3
0
0.33
W
Bakasura
almironcriado
Bakasura
2
0
0
2
W
1
1
1
1.5
W
Jormungandr
vinnie_santorini
Jormungandr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,979
Damage
13,519
27,069
Taken
25,260
12,334
Mitigated
13,602
7,400
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,512
552
0
1,685
2,840
1,020
886
1,317
1,523
0
31,698
L
Sylvanus
 
Sylvanus
1,693
506
0
1,033
4,413
2,357
0
748
3,665
26,634
5,277
L
Morgan Le Fay
 
Morgan Le Fay
5,687
462
0
1,525
6,556
2,568
0
2,710
3,361
31,796
0
L
Chiron
 
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Cazalbé
Gilgamesh
5,165
2,532
0
1,559
8,393
6,601
0
0
7,940
0
22,687
L
Lancelot
MrJustaKid
Lancelot
974
369
0
940
5,898
2,076
0
1,318
4,539
0
21,127
W
4,378
1,712
0
2,581
8,555
4,731
906
753
7,802
0
40,360
W
Bakasura
almironcriado
Bakasura
4,236
2,910
0
1,423
7,290
2,813
0
1,997
5,293
0
34,966
W
2,932
627
0
871
4,270
1,695
0
2,350
1,920
34,422
0
W
Jormungandr
vinnie_santorini
Jormungandr
1,921
863
0
840
4,114
2,075
437
859
2,939
16,800
1,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,938
Gold Earned
23,278
334
Minions Killed
199
0
Camps Cleared
0
965,554
Distance Traveled
780,064
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,523
552
57
6
0
180,028
2
L
Sylvanus
5,143
514
60
6
0
199,262
6
L
Morgan Le Fay
5,133
513
56
6
0
182,812
1
L
Chiron
3,312
331
0
0
0
6
0
L
Gilgamesh
5,204
520
36
4
0
195,736
3
L
Lancelot
4,486
449
47
5
0
202,248
4
W
Chaac
6,060
606
86
9
0
190,050
0
W
Bakasura
6,024
602
81
8
0
240,898
2
W
Merlin
5,795
580
71
7
0
171,710
2
W
Jormungandr
5,536
554
39
4
0
182,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role