Player Matchup

Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GORBTheAllmighty
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,320 Elo+
Party 1
Apollo
Apollo
Loki4Virgins
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,215 Elo+
Solo
Jing Wei
Jing Wei
Montezuma___
Jing Wei
Level 29
God Stats
0W - 2L
1,249 SR
Queue Stats
13W - 23L
1,294 Elo+
Party 1
Team Averages
Level 82
1,450 SR
1,366 Elo+

VS

Team Averages
Level 76
1,527 SR
1,382 Elo+
Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CrazedChef92
Neith
Level 54
God Stats
1W - 0L
1,368 SR
Queue Stats
12W - 9L
1,495 Elo+
Solo
Bacchus
Bacchus
dodgethis01
Bacchus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 81L
1,264 Elo+
Party 2
Ra
Ra
galeli5714
Ra
Level 107
God Stats
2W - 0L
1,766 SR
Queue Stats
44W - 66L
1,383 Elo+
Solo
Rama
Rama
lynkxi
Rama
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 78L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 5 / 6
9,682
645
14,160
14,139
6,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
 
Guan Yu
14
0 / 8 / 3
8,140
543
3,091
20,521
14,630
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 8 / 4
10,379
692
7,143
16,159
7,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
17
4 / 9 / 8
10,516
701
15,244
17,411
8,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Montezuma___
Jing Wei
18
4 / 6 / 6
10,010
667
9,226
16,235
8,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
14 / 4 / 17
12,521
835
27,402
13,696
7,767
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 2 / 19
12,257
817
15,761
16,659
10,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
dodgethis01
Bacchus
19
3 / 2 / 27
11,295
753
10,053
12,163
25,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 15
10,907
727
11,159
12,731
7,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
lynkxi
Rama
17
5 / 3 / 23
11,021
735
12,089
12,376
6,526
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
137
14
Kills
36
36
Deaths
15
27
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
5
6
1.2
L
Guan Yu
 
Guan Yu
0
8
3
0.19
W
Hera
 
Hera
14
4
17
5.63
W
10
2
19
9.75
L
3
8
4
0.63
L
Apollo
4
9
8
0.89
L
Jing Wei
Montezuma___
Jing Wei
4
6
6
1.17
W
Bacchus
dodgethis01
Bacchus
3
2
27
8.25
W
4
4
15
2.88
W
Rama
lynkxi
Rama
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,864
Damage
76,464
84,465
Taken
67,625
46,421
Mitigated
57,815
17,502
Healing
30,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
14,160
4,428
1,154
2,055
14,139
6,927
44
8,241
5,898
0
26,424
L
Guan Yu
 
Guan Yu
3,091
405
2,736
1,554
20,521
14,630
0
11,891
8,630
0
9,497
W
Hera
 
Hera
27,402
7,761
1,731
2,205
13,696
7,767
853
0
13,696
46,155
0
W
15,761
8,032
953
7,120
16,659
10,821
2,686
0
16,659
0
42,116
L
7,143
755
1,777
2,159
16,159
7,937
0
7,776
8,383
0
22,837
L
Apollo
15,244
7,445
1,193
865
17,411
8,347
0
10,605
6,806
0
28,672
L
Jing Wei
Montezuma___
Jing Wei
9,226
6,072
1,882
2,127
16,235
8,580
108
10,101
6,134
0
32,529
W
Bacchus
dodgethis01
Bacchus
10,053
506
2,083
1,824
12,163
25,292
382
0
12,163
15,278
0
W
11,159
1,786
7,695
3,936
12,731
7,409
1,658
0
12,731
30,766
0
W
Rama
lynkxi
Rama
12,089
8,955
661
2,178
12,376
6,526
2,616
0
12,376
0
22,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,727
Gold Earned
58,001
116
Minions Killed
145
0
Camps Cleared
0
1,141,265
Distance Traveled
1,296,725
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,682
645
15
1
0
199,422
0
L
Guan Yu
8,140
543
10
1
0
216,395
4
W
Hera
12,521
835
35
2
0
247,866
1
W
Neith
12,257
817
45
3
0
245,373
0
L
Loki
10,379
692
25
2
0
253,824
0
L
Apollo
10,516
701
18
1
0
221,180
0
L
Jing Wei
10,010
667
48
3
0
250,444
0
W
Bacchus
11,295
753
7
0
0
289,835
0
W
Ra
10,907
727
41
3
0
262,225
0
W
Rama
11,021
735
17
1
0
251,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role